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/*
* Copyright (C) 2010 Simon Wenner <simon@wenner.ch>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
using GLib;
using Clutter;
using Champlain;
public class Launcher : GLib.Object
{
private const int PADDING = 10;
private Champlain.View view;
private Clutter.Stage stage;
public Launcher ()
{
float width, total_width = 0;
stage = new Clutter.Stage ();
stage.title = "Champlain Vala Example";
stage.set_size (800, 600);
/* Create the map view */
view = new Champlain.View ();
view.set_size (800, 600);
stage.add_child (view);
/* Create the buttons */
var buttons = new Clutter.Actor ();
buttons.set_position (PADDING, PADDING);
var button = make_button ("Zoom in");
buttons.add_child (button);
button.reactive = true;
button.get_size (out width, null);
total_width += width + PADDING;
button.button_release_event.connect ((event) => {
view.zoom_in ();
return true;
});
button = make_button ("Zoom out");
buttons.add_child (button);
button.reactive = true;
button.set_position (total_width, 0);
button.get_size (out width, null);
total_width += width + PADDING;
button.button_release_event.connect ((event) => {
view.zoom_out ();
return true;
});
stage.add_child (buttons);
/* Create the markers and marker layer */
var layer = new DemoLayer ();
view.add_layer (layer);
/* Connect to the click event */
view.reactive = true;
view.button_release_event.connect (button_release_cb);
/* Finish initialising the map view */
view.zoom_level = 7;
view.kinetic_mode = true;
view.center_on (45.466, -73.75);
}
public void show ()
{
stage.show ();
}
private bool button_release_cb (Clutter.ButtonEvent event)
{
double lat, lon;
if (event.button != 1 || event.click_count > 1)
return false;
lat = view.y_to_latitude (event.y);
lon = view.x_to_longitude (event.x);
GLib.print ("Map clicked at %f, %f \n", lat, lon);
return true;
}
public Clutter.Actor make_button (string text)
{
Clutter.Color white = { 0xff, 0xff, 0xff, 0xff };
Clutter.Color black = { 0x00, 0x00, 0x00, 0xff };
float width, height;
var button = new Clutter.Actor ();
var button_bg = new Clutter.Actor ();
button_bg.set_background_color (white);
button.add_child (button_bg);
button_bg.opacity = 0xcc;
var button_text = new Clutter.Text.full ("Sans 10", text, black);
button.add_child (button_text);
button_text.get_size (out width, out height);
button_bg.set_size (width + PADDING * 2, height + PADDING * 2);
button_bg.set_position (0, 0);
button_text.set_position (PADDING, PADDING);
return button;
}
public static int main (string[] args)
{
if (Clutter.init (ref args) != InitError.SUCCESS)
return 1;
var launcher = new Launcher ();
launcher.show ();
Clutter.main ();
return 0;
}
}
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