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QuickBitVector (Colt 1.2.0 - API Specification)
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cern.colt.bitvector</FONT>
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Class QuickBitVector</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.4/docs/api/java/lang/Object.html" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../resources/inherit.gif" ALT="extended by"><B>cern.colt.bitvector.QuickBitVector</B>
</PRE>
<HR>
<DL>
<DT>public class <B>QuickBitVector</B><DT>extends <A HREF="http://java.sun.com/j2se/1.4/docs/api/java/lang/Object.html" title="class or interface in java.lang">Object</A></DL>
<P>
Implements quick non polymorphic non bounds checking low level bitvector operations.
Includes some operations that interpret sub-bitstrings as long integers.
<p>
<b>WARNING: Methods of this class do not check preconditions.</b>
Provided with invalid parameters these method may return (or set) invalid values without throwing any exception.
<b>You should only use this class when performance is critical and you are absolutely sure that indexes are within bounds.</b>
<p>
A bitvector is modelled as a long array, i.e. <tt>long[] bits</tt> holds bits of a bitvector.
Each long value holds 64 bits.
The i-th bit is stored in bits[i/64] at
bit position i % 64 (where bit position 0 refers to the least
significant bit and 63 refers to the most significant bit).
<P>
<P>
<DL>
<DT><B>Version:</B></DT>
<DD>1.0, 09/24/99</DD>
<DT><B>See Also:</B><DD><A HREF="../../../cern/colt/bitvector/BitVector.html" title="class in cern.colt.bitvector"><CODE>BitVector</CODE></A>,
<A HREF="../../../cern/colt/bitvector/BitMatrix.html" title="class in cern.colt.bitvector"><CODE>BitMatrix</CODE></A>,
<A HREF="http://java.sun.com/j2se/1.4/docs/api/java/util/BitSet.html" title="class or interface in java.util"><CODE>BitSet</CODE></A></DL>
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<CODE>static long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#bitMaskWithBitsSetFromTo(int, int)">bitMaskWithBitsSetFromTo</A></B>(int from,
int to)</CODE>
<BR>
Returns a bit mask with bits in the specified range set to 1, all the rest set to 0.</TD>
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<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#clear(long[], int)">clear</A></B>(long[] bits,
int bitIndex)</CODE>
<BR>
Changes the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the "clear" (<tt>false</tt>) state.</TD>
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<CODE>static boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#get(long[], int)">get</A></B>(long[] bits,
int bitIndex)</CODE>
<BR>
Returns from the bitvector the value of the bit with the specified index.</TD>
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<CODE>static long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#getLongFromTo(long[], int, int)">getLongFromTo</A></B>(long[] bits,
int from,
int to)</CODE>
<BR>
Returns a long value representing bits of a bitvector from index <tt>from</tt> to index <tt>to</tt>.</TD>
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<CODE>static int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#leastSignificantBit(int)">leastSignificantBit</A></B>(int value)</CODE>
<BR>
Returns the index of the least significant bit in state "true".</TD>
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<CODE>static long[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#makeBitVector(int, int)">makeBitVector</A></B>(int size,
int bitsPerElement)</CODE>
<BR>
Constructs a low level bitvector that holds <tt>size</tt> elements, with each element taking <tt>bitsPerElement</tt> bits.</TD>
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<CODE>static int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#mostSignificantBit(int)">mostSignificantBit</A></B>(int value)</CODE>
<BR>
Returns the index of the most significant bit in state "true".</TD>
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<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#put(long[], int, boolean)">put</A></B>(long[] bits,
int bitIndex,
boolean value)</CODE>
<BR>
Sets the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the state specified by <tt>value</tt>.</TD>
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<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#putLongFromTo(long[], long, int, int)">putLongFromTo</A></B>(long[] bits,
long value,
int from,
int to)</CODE>
<BR>
Sets bits of a bitvector from index <code>from</code> to index <code>to</code> to the bits of <code>value</code>.</TD>
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<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../cern/colt/bitvector/QuickBitVector.html#set(long[], int)">set</A></B>(long[] bits,
int bitIndex)</CODE>
<BR>
Changes the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the "set" (<tt>true</tt>) state.</TD>
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<A NAME="bitMaskWithBitsSetFromTo(int, int)"><!-- --></A><H3>
bitMaskWithBitsSetFromTo</H3>
<PRE>
public static final long <B>bitMaskWithBitsSetFromTo</B>(int from,
int to)</PRE>
<DL>
<DD>Returns a bit mask with bits in the specified range set to 1, all the rest set to 0.
In other words, returns a bit mask having 0,1,2,3,...,64 bits set.
If <tt>to-from+1==0</tt> then returns zero (<tt>0L</tt>).
Precondition (not checked): <tt>to-from+1 >= 0 && to-from+1 <= 64</tt>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>from</CODE> - index of start bit (inclusive)<DD><CODE>to</CODE> - index of end bit (inclusive).
<DT><B>Returns:</B><DD>the bit mask having all bits between <tt>from</tt> and <tt>to</tt> set to 1.</DL>
</DD>
</DL>
<HR>
<A NAME="clear(long[], int)"><!-- --></A><H3>
clear</H3>
<PRE>
public static void <B>clear</B>(long[] bits,
int bitIndex)</PRE>
<DL>
<DD>Changes the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the "clear" (<tt>false</tt>) state.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>bitIndex</CODE> - the index of the bit to be cleared.</DL>
</DD>
</DL>
<HR>
<A NAME="get(long[], int)"><!-- --></A><H3>
get</H3>
<PRE>
public static boolean <B>get</B>(long[] bits,
int bitIndex)</PRE>
<DL>
<DD>Returns from the bitvector the value of the bit with the specified index.
The value is <tt>true</tt> if the bit with the index <tt>bitIndex</tt>
is currently set; otherwise, returns <tt>false</tt>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>bitIndex</CODE> - the bit index.
<DT><B>Returns:</B><DD>the value of the bit with the specified index.</DL>
</DD>
</DL>
<HR>
<A NAME="getLongFromTo(long[], int, int)"><!-- --></A><H3>
getLongFromTo</H3>
<PRE>
public static long <B>getLongFromTo</B>(long[] bits,
int from,
int to)</PRE>
<DL>
<DD>Returns a long value representing bits of a bitvector from index <tt>from</tt> to index <tt>to</tt>.
Bits are returned as a long value with the return value having bit 0 set to bit <code>from</code>, ..., bit <code>to-from</code> set to bit <code>to</code>.
All other bits of return value are set to 0.
If <tt>from > to</tt> then returns zero (<tt>0L</tt>).
Precondition (not checked): <tt>to-from+1 <= 64</tt>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>from</CODE> - index of start bit (inclusive).<DD><CODE>to</CODE> - index of end bit (inclusive).
<DT><B>Returns:</B><DD>the specified bits as long value.</DL>
</DD>
</DL>
<HR>
<A NAME="leastSignificantBit(int)"><!-- --></A><H3>
leastSignificantBit</H3>
<PRE>
public static int <B>leastSignificantBit</B>(int value)</PRE>
<DL>
<DD>Returns the index of the least significant bit in state "true".
Returns 32 if no bit is in state "true".
Examples:
<pre>
0x80000000 --> 31
0x7fffffff --> 0
0x00000001 --> 0
0x00000000 --> 32
</pre>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="makeBitVector(int, int)"><!-- --></A><H3>
makeBitVector</H3>
<PRE>
public static long[] <B>makeBitVector</B>(int size,
int bitsPerElement)</PRE>
<DL>
<DD>Constructs a low level bitvector that holds <tt>size</tt> elements, with each element taking <tt>bitsPerElement</tt> bits.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>size</CODE> - the number of elements to be stored in the bitvector (must be >= 0).<DD><CODE>bitsPerElement</CODE> - the number of bits one single element takes.
<DT><B>Returns:</B><DD>a low level bitvector.</DL>
</DD>
</DL>
<HR>
<A NAME="mostSignificantBit(int)"><!-- --></A><H3>
mostSignificantBit</H3>
<PRE>
public static int <B>mostSignificantBit</B>(int value)</PRE>
<DL>
<DD>Returns the index of the most significant bit in state "true".
Returns -1 if no bit is in state "true".
Examples:
<pre>
0x80000000 --> 31
0x7fffffff --> 30
0x00000001 --> 0
0x00000000 --> -1
</pre>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="put(long[], int, boolean)"><!-- --></A><H3>
put</H3>
<PRE>
public static void <B>put</B>(long[] bits,
int bitIndex,
boolean value)</PRE>
<DL>
<DD>Sets the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the state specified by <tt>value</tt>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>bitIndex</CODE> - the index of the bit to be changed.<DD><CODE>value</CODE> - the value to be stored in the bit.</DL>
</DD>
</DL>
<HR>
<A NAME="putLongFromTo(long[], long, int, int)"><!-- --></A><H3>
putLongFromTo</H3>
<PRE>
public static void <B>putLongFromTo</B>(long[] bits,
long value,
int from,
int to)</PRE>
<DL>
<DD>Sets bits of a bitvector from index <code>from</code> to index <code>to</code> to the bits of <code>value</code>.
Bit <code>from</code> is set to bit 0 of <code>value</code>, ..., bit <code>to</code> is set to bit <code>to-from</code> of <code>value</code>.
All other bits stay unaffected.
If <tt>from > to</tt> then does nothing.
Precondition (not checked): <tt>to-from+1 <= 64</tt>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>value</CODE> - the value to be copied into the bitvector.<DD><CODE>from</CODE> - index of start bit (inclusive).<DD><CODE>to</CODE> - index of end bit (inclusive).</DL>
</DD>
</DL>
<HR>
<A NAME="set(long[], int)"><!-- --></A><H3>
set</H3>
<PRE>
public static void <B>set</B>(long[] bits,
int bitIndex)</PRE>
<DL>
<DD>Changes the bit with index <tt>bitIndex</tt> in the bitvector <tt>bits</tt> to the "set" (<tt>true</tt>) state.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>bits</CODE> - the bitvector.<DD><CODE>bitIndex</CODE> - the index of the bit to be set.</DL>
</DD>
</DL>
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