File: addSfWorldLinesToArMap.cpp

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/*
Adept MobileRobots Robotics Interface for Applications (ARIA)
Copyright (C) 2004, 2005 ActivMedia Robotics LLC
Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
Copyright (C) 2011, 2012, 2013 Adept Technology

     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.

     This program is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.

     You should have received a copy of the GNU General Public License
     along with this program; if not, write to the Free Software
     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

If you wish to redistribute ARIA under different terms, contact 
Adept MobileRobots for information about a commercial version of ARIA at 
robots@mobilerobots.com or 
Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
*/
#include "Aria.h"

/**
   This program adds the lines from a world file to a map file and
   saves it as the map file.
 **/


int main(int argc, char **argv)
{
  Aria::init();
  char *worldName;
  char *oldMapName;
  char *newMapName;

  if (argc != 3 && argc != 4)
  {
    ArLog::log(ArLog::Normal, "Usage: %s <World> <Map>", argv[0]);
    ArLog::log(ArLog::Normal, "Example: %s columbia.wld columbia.map (this opens columbia.wld and takes the lines from that and adds it to columbia.map", argv[0]);
    ArLog::log(ArLog::Normal, "Usage: %s <oldWorld> <oldMap> <newMap>", argv[0]);
    ArLog::log(ArLog::Normal, "Example: %s columbia.wld columbia.map newColumbia.map (this opens columbia.wld and takes the lines from that and opens columbia.map and and saves the combined data to newColumbia.map)", argv[0]);

    exit(1);
  }

  worldName = argv[1];
  oldMapName = argv[2];
  if (argc == 4)
    newMapName = argv[3];
  else if (argc == 3)
    newMapName = argv[2];
  
  FILE *file;
  if ((file = ArUtil::fopen(worldName, "r")) == NULL)
  {
    ArLog::log(ArLog::Normal, "Could not open world file '%s' to convert", worldName);
    exit(1);
  }
  
  char line[10000];
  
  std::vector<ArLineSegment> lines;

  // read until the end of the file
  while (fgets(line, sizeof(line), file) != NULL)
  {
    ArArgumentBuilder builder;
    builder.add(line);
    if (builder.getArgc() == 4 && builder.isArgInt(0) && 
	builder.isArgInt(1) && builder.isArgInt(2) && 
	builder.isArgInt(3))
    {
      lines.push_back(
	      ArLineSegment(builder.getArgInt(0), builder.getArgInt(1),
			    builder.getArgInt(2), builder.getArgInt(3)));
    }
  }

    
  ArMap armap;
  if (!armap.readFile(oldMapName))
  {
    ArLog::log(ArLog::Normal, "Could not open map file '%s' to convert", worldName);
    exit(1);
  }
  armap.setLines(&lines);
  
  if (!armap.writeFile(newMapName))
  {
    ArLog::log(ArLog::Normal, "Could not save new map file '%s'", newMapName);
    exit(1);
  }

  ArLog::log(ArLog::Normal, "Added lines of '%s' world file and to map '%s' and saved it as '%s'.", worldName, oldMapName, newMapName);
  exit(0);
}