File: cdk_binding.3

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.de It
.br
.ie \\n(.$>=3 .ne \\$3
.el .ne 3
.IP "\\$1" \\$2
..
.TH cdk_display 3 "05 Dec 1995"
.SH NAME
bindCDKObject, unbindCDKObject, checkCDKObjectBind, cleanCDKObjectBindings -
\f2Curses Development Kit\f1 Character Binding Capabilities.
.LP
.SH SYNOPSIS
.LP
.B cc
.RI "[ " "flag" " \|.\|.\|. ] " "file" " \|.\|.\|."
.B \-lcdk
.RI "[ " "library" " \|.\|.\|. ]"
.LP
#include <cdk.h>
.LP
.BI "void bindCDKObject (EObjectType" "cdkType",
.BI "void *" "object",
.BI "chtype " "key",
.BI "BINDFN " "function",
.BI "void *" "data");
.LP
.BI "void unbindCDKObject (EObjectType " "cdkType",
.BI "void *" "object",
.BI "chtype " "key");
.LP
.BI "void checkCDKObjectBind (EObjectType " "cdkType",
.BI "void *" "object",
.BI "chtype " "key");
.LP
.BI "void cleanCDKObjectBindings (EObjectType " "cdkType",
.BI "void *" "object");
.LP
.SH DESCRIPTION
Cdk has the ability to create user definable key bindings. This ability makes
Cdk more dynamic and usable for a wide variety of tasks. The following section
outlines the binding functions, their use, and their purpose.

void bindCDKObject (EObjectType \f2cdkType\f1, void *\f2object\f1, chtype \f2key\f1, BINDFN \f2function\f1, void *\f2data\f1);
.RS 3
This function creates a key binding between a specific Cdk widget (\f2object\f1)
given key (\f2key\f1). The parameter \f2cdkType\f1 is of type \f4EObjectType\f1
which is one of the following values.
.LP
.nf
\f2EObjectType_Value   Corresponding_Widget         Widget_Manual_Page\f1
vALPHALIST          Alphalist Widget             cdk_alphalist (3)
vCALENDAR           Calendar Widget              cdk_calendar (3)
vDIALOG             Dialog Widget                cdk_dialog (3)
vENTRY              Entry Widget                 cdk_entry (3)
vFSELECT            File Selector Widget         cdk_fselect (3)
vGRAPH              Graph Widget                 cdk_graph (3)
vHISTOGRAM          Histogram Widget             cdk_histogram (3)
vITEMLIST           Item List Widget             cdk_itemlist (3)
vLABEL              Label Widget                 cdk_label (3)
vMARQUEE            Marquee Widget               cdk_marquee (3)
vMATRIX             Matrix Widget                cdk_matrix (3)
vMENTRY             Multiple Line Entry Widget   cdk_mentry (3)
vMENU               Menu Widget                  cdk_menu (3)
vRADIO              Radio List Widget            cdk_radio (3)
vSCALE              Numeric Scale Widget         cdk_scale (3)
vSCROLL             Scrolling List Widget        cdk_scroll (3)
vSELECTION          Selection List Widget        cdk_selection (3)
vSLIDER             Slider Widget                cdk_slider (3)
vSWINDOW            Scrolling Window Widget      cdk_swindow (3)
vTEMPLATE           Template Entry Widget        cdk_template (3)
vVIEWER             Viewer Widget                cdk_viewer (3)
.fi
.RS 3
The parameter \f2function\f1 is of type \f4BINDFN\f1 which has the following
prototype:
.RE

.ce
\f4void function (EObjectType cdktype, void *object, void *clientData, chtype key);\f1

.RS 3
The parameter \f2data\f1 is a \f4void *\f1 pointer to whatever data the call-back
function may need. The parameter \f2key\f1 is the key hit which triggered this 
call-back.
.RE 

void unbindCDKObject (EObjectType \f2cdkType\f1, void *\f2object\f1, chtype \f2key\f1);
.RS 3
This function removes a specific binding to an object. The parameter names are
the same as the description of the function \f4bindCDKObject\f1.
.RE

int checkCDKObjectBind (EObjectType \f2cdkType\f1, void *\f2object\f1, chtype \f2key\f1);
.RS 3
This function returns an integer value stating whether the key \f2key\f1 has
been bound to the given widget, \f2object\f1.
.RE

void cleanCDKObjectBindings (EObjectType \f2cdkType\f1, void *\f2object\f1);
.RS 3
This function removes all user defined key bindings from the given widget.
.RE

.SH EXAMPLE
To help demonstrate how to use the key bindings I will demonstrate a simple
dialog box widget with help for each button. The following code segment creates
a dialog box and a call-back function named \f4dialogHelpCB\f1.
.LP
.nf
.ce
\f4________________________________________\f1
.LP
#include "cdk.h"

void dialogHelpCB (EObjectType cdktype, void *object, void *clientData)
{
   CDKDIALOG *dialog = (CDKDIALOG *)object;
   char *mesg[5];

   /* Check which button we are on.		*/
   if (dialog->currentButton == 0)
   {
      mesg[0] = "<C></U>Help for </U>Who<!U>.";
      mesg[1] = "<C>When this button is picked the name of the current";
      mesg[2] = "<C>user is displayed on the screen in a pop-up window.";
      popupLabel (dialog->screen, mesg, 3);
   }
   else if (dialog->currentButton == 1)
   {
      mesg[0] = "<C></U>Help for </U>Time<!U>.";
      mesg[1] = "<C>When this button is picked the current time is";
      mesg[2] = "<C>displayed on the screen in a pop-up window.";
      popupLabel (dialog->screen, mesg, 3);
   }
   else if (dialog->currentButton == 2)
   {
      mesg[0] = "<C></U>Help for </U>Date<!U>.";
      mesg[1] = "<C>When this button is picked the current date is";
      mesg[2] = "<C>displayed on the screen in a pop-up window.";
      popupLabel (dialog->screen, mesg, 3);
   }
   else if (dialog->currentButton == 3)
   {
      mesg[0] = "<C></U>Help for </U>Quit<!U>.";
      mesg[1] = "<C>When this button is picked the dialog box is exited.";
      popupLabel (dialog->screen, mesg, 2);
   }
}

void main()
{
   /* Declare variables.			*/
   CDKSCREEN	*cdkscreen;
   CDKDIALOG	*question;
   WINDOW	*cursesWin;
   char		*buttons[40];
   char		*message[40], *info[5], *loginName;
   char		temp[256];
   int		selection;
   int		x;
   time_t	clck;
   struct tm	*currentTime;

   /* Set up CDK 				*/ 
   cursesWin = initscr();
   cdkscreen = initCDKScreen (cursesWin);

   /* Start color.              		*/
   initCDKColor();

   /* Set up the dialog box.			*/
   message[0] = "<C></U>Simple Command Interface";
   message[1] = "Pick the command you wish to run.";
   message[2] = "<C>Press </R>?<!R> for help.";
   buttons[0] = "Who";
   buttons[1] = "Time";
   buttons[2] = "Date";
   buttons[3] = "Quit";

   /* Create the dialog box.			*/
   question	= newCDKDialog (cdkscreen, CENTER, CENTER,
				message, 3, buttons, 4, A_REVERSE,
				TRUE, TRUE, FALSE);

   /* Check if we got a null value back.	*/
   if (question == (CDKDIALOG *)NULL)
   {
      destroyCDKScreen (cdkscreen);

      /* End curses...				*/
      endCDK();

      /* Spit out a message.			*/
      printf ("Oops. Can't seem to create the dialog box. Is the window too small?\n");
      exit (1);
   }

   /* Create the key binding.			*/
   bindCDKObject (vDIALOG, question, '?', dialogHelpCB, NULL);

   /* Activate the dialog box.			*/
   selection = 0;
   while (selection != 3)
   {
      /* Get the users button selection.	*/
      selection = activateCDKDialog (question, (chtype *)NULL);

      /* Check the results.			*/
      if (selection == 0)
      {
         /* Get the users login name.		*/
         info[0] = "<C>     </U>Login Name<!U>     ";
         loginName = getlogin();
         if (loginName == (char *)NULL)
         {
            info[1] = "<C></R>Unknown";
         }
         else
         {
             sprintf (temp, "<C><%s>", loginName); info[1] = strdup (temp);
         }
         popupLabel (question->screen, info, 2);
         free (info[1]);
      }
      else if (selection == 1)
      {
         /* Print out the time.			*/
         time(&clck);
         currentTime = localtime(&clck);
         sprintf (temp, "<C>%d:%d:%d", currentTime->tm_hour,
					currentTime->tm_min,
					currentTime->tm_sec);
         info[0] = "<C>   </U>Current Time<!U>   ";
         info[1] = strdup (temp);
         popupLabel (question->screen, info, 2);
         free (info[1]);
      }
      else if (selection == 2)
      {
         /* Print out the date.			*/
         time(&clck);
         currentTime = localtime(&clck);
         sprintf (temp, "<C>%d/%d/%d", currentTime->tm_mday,
					currentTime->tm_mon,
					currentTime->tm_year);
         info[0] = "<C>   </U>Current Date<!U>   ";
         info[1] = strdup (temp);
         popupLabel (question->screen, info, 2);
         free (info[1]);
      }
   }

   /* Clean up					*/
   destroyCDKDialog (question);
   destroyCDKScreen (cdkscreen);
   endCDK();
   delwin (cursesWin);
}
.fi
.ce
\f4________________________________________\f1

.SH SEE ALSO
.BR cdk (3),
.BR cdk_display (3),
.BR cdk_screen (3)
.SH NOTES
The header file \f4<cdk.h>\f1 automatically includes the header files
\f4<curses.h>\f1, \f4<stdlib.h>\f1, \f4<string.h>\f1, \f4<ctype.h>\f1,
\f4<unistd.h>\f1, \f4<dirent.h>\f1, \f4<time.h>\f1, \f4<errno.h>\f1,
\f4<pwd.h>\f1, \f4<grp.h>\f1, \f4<sys/stat.h>\f1, and \f4<sys/types.h>\f1.
The \f4<curses.h>\f1 header file includes \f4<stdio.h>\f1 and \f4<unctrl.h>\f1.