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// Copyright (C) 1999 Open Source Telecom Corporation.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// As a special exception to the GNU General Public License, permission is
// granted for additional uses of the text contained in its release
// of APE.
//
// The exception is that, if you link the APE library with other files
// to produce an executable, this does not by itself cause the
// resulting executable to be covered by the GNU General Public License.
// Your use of that executable is in no way restricted on account of
// linking the APE library code into it.
//
// This exception does not however invalidate any other reasons why
// the executable file might be covered by the GNU General Public License.
//
// This exception applies only to the code released under the
// name APE. If you copy code from other releases into a copy of
// APE, as the General Public License permits, the exception does
// not apply to the code that you add in this way. To avoid misleading
// anyone as to the status of such modified files, you must delete
// this exception notice from them.
//
// If you write modifications of your own for APE, it is your choice
// whether to permit this exception to apply to your modifications.
// If you do not wish that, delete this exception notice.
#ifndef __APE_SOCKET_H__
#define __APE_SOCKET_H__
#ifndef __APE_THREAD_H__
#include <APE/thread.h>
#endif
#include <winsock.h>
class InetHostAddress;
class InetMaskAddress;
class __EXPORT InetAddress
{
protected:
struct in_addr ipaddr;
static MutexCounter counter;
public:
InetAddress();
InetAddress(struct in_addr addr);
InetAddress(const char *address);
char *getHostname(void);
inline struct in_addr getAddress(void)
{return ipaddr;};
};
class __EXPORT InetMaskAddress : public InetAddress
{
public:
InetMaskAddress(const char *mask);
friend InetHostAddress operator&(InetHostAddress &addr, InetMaskAddress &mask);
};
class __EXPORT InetHostAddress : public InetAddress
{
public:
InetHostAddress(const char *host = NULL);
InetHostAddress(struct in_addr addr);
InetHostAddress &operator=(struct in_addr);
bool operator==(InetHostAddress &a);
bool operator!=(InetHostAddress &a);
InetHostAddress &operator&=(InetMaskAddress &mask);
friend class InetMaskAddress;
friend InetHostAddress operator&(InetHostAddress &addr, InetMaskAddress &mask);
};
class __EXPORT BroadcastAddress : public InetAddress
{
public:
BroadcastAddress(const char *net = "255.255.255.255");
};
class __EXPORT Socket
{
protected:
SOCKET so;
enum
{
SOCKET_INITIAL,
SOCKET_AVAILABLE,
SOCKET_BOUND,
SOCKET_CONNECTED
} state;
public:
virtual ~Socket();
Socket(int domain, int type, int protocol);
Socket(SOCKET fd);
Socket(const Socket &source);
Socket &operator=(const Socket &s);
InetHostAddress Peek(short *port = NULL);
inline virtual int Read(void *addr, size_t len)
{return recv(so, (char *)addr, len, 0);};
inline virtual int Write(void *addr, size_t len)
{return send(so, (char *)addr, len, 0);};
inline virtual int Peek(void *addr, size_t len)
{return recv(so, (char *)addr, len, MSG_PEEK);};
friend inline int read(Socket &s, void *addr, size_t len)
{return s.Read(addr, len);};
friend inline int write(Socket &s, void *addr, size_t len)
{return s.Write(addr, len);};
friend inline int peek(Socket &s, void *addr, size_t len)
{return s.Peek(addr, len);};
friend inline InetHostAddress peek(Socket &s, short *port = NULL)
{return s.Peek(port);};
};
class __EXPORT UDPSocket : public Socket
{
public:
UDPSocket(void);
UDPSocket(InetAddress &bind, short port);
UDPSocket(InetHostAddress &host, short port);
UDPSocket(BroadcastAddress &cast, short port);
int Write(InetHostAddress &host, short port, void *addr, size_t len);
friend inline InetHostAddress peek(UDPSocket s)
{return s.Peek();};
friend inline int write(UDPSocket &s, InetHostAddress &host, short port, void *addr, size_t len)
{return s.Write(host, port, addr, len);};
};
class __EXPORT UDPSimplex : public Socket
{
private:
short peer;
public:
UDPSimplex(InetAddress &bind, short port, short peer);
int Broadcast(BroadcastAddress &subnet);
int Connect(InetHostAddress &host);
int Disconnect(void);
int Loopback(void);
};
class __EXPORT UDPDuplex
{
private:
UDPSimplex *sender;
UDPSimplex *receiver;
public:
UDPDuplex(InetAddress &bind, short send, short recv);
~UDPDuplex();
int Broadcast(BroadcastAddress &subnet);
int Connect(InetHostAddress &host);
int Disconnect(void);
int Loopback(void);
inline int Peek(void *addr, size_t len)
{return receiver->Peek(addr, len);};
inline int Read(void *addr, size_t len)
{return receiver->Read(addr, len);};
inline int Write(void *addr, size_t len)
{return sender->Write(addr, len);};
};
class __EXPORT TCPSocket : public Socket
{
public:
TCPSocket(InetAddress &bind, short port, int backlog);
TCPSocket(InetHostAddress &host, short port);
TCPSocket(TCPSocket &server);
TCPSocket(TCPSocket *server);
inline int Write(char *buf)
{return send(so, buf, strlen(buf), 0);};
virtual bool OnAccept(InetHostAddress ia, short port)
{return true;};
int Readline(char *buf, size_t max);
InetHostAddress getHost(short *port = NULL);
InetHostAddress getPeer(short *port = NULL);
friend inline int readline(TCPSocket &s, char *buf, size_t max)
{return s.Readline(buf, max);};
friend inline int write(TCPSocket &s, char *buf)
{return send(s.so, buf, strlen(buf), 0);};
};
class TCPSession : public TCPSocket, public Thread
{
protected:
void Final(void)
{delete this;};
public:
TCPSession(Semaphore *start, TCPSocket &server, int pri = 0, int stack = 0);
TCPSession(TCPSocket *server, Semaphore *start = NULL, int pri = 0, int stack = 0);
};
inline struct in_addr getaddress(InetAddress &ia)
{return ia.getAddress();};
#endif
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