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/*
* hash.c - general purpose hash table functions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "hash.h"
/*#define STATISTICS define this for hit/seeks counts*/
/*#define REORDER define this for reordering after find*/
typedef struct hash_element_ {
void *entry;
struct hash_element_ *next;
struct hash_element_ **prev;
#ifdef STATISTICS
int hits;
int seeks;
#endif
} BUCKET;
typedef struct hash_tab_ {
BUCKET **table; /* pointer to hash table */
int size; /* Max number of elements in table */
int numsyms; /* number of elements currently in table */
BUCKET *lastpos; /* last bucket accessed by find */
int (*compare)( /* entry compare function */
#ifdef PROTOTYPE
void *, void *
#endif
);
unsigned (*hash)( /* pointer to hashing routine */
#ifdef PROTOTYPE
void *
#endif
);
} HASH_TAB;
/*---------- HashCreate ----------------------------------------------
* creates a hash table of indicated size.
* Should be a prime number for best results.
* Useful values are:
* 47 61 89 113 127 157 193 211 257 293 359 401
*--------------------------------------------------------------------*/
HASH HashCreate (
#ifdef PROTOTYPE
int size, int (*compare)(void *entry1, void *entry2),
unsigned (*hashfunc)(void *entry))
#else
size, compare, hashfunc)
int size;
int (*compare)();
unsigned (*hashfunc)();
#endif
{
HASH_TAB *tabp;
if (NULL == compare || NULL == hashfunc)
return (NULL);
if (size < 1) size = 11;
tabp = (HASH_TAB *) malloc (sizeof(HASH_TAB) + size * sizeof(BUCKET *));
if (NULL != tabp) {
tabp->table = (BUCKET **)(tabp + 1);
tabp->size = size;
tabp->numsyms = 0;
tabp->lastpos = NULL;
tabp->compare = compare;
tabp->hash = hashfunc;
for (size = 0; size < tabp->size; size++)
tabp->table[size] = NULL;
}
return ((HASH)tabp);
}
/*---------- HashDestroy ---------------------------------------------
* destroy a hash table
*--------------------------------------------------------------------*/
void HashDestroy (
#ifdef PROTOTYPE
HASH hash, void (*freeentry)(void *entry))
#else
hash, freeentry)
HASH hash;
void (*freeentry)();
#endif
{
HASH_TAB *tabp = (HASH_TAB *)hash;
BUCKET *p, *next;
int i;
for (i = 0; i < tabp->size; i++) {
for (p = tabp->table[i]; p != NULL; p = next) {
next = p->next;
if (NULL != freeentry)
(*freeentry) (p->entry);
free (p);
}
}
free (tabp);
}
/*---------- HashFind -------------------------------------------------
* finds symbol in hash table or NULL if no match
* If more than one such entry is in the table, the most
* recently added one is found (which will be first in the list).
*---------------------------------------------------------------------*/
void *HashFind (
#ifdef PROTOTYPE
HASH hash, void *entry)
#else
hash, entry)
HASH hash;
void *entry;
#endif
{
BUCKET *p, **pf;
HASH_TAB *tabp = (HASH_TAB *)hash;
pf = &(tabp->table)[(*tabp->hash) (entry) % tabp->size];
p = *pf;
while (NULL != p && (*tabp->compare) (entry, p->entry)) {
#ifdef STATISTICS
p->seeks++;
#endif
p = p->next;
}
if (NULL == p)
return (NULL);
#ifdef STATISTICS
p->hits++;
#endif
tabp->lastpos = p;
/*
* this mod places the symbol at the beginning of the list
* if not already there. This tends to cluster the most often
* accessed symbols at the beginning of the table, thus
* reducing the length of the search path
*/
#ifdef REORDER
if (p != *pf) {
BUCKET *sym = *pf;
if ((*(p->prev) = p->next) != NULL)
p->next->prev = p->prev;
*pf = p;
p->prev = pf;
p->next = sym;
sym->prev = &p->next;
}
#endif
return (p->entry);
}
/*---------- HashAdd -------------------------------------------------
* add a symbol to the hash table
* The new symbol is placed first in the bucket.
*--------------------------------------------------------------------*/
void *HashAdd (
#ifdef PROTOTYPE
HASH hash, void *entry)
#else
hash, entry)
HASH hash;
void *entry;
#endif
{
BUCKET **p, *tmp;
BUCKET *sym;
HASH_TAB *tabp = (HASH_TAB *)hash;
if ((sym = (BUCKET *) malloc (sizeof(BUCKET))) == NULL)
return (NULL);
p = &(tabp->table)[(*tabp->hash) (entry) % tabp->size];
tmp = *p;
*p = sym;
sym->entry = entry;
sym->prev = p;
sym->next = tmp;
if (NULL != tmp)
tmp->prev = &sym->next;
tabp->numsyms++;
tabp->lastpos = NULL;
return (entry);
}
/*---------- HashDelete ----------------------------------------------
* removes a symbol from the hash table
*--------------------------------------------------------------------*/
void *HashDelete (
#ifdef PROTOTYPE
HASH hash, void *entry)
#else
hash, entry)
HASH hash;
void *entry;
#endif
{
BUCKET *p;
HASH_TAB *tabp = (HASH_TAB *)hash;
if (NULL == tabp->lastpos || entry != tabp->lastpos->entry) {
if (NULL == HashFind (hash, entry))
return (NULL);
}
p = tabp->lastpos;
tabp->numsyms--;
if ((*(p->prev) = p->next) != NULL)
p->next->prev = p->prev;
free (p);
return (entry);
}
/*---------- HashList ------------------------------------------------
* output the hash table
*--------------------------------------------------------------------*/
int HashList (
#ifdef PROTOTYPE
HASH hash, int (*listentry)(void *entry, void *userdata),
void *userdata)
#else
hash, listentry, userdata)
HASH hash;
int (*listentry)();
void *userdata;
#endif
{
HASH_TAB *tabp = (HASH_TAB *)hash;
BUCKET *p;
int i, cnt = 0;
if (NULL == listentry)
return (tabp->numsyms);
for (i = 0; i < tabp->size; i++) {
for (p = tabp->table[i]; p != NULL; p = p->next)
cnt += (*listentry) (p->entry, userdata);
}
return (cnt);
}
/*---------- HashStats ------------------------------------------------
* print a variety of statistics about the hash table
*---------------------------------------------------------------------*/
#define MAXINT (((unsigned) ~ 0) >> 1)
#define MAXLEN 128
void HastStats (
#ifdef PROTOTYPE
HASH hash)
#else
hash)
HASH hash;
#endif
{
HASH_TAB *tabp = (HASH_TAB *)hash;
BUCKET *p;
int i;
int chain_len;
int chain_avg;
int deviation = 0;
int maxlen = 0;
int minlen = MAXINT;
int lengths[MAXLEN];
int longer = 0;
#ifdef STATISTICS
long hits = 0;
long seeks = 0;
#endif
chain_avg = tabp->numsyms / tabp->size;
memset (lengths, 0, sizeof(lengths));
for (i = 0; i < tabp->size; i++) {
chain_len = 0;
for (p = tabp->table[i]; p; p = p->next) {
#ifdef STATISTICS
hits += p->hits;
seeks += p->seeks;
#endif
chain_len++;
}
if (chain_len >= MAXLEN)
longer++;
else
++lengths[chain_len];
if (minlen > chain_len) minlen = chain_len;
if (maxlen < chain_len) maxlen = chain_len;
deviation += abs (chain_len - chain_avg);
}
printf ("%d entries in %d element hash table, ",
tabp->numsyms, tabp->size);
printf ("%d (%1.0f%%) empty.\n",
lengths[0], ((double)lengths[0] / tabp->size) * 100.0);
printf ("Mean chain length = %d, min = %d, max = %d, dev = %d\n",
chain_avg, minlen, maxlen, deviation / tabp->size);
#ifdef STATISTICS
printf ("Table searchs = %ld, found = %ld, percent = %.2f\n", seeks, hits,
(seeks ? (double)hits / seeks * 100.0 : (double)0));
#endif
for (i = 0; i < MAXLEN; i++)
if (lengths[i])
printf ("%3d chains of length %d\n", lengths[i], i);
if (longer)
printf ("%3d chains of length %d or longer\n", longer, MAXLEN);
}
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