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dnl Process this file with autoconf to produce a configure script.
AC_INIT(Makefile.am)
AC_PREFIX_DEFAULT(/usr)
AM_CONFIG_HEADER(config.h)
AM_INIT_AUTOMAKE(lgeneral,0.5.0)
dnl Checks for programs.
AC_PROG_CC
AC_PROG_RANLIB
dnl various CFLAGS
CFLAGS="$CFLAGS -Wall"
dnl Checks for libraries.
dnl check SDL version
AM_PATH_SDL(1.0.0,, AC_MSG_ERROR(lib SDL is needed))
CFLAGS="$CFLAGS $SDL_CFLAGS"
LIBS="$LIBS $SDL_LIBS"
AM_PATH_SDL(1.1.5, CFLAGS="$CFLAGS -DSDL_1_1_5",)
dnl check for pthread
ac_save_LIBS="$LIBS"
thread_flag=""
dnl first look for -pthread
LIBS="$LIBS -pthread"
AC_TRY_LINK(
[#include <pthread.h>],
[ pthread_create((pthread_t*) 0,(pthread_attr_t*) 0, 0, 0); ],
AC_MSG_RESULT("-pthread used...")
thread_flag="-pthread",
dnl now look for -lpthread
AC_MSG_RESULT("checking for -lpthread...")
LIBS="$ac_save_LIBS"
AC_CHECK_LIB(
pthread,
pthread_create,
thread_flag="-lpthread"
AC_MSG_RESULT(yes),
AC_MSG_ERROR([lib pthread is needed])
)
)
LIBS="$ac_save_LIBS"
AC_SUBST(thread_flag)
dnl check sound
sound_flag="-DWITH_SOUND"
mixer_flag="-lSDL_mixer"
AC_ARG_ENABLE( sound,
[ --disable-sound Disables sound], sound_flag=""; mixer_flag="")
dnl check if SDL_mixer's installed
dnl if not: clear sound_flag and mixer_flag
AC_CHECK_LIB(SDL_mixer, main,
AC_MSG_RESULT("SDL_Mixer found"),
AC_MSG_RESULT("SDL_Mixer NOT found: Audio disabled"); sound_flag=""; mixer_flag="")
AC_SUBST(sound_flag)
AC_SUBST(mixer_flag)
dnl installation path
inst_dir=$datadir/games/lgeneral
inst_flag="-DSRC_DIR=\\\"$inst_dir\\\""
AC_ARG_ENABLE( install,
[ --disable-install No installation. Played from the source directory.],
inst_dir=. inst_flag="-DSRC_DIR=\\\".\\\"" )
AC_SUBST(inst_flag)
AC_SUBST(inst_dir)
bindir=/usr/games
AC_SUBST(bindir)
AC_OUTPUT(Makefile lgeneral/Makefile)
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