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// Copyright (c) 2006-2018 Maxim Khizhinsky
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef CDSLIB_CONTAINER_MOIR_QUEUE_H
#define CDSLIB_CONTAINER_MOIR_QUEUE_H
#include <memory>
#include <cds/container/msqueue.h>
#include <cds/intrusive/moir_queue.h>
namespace cds { namespace container {
//@cond
namespace details {
template <typename GC, typename T, typename Traits>
struct make_moir_queue: public cds::container::details::make_msqueue< GC, T, Traits >
{
typedef cds::container::details::make_msqueue< GC, T, Traits > base_class;
typedef cds::intrusive::MoirQueue< GC, typename base_class::node_type, typename base_class::intrusive_traits > type;
};
}
//@endcond
/// A variation of Michael & Scott's lock-free queue
/** @ingroup cds_nonintrusive_queue
It is non-intrusive version of \p cds::intrusive::MoirQueue.
Template arguments:
- \p GC - garbage collector type: \p gc::HP, \p gc::DHP
- \p T - a type stored in the queue.
- \p Traits - queue traits, default is \p msqueue::traits. You can use \p msqueue::make_traits
metafunction to make your traits or just derive your traits from \p %msqueue::traits:
\code
struct myTraits: public cds::container::msqueue::traits {
typedef cds::intrusive::msqueue::stat<> stat;
typedef cds::atomicity::item_counter item_counter;
};
typedef cds::container::MoirQueue< cds::gc::HP, Foo, myTraits > myQueue;
// Equivalent make_traits example:
typedef cds::container::MoirQueue< cds::gc::HP, Foo,
typename cds::container::msqueue::make_traits<
cds::opt::stat< cds::container::msqueue::stat<> >,
cds::opt::item_counter< cds::atomicity::item_counter >
>::type
> myQueue;
\endcode
*/
template <typename GC, typename T, typename Traits = cds::container::msqueue::traits >
class MoirQueue:
#ifdef CDS_DOXYGEN_INVOKED
private intrusive::MoirQueue< GC, intrusive::msqueue::node< T >, Traits >
#else
private details::make_moir_queue< GC, T, Traits >::type
#endif
{
//@cond
typedef details::make_moir_queue< GC, T, Traits > maker;
typedef typename maker::type base_class;
//@endcond
public:
/// Rebind template arguments
template <typename GC2, typename T2, typename Traits2>
struct rebind {
typedef MoirQueue< GC2, T2, Traits2 > other ; ///< Rebinding result
};
static constexpr const size_t c_nHazardPtrCount = base_class::c_nHazardPtrCount; ///< Count of hazard pointer required for the algorithm
public:
typedef T value_type ; ///< Value type stored in the queue
typedef typename base_class::gc gc; ///< Garbage collector
typedef typename base_class::back_off back_off; ///< Back-off strategy
typedef typename maker::allocator_type allocator_type; ///< Allocator type used for allocate/deallocate the nodes
typedef typename base_class::item_counter item_counter; ///< Item counting policy used
typedef typename base_class::stat stat; ///< Internal statistics policy used
typedef typename base_class::memory_model memory_model; ///< Memory ordering. See cds::opt::memory_model option
protected:
//@cond
typedef typename maker::node_type node_type; ///< queue node type (derived from intrusive::msqueue::node)
typedef typename maker::cxx_allocator cxx_allocator;
typedef typename maker::node_deallocator node_deallocator; // deallocate node
typedef typename base_class::node_traits node_traits;
//@endcond
protected:
///@cond
static node_type * alloc_node()
{
return cxx_allocator().New();
}
static node_type * alloc_node( const value_type& val )
{
return cxx_allocator().New( val );
}
template <typename... Args>
static node_type * alloc_node_move( Args&&... args )
{
return cxx_allocator().MoveNew( std::forward<Args>( args )... );
}
static void free_node( node_type * p )
{
node_deallocator()( p );
}
struct node_disposer {
void operator()( node_type * pNode )
{
free_node( pNode );
}
};
typedef std::unique_ptr< node_type, node_disposer > scoped_node_ptr;
//@endcond
public:
/// Initializes empty queue
MoirQueue()
{}
/// Destructor clears the queue
~MoirQueue()
{}
/// Enqueues \p val value into the queue.
/**
The function makes queue node in dynamic memory calling copy constructor for \p val
and then it calls \p intrusive::MoirQueue::enqueue.
Returns \p true if success, \p false otherwise.
*/
bool enqueue( value_type const& val )
{
scoped_node_ptr p( alloc_node(val));
if ( base_class::enqueue( *p )) {
p.release();
return true;
}
return false;
}
/// Enqueues \p val value into the queue, move semantics
bool enqueue( value_type&& val )
{
scoped_node_ptr p( alloc_node_move( std::move( val )));
if ( base_class::enqueue( *p )) {
p.release();
return true;
}
return false;
}
/// Enqueues \p data to queue using a functor
/**
\p Func is a functor calling to create a new node.
The functor should initialize creating node
and it takes one argument - a reference to a new node of type \ref value_type :
\code
cds:container::MoirQueue< cds::gc::HP, Foo > myQueue;
Bar bar;
myQueue.enqueue_with( [&bar]( Foo& dest ) { dest = bar; } );
\endcode
*/
template <typename Func>
bool enqueue_with( Func f )
{
scoped_node_ptr p( alloc_node());
f( p->m_value );
if ( base_class::enqueue( *p )) {
p.release();
return true;
}
return false;
}
/// Enqueues data of type \ref value_type constructed with <tt>std::forward<Args>(args)...</tt>
template <typename... Args>
bool emplace( Args&&... args )
{
scoped_node_ptr p( alloc_node_move( std::forward<Args>( args )... ));
if ( base_class::enqueue( *p )) {
p.release();
return true;
}
return false;
}
/// Synonym for \p enqueue() function
bool push( value_type const& val )
{
return enqueue( val );
}
/// Synonym for \p enqueue() function, move semantics
bool push( value_type&& val )
{
return enqueue( std::move( val ));
}
/// Synonym for \p enqueue_with() function
template <typename Func>
bool push_with( Func f )
{
return enqueue_with( f );
}
/// Dequeues a value from the queue
/**
If queue is not empty, the function returns \p true, \p dest contains copy of
dequeued value. The assignment operator for type \ref value_type is invoked.
If queue is empty, the function returns \p false, \p dest is unchanged.
*/
bool dequeue( value_type& dest )
{
return dequeue_with( [&dest]( value_type& src ) {
// TSan finds a race between this read of \p src and node_type constructor
// I think, it is wrong
CDS_TSAN_ANNOTATE_IGNORE_READS_BEGIN;
dest = std::move( src );
CDS_TSAN_ANNOTATE_IGNORE_READS_END;
});
}
/// Dequeues a value using a functor
/**
\p Func is a functor called to copy dequeued value.
The functor takes one argument - a reference to removed node:
\code
cds:container::MoirQueue< cds::gc::HP, Foo > myQueue;
Bar bar;
myQueue.dequeue_with( [&bar]( Foo& src ) { bar = std::move( src );});
\endcode
The functor is called only if the queue is not empty.
*/
template <typename Func>
bool dequeue_with( Func f )
{
typename base_class::dequeue_result res;
if ( base_class::do_dequeue( res )) {
f( node_traits::to_value_ptr( *res.pNext )->m_value );
base_class::dispose_result( res );
return true;
}
return false;
}
/// Synonym for \p dequeue() function
bool pop( value_type& dest )
{
return dequeue( dest );
}
/// Synonym for \p dequeue_with() function
template <typename Func>
bool pop_with( Func f )
{
return dequeue_with( f );
}
/// Clear the queue
/**
The function repeatedly calls \ref dequeue until it returns \p nullptr.
The disposer defined in template \p Traits is called for each item
that can be safely disposed.
*/
void clear()
{
base_class::clear();
}
/// Checks if the queue is empty
bool empty() const
{
return base_class::empty();
}
/// Returns queue's item count (see \ref intrusive::MSQueue::size for explanation)
size_t size() const
{
return base_class::size();
}
/// Returns refernce to internal statistics
const stat& statistics() const
{
return base_class::statistics();
}
};
}} // namespace cds::container
#endif // #ifndef CDSLIB_CONTAINER_MOIR_QUEUE_H
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