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#include "cdk.h"
#ifdef HAVE_XCURSES
char *XCursesProgramName="dialog_ex";
#endif
/*
* This program demonstrates the Cdk dialog widget.
*/
int main (int argc, char **argv)
{
/* Declare variables. */
CDKSCREEN *cdkscreen = (CDKSCREEN *)NULL;
CDKDIALOG *question = (CDKDIALOG *)NULL;
WINDOW *cursesWin = (WINDOW *)NULL;
char *buttons[] = {"</B/24>Ok", "</B16>Cancel"};
char *message[10], *mesg[10], temp[100];
int selection;
/* Set up CDK. */
cursesWin = initscr();
cdkscreen = initCDKScreen (cursesWin);
/* Start color. */
initCDKColor();
/* Create the message within the dialog box. */
message[0] = "<C></U>Dialog Widget Demo";
message[1] = " ";
message[2] = "<C>The dialog widget allows the programmer to create";
message[3] = "<C>a popup dialog box with buttons. The dialog box";
message[4] = "<C>can contain </B/32>colours<!B!32>, </R>character attributes<!R>";
message[5] = "<R>and even be justified.";
message[6] = "<C>Even the buttons can have colours.";
/* Create the dialog box. */
question = newCDKDialog (cdkscreen, CENTER, CENTER,
message, 7, buttons, 2,
COLOR_PAIR(2)|A_REVERSE,
TRUE, TRUE, FALSE);
/* Check if we got a null value back. */
if (question == (CDKDIALOG *)NULL)
{
/* Shut down Cdk. */
destroyCDKScreen (cdkscreen);
endCDK();
/* Spit out a message. */
printf ("Oops. Can't seem to create the dialog box. Is the window too small?\n");
exit (1);
}
/* Activate the dialog box. */
selection = activateCDKDialog (question, (chtype *)NULL);
/* Tell them what was selected. */
if (question->exitType == vESCAPE_HIT)
{
mesg[0] = "<C>You hit escape. No button selected.";
mesg[1] = "",
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 3);
}
else if (question->exitType == vNORMAL)
{
sprintf (temp, "<C>You selected button #%d", selection);
mesg[0] = copyChar (temp);
mesg[1] = "";
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 3);
}
/* Clean up. */
destroyCDKDialog (question);
destroyCDKScreen (cdkscreen);
endCDK();
delwin (cursesWin);
exit (0);
}
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