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// Random comment
//
int global = 1;
namespace ns0
{
long
foo(char* c, const volatile long l);
void
bar(const int c, ...)
{}
void
baz(int& c)
{c = 0;}
enum E {e0, e1};
void
bar2(E& e)
{int c = e; ++c;}
typedef long long long_long;
long_long
baz2(int& c)
{c = 0; return c;}
typedef const volatile unsigned long long useless_long_long;
static useless_long_long
this_should_not_be_seen_by_bidw()
{
int i = 0;
bar(0);
baz2(i);
return 0;
}
} // end namespace ns0
long
ns0::foo(char* c, const volatile long l)
{return *c + l;}
int
main()
{
return ns0::this_should_not_be_seen_by_bidw();
}
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