File: IPv4Socket.cpp

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// -*- c++ -*-
//------------------------------------------------------------------------------
//                          IPv4Socket.cpp
//------------------------------------------------------------------------------
//  Copyright (C) 1997-2002  Vladislav Grinchenko 
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Library General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//------------------------------------------------------------------------------
#if defined(WIN32)
#   include <errno.h>
#   include <ws2tcpip.h>
#else
#   include <sys/errno.h>
#endif

#include "assa/MemDump.h"
#include "assa/IPv4Socket.h"

using namespace ASSA;

Streambuf* 
IPv4Socket::
rdbuf (Streambuf* sb_) 
{ 
	trace_with_mask("IPv4Socket::rdbuf(sb_)",SOCKTRACE);

	if (sb_ == 0 || sb_ == m_rdbuf) {
		return (sb_);
	}
	Streambuf* old = m_rdbuf;
	m_rdbuf = sb_;
	return (old);
}


bool
IPv4Socket::
open (const int domain_)
{
	trace_with_mask("IPv4Socket::open",SOCKTRACE);
	
	m_type = domain_;

	m_fd = ::socket(domain_, SOCK_STREAM, 0);

	if (!is_valid_handler (m_fd)) {
		EL((ASSAERR,"OS::socket() error: m_fd = %d\n", m_fd));
		setstate (Socket::failbit);
		disable_handler (m_fd);
		return (false);
	}
	DL ((SOCK,"domain = %d, m_fd = %d\n", domain_, m_fd));

	clear ();
	turnOptionOn (Socket::nonblocking);

	return (true);
}

bool
IPv4Socket::
close()
{
	trace_with_mask("IPv4Socket::close()",SOCKTRACE);

	if (is_valid_handler (m_fd)) {
		DL((SOCK,"Closed FD: %d\n",m_fd));

		/*--- Flush data in output stream buffer ---*/
		flush ();
		close_handler(m_fd);
		setstate (Socket::failbit);

		/*--- 
		  Socket can be re-opened in the future.
		  If there is some bytes left in it since last read(2),
		  clean them up.
		  ---*/

		if (m_rdbuf && m_rdbuf->in_avail ()) {
			for (int c; (c=m_rdbuf->sbumpc ()) != EOF;) { }
		}
	}
	return (true);
}

bool
IPv4Socket::
connect (const Address& his_address_)
{
	trace_with_mask("IPv4Socket::connect()",SOCKTRACE);

	if (!is_valid_handler (m_fd) && open (getDomain()) == false) {
		return false;
	}

	int ret = ::connect (m_fd, 
						 (SA*) his_address_.getAddress(),
						 his_address_.getLength());
	if (ret < 0) 
	{
        int e = get_errno ();	// is ASYNC connect in progress?
        if (e == EINPROGRESS || e == EWOULDBLOCK) {	
			DL((SOCK,"FD: %d OS::connect() error\n",m_fd));
		}
		else {
			EL((SOCK,"FD: %d OS::connect() error\n",m_fd));
		}
		return (false);
	}

	clear ();

	DL((SOCK,"Connection opened on FD: %d\n", m_fd));
	return (true);
}

bool 
IPv4Socket::
bind (const Address& addr_)
{
	trace_with_mask("IPv4Socket::bind",SOCKTRACE);

#if !defined(WIN32)
	/** 
	 * If UNIX domain, save the path
	 */
	if ( getDomain() == AF_UNIX ) {
		char* p = ((SA_UN *) addr_.getAddress())->sun_path;
		m_path = new char[strlen(p)+1];
		strcpy(m_path, p);
		struct stat sb;

		if (stat (m_path, &sb) == 0) {
			if ( S_ISSOCK(sb.st_mode) || S_ISFIFO(sb.st_mode) ) {
				unlink(m_path);
			}
		}
	}
#endif

	/*---
	  From Stevens, Ch 7.5 (p.196):
	  "Set the SO_REUSEADDR socket option before calling bind(2)
	  in all TCP servers."
	  ---*/
	Assure_return ( turnOptionOn (reuseaddr) );

	int rt = ::bind(m_fd, addr_.getAddress(), addr_.getLength());

	if ( rt < 0) {
		EL((SOCK,"::bind() FD: %d failed\n",m_fd));
		setstate (Socket::failbit);
		return (false);
	}
	Assure_return ( (::listen(m_fd, 5) == 0) );
	return (true);
}

/**
   Here's an interesting spot - because accept() suppose to work
   both for INET and UNIX domain socket addresses, we have to
   allocate enough space and pass exact size of the address type 
   expected.
   
   Otherwise, if we use, for example, struct sockaddr_un as max.
   and accept returns struct sockaddr_in, we can cast back to 
   struct sockaddr_in, but internally address data members
   are not guaranteed to be aligned correctly!!!
*/
IPv4Socket*
IPv4Socket::
accept ()
{
	trace_with_mask("IPv4Socket::accept",SOCKTRACE);

	socklen_t length = 0;
	SA*       remote_address = NULL;
	handler_t new_fd;

	disable_handler (new_fd);

	if ( getDomain() == AF_UNIX ) {
		length = sizeof(struct sockaddr_in);
		remote_address = (SA*) new SA_IN;
	}
	else   /* AF_INET */
	{ 
		remote_address = (SA*) new SA_UN;
		length = sizeof(struct sockaddr_un);
	}
	memset(remote_address, 0, length);

#if !defined (_CYGWIN32__)
	new_fd = ::accept(m_fd, remote_address, &length);
#else
	new_fd = ::accept(m_fd, remote_address, (int*)&length);
#endif
	
	if (!is_valid_handler (new_fd)) {
		EL((ASSAERR,"::accept() failed (new_fd=%d)\n", new_fd));
		close();
		return NULL;
	}
	if (length == sizeof(SA_IN)) {
		SA_IN* sa_in = (SA_IN*) remote_address;

		DL((SOCK,"Accepted new TCP connection from Addr %s, port %d\n", 
		    inet_ntoa(sa_in->sin_addr), ntohs( sa_in->sin_port)));
	}
	else {
#if !defined(WIN32)
		SA_UN* sa_un = (SA_UN*) remote_address;
		DL((SOCK,"Accepted new UNIX connection from %s\n", sa_un->sun_path));
#endif
	}
	delete remote_address;

	IPv4Socket* s = new IPv4Socket (new_fd);
	s->clear ();
	s->turnOptionOn (Socket::nonblocking);
	return s;
}

int
IPv4Socket::
read (char* packet_, const unsigned int size_)
{
	trace_with_mask("IPv4Socket::read",SOCKTRACE);

	register int len;
	register int sz = size_;
	char* tmp = packet_;
	
	if (!is_valid_handler (m_fd) < 0) {
		return -1;
	}

	len = 0;
	if (m_rdbuf->unbuffered ()) { 
		/*
		  --- This needs to be redesigned ---
		  I should read a character at a time in loop,
		  until I get all characters, or EWOULDBLOCK or EOF.
		  If ::read() returns 0 or -1, it will be converted
		  by sbumpc() into EOF. Otherwise, sbumpc() returns
		  character read. Is this the right thing here to do? 
		*/
		if ((len = m_rdbuf->sbumpc ()) >= 0) {
			*tmp = len; 
			len = 1;
		}
	}
	else {
		len = m_rdbuf->sgetn (tmp, sz);
	}
	if (len == -1) 
	{
		/** Non-blocking socket delivered partial packet.
		 */
        if (get_errno () != EWOULDBLOCK) {
			EL((ASSAERR,"::read (fd=%d) failed.\n",m_fd));
			setstate (Socket::failbit);
		}
		return len;
	}
	tmp += len;
	sz  -= len;

	if ((size_ - sz) == 0) 
	{
		DL((SOCK,"Peer has dropped connection FD: %d\n",m_fd));
		setstate (Socket::failbit | Socket::eofbit);
		return 0;
	}

	DL((SOCKTRACE,"==> FD: %d Received %d bytes\n", m_fd, size_ - sz));
	MemDump::dump_to_log (SOCKTRACE, "Data received:", packet_, size_ - sz);

	/*
	  Return number of bytes read. If all requested bytes have been
	  read, then sz is 0 and size_ is returned. If sz != 0, then
	  writer has sent us a partial packet.
	*/
	return (size_ - sz);		
}

int
IPv4Socket::
write(const char* packet_, const unsigned int size_)
{
	trace_with_mask("IPv4Socket::write()",SOCKTRACE);

	int ret = 0;

	if (!is_valid_handler (m_fd)) {
		return -1;
	}

	if (m_rdbuf->unbuffered ()) 
	{
		int wlen = size_;
		char* p = (char*) packet_;

		while (wlen-- > 0) {
			if (m_rdbuf->sputc (*p++) == EOF) {
				return (EOF);
			}
		}
		ret = p - packet_;
	}
	else {
		ret = m_rdbuf->sputn ((char*) packet_, size_);
	}

	if (ret > 0) {
		DL((SOCK,"<= FD: %d Wrote %d bytes (requested %d bytes)\n",
		    m_fd, ret, size_));
		MemDump::dump_to_log (SOCK, "Data written", (char*)packet_, ret);
	}
	return ret;
}

IPv4Socket*
IPv4Socket::
clone () const
{
	const char self[] = "IPv4Socket::clone"; 
	trace_with_mask(self,SOCKTRACE);

	handler_t nfd = dup (m_fd);
	IPv4Socket* s = new IPv4Socket (nfd);

	DL((SOCK,"Original socket has %d bytes in its get_area\n",
	    m_rdbuf->in_avail ()));

	if (!is_valid_handler (nfd) || !good ()) {
		s->setstate (Socket::failbit);
	}
	else {
		s->clear ();
	}

	return s;
}