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#include "cdk.h"
#ifdef HAVE_XCURSES
char *XCursesProgramName="position_ex";
#endif
/*
* This demonstrates the Cdk entry field widget.
*/
int main (int argc, char **argv)
{
/* Declare local variables.*/
CDKSCREEN *cdkscreen = (CDKSCREEN *)NULL;
CDKENTRY *directory = (CDKENTRY *)NULL;
WINDOW *cursesWin = (WINDOW *)NULL;
char *label = "</U/5>Directory:<!U!5> ";
char *info = (char *)NULL;
char *mesg[10];
char temp[256];
/* Set up CDK. */
cursesWin = initscr();
cdkscreen = initCDKScreen (cursesWin);
/* Start CDK colors. */
initCDKColor();
/* Create the entry field widget. */
directory = newCDKEntry (cdkscreen, CENTER, CENTER,
NULL, label, A_NORMAL, '.', vMIXED,
40, 0, 256, TRUE, FALSE);
/* Is the widget NULL? */
if (directory == (CDKENTRY *)NULL)
{
/* Clean up. */
destroyCDKScreen (cdkscreen);
endCDK();
/* Print out a little message. */
printf ("Oops. Can't seem to create the entry box. Is the window too small?\n");
exit (1);
}
/* Let the user move the widget around the window. */
drawCDKEntry (directory, directory->box);
positionCDKEntry (directory);
/* Activate the entry field. */
info = activateCDKEntry (directory, (chtype *)NULL);
/* Tell them what they typed. */
if (directory->exitType == vESCAPE_HIT)
{
mesg[0] = "<C>You hit escape. No information passed back.";
mesg[1] = "",
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 3);
}
else if (directory->exitType == vNORMAL)
{
mesg[0] = "<C>You typed in the following";
sprintf (temp, "<C>(%s)", info);
mesg[1] = copyChar (temp);
mesg[2] = "";
mesg[3] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 4);
freeChar (mesg[1]);
}
/* Clean up and exit. */
destroyCDKEntry (directory);
destroyCDKScreen (cdkscreen);
delwin (cursesWin);
endCDK();
exit (0);
}
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