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// -*- c++ -*-
//------------------------------------------------------------------------------
// PriorityQueue_STLPQ.h
//------------------------------------------------------------------------------
// Copyright (c) 1999 by Vladislav Grinchenko
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//------------------------------------------------------------------------------
// Created: 09/29/1999
//------------------------------------------------------------------------------
#ifndef PRIORITY_QUEUE_STLPQ_H
#define PRIORITY_QUEUE_STLPQ_H
#include <stack>
#include <deque>
#include <list>
#include <queue>
using namespace std;
#include "assa/Timer.h"
namespace ASSA {
/** @file PriorityQueue_STLPQ.h
Priority Queue implementation based on STL priority_queue.
*/
template< class T, class Compare >
class PriorityQueue_STLPQ :
public PriorityQueue_Impl< T, Compare >
{
public:
~PriorityQueue_STLPQ ();
void insert (const T&);
T pop ();
const T& top () const;
bool remove (const int);
size_t size ();
void dump ();
private:
priority_queue<T*, deque<T*>, Compare> m_queue;
};
template< class T, class Compare>
inline
PriorityQueue_STLPQ<T, Compare>::
~PriorityQueue_STLPQ ()
{
trace("PriorityQueue_STLPQ::~PriorityQueue_STLPQ");
while ( m_queue.size () ) {
delete m_queue.top ();
m_queue.pop ();
}
}
template< class T, class Compare>
inline void
PriorityQueue_STLPQ<T, Compare>::
insert (const T& t_)
{
trace("PriorityQueue_STLPQ::insert");
m_queue.push (t_);
}
template< class T, class Compare>
inline T
PriorityQueue_STLPQ<T, Compare>::
pop ()
{
trace("PriorityQueue_STLPQ::pop");
T t = m_queue.top ();
m_queue.pop ();
return t;
}
template< class T, class Compare>
inline const T&
PriorityQueue_STLPQ<T, Compare>::
top () const
{
trace("PriorityQueue_STLPQ::top");
return (const T&) m_queue.top ();
}
/*******************************************************************************
STL priority queue doesn't allow to remove arbitrary
element from the queue. Only top element can be removed.
To search for the element, I extract top one, and if it
doesn't match my search, put it into list<>. When either
found or reached end of queue, I restore all elements
in the list<> back to the priority queue.
This needs rethinking!
*******************************************************************************/
template< class T, class Compare>
bool
PriorityQueue_STLPQ<T, Compare>::
remove (const int id_)
{
trace("PriorityQueue_STLPQ::remove");
list<Timer*> t_list;
register Timer* t_ptr = 0;
register int cnt = 0;
while (m_queue.size () > 0) {
t_ptr = m_queue.top ();
if (t_ptr->getHandler ()-> id() == id_) {
delete t_ptr;
cnt++;
}
else {
t_list.push_back (t_ptr);
}
m_queue.pop ();
}
// Restore queue
list<Timer*>::iterator i;
for (i = t_list.begin (); i != t_list.end (); i++) {
m_queue.push (*i);
}
return cnt;
}
template< class T, class Compare>
inline size_t
PriorityQueue_STLPQ<T, Compare>::
size ()
{
return m_queue.size ();
}
template< class T, class Compare>
inline void
PriorityQueue_STLPQ<T, Compare>::
dump ()
{
trace("PriorityQueue_STLPQ::dump");
list<Timer*> t_list;
register Timer* t_ptr = 0;
DL((TRACE,"======TimerQueue start=======\n"));
while (m_queue.size () > 0) {
t_ptr = m_queue.top ();
t_ptr->dump ();
t_list.push_back (t_ptr);
}
DL((TRACE,"======TimerQueue end=========\n"));
list<Timer*>::iterator i;
for (i = t_list.begin (); i != t_list.end (); i++) {
m_queue.push (*i);
}
}
} // end namespace ASSA
#endif /* PRIORITY_QUEUE_STLPQ_H */
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