1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468
|
'\" t
.\" $Id: cdk_dialog.3,v 1.21 2016/12/11 01:41:55 tom Exp $
.de bP
.IP \(bu 4
..
.de XX
..
.TH cdk_dialog 3
.SH NAME
.XX activateCDKDialog
.XX destroyCDKDialog
.XX drawCDKDialog
.XX drawCDKDialogButtons
.XX eraseCDKDialog
.XX getCDKDialog
.XX getCDKDialogBox
.XX getCDKDialogHighlight
.XX getCDKDialogSeparator
.XX injectCDKDialog
.XX moveCDKDialog
.XX newCDKDialog
.XX positionCDKDialog
.XX setCDKDialog
.XX setCDKDialogBackgroundAttrib
.XX setCDKDialogBackgroundColor
.XX setCDKDialogBox
.XX setCDKDialogBox
.XX setCDKDialogBoxAttribute
.XX setCDKDialogHighlight
.XX setCDKDialogHorizontalChar
.XX setCDKDialogLLChar
.XX setCDKDialogLRChar
.XX setCDKDialogPostProcess
.XX setCDKDialogPreProcess
.XX setCDKDialogSeparator
.XX setCDKDialogULChar
.XX setCDKDialogURChar
.XX setCDKDialogVerticalChar
cdk_dialog \- curses dialog widget
.SH SYNOPSIS
.LP
.B cc
.RI "[ " "flag" " \|.\|.\|. ] " "file" " \|.\|.\|."
.B \-lcdk
.RI "[ " "library" " \|.\|.\|. ]"
.LP
#include <cdk.h>
.nf
.TP 15
.B "int activateCDKDialog ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype * " "actions");
.TP 15
.B "void destroyCDKDialog ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "void drawCDKDialog ("
.BI "CDKDIALOG *" "dialog",
.BI "boolean " "box");
.TP 15
.B "void drawCDKDialogButtons ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "void eraseCDKDialog ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "boolean getCDKDialog ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "boolean getCDKDialogBox ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "chtype getCDKDialogHighlight ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "boolean getCDKDialogSeparator ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "int injectCDKDialog ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "input");
.TP 15
.B "void moveCDKDialog ("
.BI "CDKDIALOG *" "dialog",
.BI "int " "xpos",
.BI "int " "ypos",
.BI "boolean " "relative",
.BI "boolean " "refresh");
.TP 15
.B "CDKDIALOG *newCDKDialog ("
.BI "CDKSCREEN *" "cdkscreen",
.BI "int " "xpos",
.BI "int " "ypos",
.BI "CDK_CONST char ** " "message" ,
.BI "int " "rows",
.BI "CDK_CONST char ** " "buttons" ,
.BI "int " "buttonCount",
.BI "chtype " "highlight" ,
.BI "boolean " "separator",
.BI "boolean " "box",
.BI "boolean " "shadow");
.TP 15
.B "void positionCDKDialog ("
.BI "CDKDIALOG *" "dialog");
.TP 15
.B "void setCDKDialogBox ("
.BI "CDKDIALOG *" "dialog",
.BI "boolean " "boxWidget");
.TP 15
.B "void setCDKDialog ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "highlight",
.BI "boolean " "separator",
.BI "boolean " "box");
.TP 15
.B "void setCDKDialogBackgroundAttrib ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "attribute");
.TP 15
.B "void setCDKDialogBackgroundColor ("
.BI "CDKDIALOG *" "dialog",
.BI "const char * " "color");
.TP 15
.B "void setCDKDialogBox ("
.BI "CDKDIALOG *" "dialog",
.BI "boolean " "box");
.TP 15
.B "void setCDKDialogBoxAttribute ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogHighlight ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "highlight");
.TP 15
.B "void setCDKDialogHorizontalChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogLLChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogLRChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogPostProcess ("
.BI "CDKDIALOG *" "dialog",
.BI "PROCESSFN " "callback",
.BI "void * " "data");
.TP 15
.B "void setCDKDialogPreProcess ("
.BI "CDKDIALOG *" "dialog",
.BI "PROCESSFN " "callback",
.BI "void * " "data");
.TP 15
.B "void setCDKDialogSeparator ("
.BI "CDKDIALOG *" "dialog",
.BI "boolean " "separator");
.TP 15
.B "void setCDKDialogULChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogURChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.TP 15
.B "void setCDKDialogVerticalChar ("
.BI "CDKDIALOG *" "dialog",
.BI "chtype " "character");
.fi
.SH DESCRIPTION
The Cdk dialog widget creates a dialog box with a message and a varied number of
buttons to choose from.
The following functions create or manipulate the Cdk dialog box widget.
.PP
.SH AVAILABLE FUNCTIONS
.TP 5
.B activateCDKDialog
activates the dialog widget and lets the user interact with the widget.
.RS
.bP
The parameter \fBdialog\fR is a pointer to a non-NULL dialog widget.
.bP
If the \fBactions\fR parameter is passed with a non-NULL value, the characters
in the array will be injected into the widget.
.IP
To activate the widget
interactively pass in a \fINULL\fR pointer for \fBactions\fR.
.RE
.IP
If the character entered
into this widget is \fIRETURN\fR or \fITAB\fR then this function will return a
value from 0 to the number of buttons -1, representing the button selected.
It also sets the widget data \fIexitType\fR to \fIvNORMAL\fR.
.IP
If the character entered into this widget was \fIESCAPE\fR then the widget returns
a value of -1 and the widget data \fIexitType\fR will be set to
\fIvESCAPE_HIT\fR.
.TP 5
.B destroyCDKDialog
removes the widget from the screen and frees memory the object used.
.TP 5
.B drawCDKDialog
draws the dialog widget on the screen.
.IP
If the \fBbox\fR parameter is true, the widget is drawn with a box.
.TP 5
.B drawCDKDialogButtons
draws the dialog buttons and the separation line.
.TP 5
.B eraseCDKDialog
removes the widget from the screen.
This does \fINOT\fR destroy the widget.
.TP 5
.B getCDKDialog
returns true if the list will be drawn with a box around it.
.TP 5
.B getCDKDialogBox
returns true if the dialog will be drawn with a box around it.
.TP 5
.B getCDKDialogHighlight
returns the highlight attribute of the widget.
.TP 5
.B getCDKDialogSeparator
returns the state of the separator flag.
.TP 5
.B injectCDKDialog
injects a single character into the widget.
.RS
.bP
The parameter \fBdialog\fR is a pointer to a non-NULL dialog widget.
.bP
The parameter \fBcharacter\fR is the character to inject into the widget.
.RE
.IP
The return value and side-effect (setting the widget data \fIexitType\fP)
depend upon the injected character:
.RS
.TP
\fIRETURN\fP or \fITAB\fR
the function returns
a value from zero to one less than the number of buttons,
representing the button selected.
The widget data \fIexitType\fR is set to \fIvNORMAL\fR.
.TP
\fIESCAPE\fP
the function returns
-1.
The widget data \fIexitType\fR is set to \fIvESCAPE_HIT\fR.
.TP
Otherwise
unless modified by preprocessing, postprocessing or key bindings,
the function returns
-1.
The widget data \fIexitType\fR is set to \fIvEARLY_EXIT\fR.
.RE
.TP 5
.B moveCDKDialog
moves the given widget to the given position.
.RS
.bP
The parameters \fBxpos\fR and \fBypos\fR are the new position of the widget.
.IP
The parameter \fBxpos\fR may be an integer or one of the pre-defined values
\fITOP\fR, \fIBOTTOM\fR, and \fICENTER\fR.
.IP
The parameter \fBypos\fR may be an integer or one of the pre-defined values \fILEFT\fR,
\fIRIGHT\fR, and \fICENTER\fR.
.IP
The parameter \fBrelative\fR states whether
the \fBxpos\fR/\fBypos\fR pair is a relative move or an absolute move.
.IP
For example, if \fBxpos\fR = 1 and \fBypos\fR = 2 and \fBrelative\fR = \fBTRUE\fR,
then the widget would move one row down and two columns right.
If the value of \fBrelative\fR was \fBFALSE\fR then the widget would move to the position (1,2).
.IP
Do not use the values \fITOP\fR, \fIBOTTOM\fR, \fILEFT\fR,
\fIRIGHT\fR, or \fICENTER\fR when \fBrelative\fR = \fITRUE\fR.
(weird things may happen).
.bP
The final parameter \fBrefresh\fR is a boolean value which states
whether the widget will get refreshed after the move.
.RE
.TP 5
.B newCDKDialog
creates a dialog widget and returns a pointer to it.
Parameters:
.RS
.TP 5
\fBscreen\fR
is the screen you wish this widget to be placed in.
.TP 5
\fBxpos\fR
controls the placement of the object along the horizontal axis.
It may be integer or one of the pre-defined values
\fILEFT\fR, \fIRIGHT\fR, and \fICENTER\fR.
.TP 5
\fBypos\fR
controls the placement of the object along the vertical axis.
It may be an integer or one of the pre-defined values
\fITOP\fR, \fIBOTTOM\fR, and \fICENTER\fR.
.TP 5
\fBmessage\fR
is the text to be displayed in the message region of the dialog box.
.TP 5
\fBrows\fR
is the number of elements in the \fBmessage\fR list.
.TP 5
\fBbuttons\fR
is an array containing the button labels
to be displayed on the bottom of the dialog box.
.TP 5
\fBbuttonCount\fR
is the number of elements in the \fBbuttons\fR array.
.TP 5
\fBhighlight\fR
is the attribute of the currently highlighted button.
.TP 5
\fBbox\fR
is true if the widget should be drawn with a box around it.
.TP 5
\fBseparator\fR
is true if a separator line should be drawn between the message region and the buttons.
.TP 5
\fBshadow\fR
turns the shadow on or off around this widget.
.RE
.IP
If the widget could not be created then a \fINULL\fR
pointer is returned.
.TP 5
.B positionCDKDialog
allows the user to move the widget around the screen via the
cursor/keypad keys.
See \fBcdk_position (3)\fR for key bindings.
.TP 5
.B setCDKDialogBox
sets whether the widget will be drawn with a box around it.
.TP 5
.B setCDKDialog
lets the programmer modify certain elements of an existing
dialog widget.
.IP
The parameter names correspond to the same parameter names listed
in the \fBnewCDKDialog\fR function.
.TP 5
.B setCDKDialogBackgroundAttrib
sets the background attribute of the widget.
.IP
The parameter \fBattribute\fR is a curses attribute, e.g., A_BOLD.
.TP 5
.B setCDKDialogBackgroundColor
sets the background color of the widget.
.IP
The parameter \fBcolor\fR
is in the format of the Cdk format strings.
.IP
See \fBcdk_display (3)\fR.
.B setCDKDialogBox
sets the box attribute of the dialog widget.
.TP 5
.B setCDKDialogBoxAttribute
function sets the attribute of the box.
.TP 5
.B setCDKDialogHighlight
sets the highlight attribute of the selected button.
.TP 5
.B setCDKDialogHorizontalChar
sets the horizontal drawing character for the box to
the given character.
.TP 5
.B setCDKDialogLLChar
sets the lower left hand corner of the widget's box to
the given character.
.TP 5
.B setCDKDialogLRChar
sets the lower right hand corner of the widget's box to
the given character.
.TP 5
.B setCDKDialogPreProcess
allows the user to have the widget call a function after a key
is hit and before the key is applied to the widget.
.RS
.bP
The parameter \fBfunction\fR is the callback function.
.bP
The parameter \fBdata\fR is a pointer to
\fIvoid\fR.
.RE
.IP
To learn more about pre-processing see \fIcdk_process (3)\fR.
.TP 5
.B setCDKDialogPostProcess
allows the user to have the widget call a function after the
key has been applied to the widget.
.RS
.bP
The parameter \fBfunction\fR is the callback function.
.bP
The parameter \fBdata\fR points to data passed to the callback function.
.RE
.IP
To learn more about post-processing see \fIcdk_process (3)\fR.
.TP 5
.B setCDKDialogSeparator
sets the boolean flag whether the widget will be drawn with the
separator bar between the buttons and the message area.
.TP 5
.B setCDKDialogULChar
function sets the upper left hand corner of the widget's box to
the given character.
.TP 5
.B setCDKDialogURChar
sets the upper right hand corner of the widget's box to
the given character.
.TP 5
.B setCDKDialogVerticalChar
sets the vertical drawing character for the box to
the given character.
.SH KEY BINDINGS
When the widget is activated there are several default key bindings which will
help the user enter or manipulate the information quickly.
The following table
outlines the keys and their actions for this widget.
.LP
.TS
center tab(/) allbox;
l l
l l
lw15 lw35 .
\fBKey/Action\fR
=
Left Arrow/T{
Selects the button to the left of the current button.
T}
Right Arrow/T{
Selects the button to the right of the current button.
T}
Tab/T{
Selects the button to the right of the current button.
T}
Space/T{
Selects the button to the right of the current button.
T}
Return/T{
Exits the widget and returns the index of the selected button.
This also sets the widget data \fIexitType\fR to \fIvNORMAL\fR.
T}
Tab/T{
Exits the widget and returns the index of the selected button.
This also sets the widget data \fIexitType\fR to \fIvNORMAL\fR.
T}
Escape/T{
Exits the widget and returns -1.
This also sets the widget data \fIexitType\fR to \fIvESCAPE_HIT\fR.
T}
Ctrl-L/Refreshes the screen.
.TE
.SH SEE ALSO
.BR cdk (3),
.BR cdk_binding (3),
.BR cdk_display (3),
.BR cdk_position (3),
.BR cdk_process (3),
.BR cdk_screen (3)
|