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.TH "UDPTransmit" 3 "19 Jul 2003" "CommonC++" \" -*- nroff -*-
.ad l
.nh
.SH NAME
UDPTransmit \- Representing half of a two-way UDP connection, the UDP transmitter can broadcast data to another selected peer host or to an entire subnet. Unreliable Datagram Peer Associations.
.SH SYNOPSIS
.br
.PP
\fC#include <socket.h>\fP
.PP
Inherits \fBUDPSocket\fP.
.PP
Inherited by \fBUDPDuplex\fP.
.PP
.SS "Public Methods"
.in +1c
.ti -1c
.RI "int \fBtransmit\fP (const char *buffer, size_t len)"
.br
.RI "\fITransmit 'send' to use 'connected' send rather than sendto.\fP"
.ti -1c
.RI "bool \fBisOutputReady\fP (unsigned long timeout=0l)"
.br
.RI "\fISee if output queue is empty for sending more packets.\fP"
.ti -1c
.RI "\fBError\fP \fBsetRouting\fP (bool enable)"
.br
.ti -1c
.RI "\fBError\fP \fBsetTypeOfService\fP (\fBTos\fP tos)"
.br
.ti -1c
.RI "\fBError\fP \fBsetBroadcast\fP (bool enable)"
.br
.in -1c
.SS "Protected Methods"
.in +1c
.ti -1c
.RI "\fBUDPTransmit\fP ()"
.br
.RI "\fICreate a UDP transmitter.\fP"
.ti -1c
.RI "\fBUDPTransmit\fP (const \fBInetAddress\fP &bind, \fBtpport_t\fP port=5005)"
.br
.RI "\fICreate a UDP transmitter, bind it to a specific interface and port address so that other UDP sockets on remote machines (or the same host) may find and send UDP messages to it, and associate it with a given port on a peer host.\fP"
.ti -1c
.RI "\fBError\fP \fBconnect\fP (const \fBInetHostAddress\fP &host, \fBtpport_t\fP port)"
.br
.RI "\fIAssociate this socket with a specified peer host.\fP"
.ti -1c
.RI "\fBError\fP \fBconnect\fP (const \fBBroadcastAddress\fP &subnet, \fBtpport_t\fP port)"
.br
.RI "\fIAssociate this socket with a subnet of peer hosts for subnet broadcasting.\fP"
.ti -1c
.RI "\fBError\fP \fBconnect\fP (const \fBInetMcastAddress\fP &mgroup, \fBtpport_t\fP port)"
.br
.RI "\fIAssociate this socket with a multicast group.\fP"
.ti -1c
.RI "\fBError\fP \fBdisconnect\fP (void)"
.br
.RI "\fIDisassociate this socket from any host connection.\fP"
.ti -1c
.RI "int \fBsend\fP (const void *buf, int len)"
.br
.RI "\fITransmit 'send' to use 'connected' send rather than sendto.\fP"
.ti -1c
.RI "void \fBendTransmitter\fP (void)"
.br
.RI "\fIStop transmitter.\fP"
.ti -1c
.RI "\fBSOCKET\fP \fBgetTransmitter\fP (void)"
.br
.ti -1c
.RI "\fBError\fP \fBsetMulticast\fP (bool enable)"
.br
.ti -1c
.RI "\fBError\fP \fBsetTimeToLive\fP (unsigned char \fBttl\fP)"
.br
.in -1c
.SH "DETAILED DESCRIPTION"
.PP
Representing half of a two-way UDP connection, the UDP transmitter can broadcast data to another selected peer host or to an entire subnet. Unreliable Datagram Peer Associations.
.PP
\fBAuthor: \fP
.in +1c
David Sugar <dyfet@ostel.com>
.PP
.SH "CONSTRUCTOR & DESTRUCTOR DOCUMENTATION"
.PP
.SS "UDPTransmit::UDPTransmit ()\fC [protected]\fP"
.PP
Create a UDP transmitter.
.PP
.SS "UDPTransmit::UDPTransmit (const \fBInetAddress\fP & bind, \fBtpport_t\fP port = 5005)\fC [protected]\fP"
.PP
Create a UDP transmitter, bind it to a specific interface and port address so that other UDP sockets on remote machines (or the same host) may find and send UDP messages to it, and associate it with a given port on a peer host.
.PP
On failure to bind, an exception is thrown. This class is only used to build the UDP Duplex.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fIbind\fP\fP
address to bind this socket to.
.TP
\fB\fIport\fP\fP
number to bind this socket to.
.SH "MEMBER FUNCTION DOCUMENTATION"
.PP
.SS "\fBError\fP UDPTransmit::connect (const \fBInetMcastAddress\fP & mgroup, \fBtpport_t\fP port)\fC [protected]\fP"
.PP
Associate this socket with a multicast group.
.PP
\fBReturns: \fP
.in +1c
0 on success, -1 on error.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fImgroup\fP\fP
address of the multicast group to send to.
.TP
\fB\fIport\fP\fP
port number
.SS "\fBError\fP UDPTransmit::connect (const \fBBroadcastAddress\fP & subnet, \fBtpport_t\fP port)\fC [protected]\fP"
.PP
Associate this socket with a subnet of peer hosts for subnet broadcasting.
.PP
The server must be able to assert broadcast permission for the socket.
.PP
\fBReturns: \fP
.in +1c
0 on success, -1 on error.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fIsubnet\fP\fP
subnet address to broadcast into.
.TP
\fB\fIport\fP\fP
transport port to broadcast into.
.SS "\fBError\fP UDPTransmit::connect (const \fBInetHostAddress\fP & host, \fBtpport_t\fP port)\fC [protected]\fP"
.PP
Associate this socket with a specified peer host.
.PP
The port number from the constructor will be used. All UDP packets will be sent to and received from the specified host.
.PP
\fBReturns: \fP
.in +1c
0 on success, -1 on error.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fIhost\fP\fP
address to connect socket to.
.TP
\fB\fIport\fP\fP
to connect socket to.
.PP
Reimplemented in \fBUDPDuplex\fP.
.SS "\fBError\fP UDPTransmit::disconnect (void)\fC [protected]\fP"
.PP
Disassociate this socket from any host connection.
.PP
No data should be read or written until a connection is established.
.PP
Reimplemented in \fBUDPDuplex\fP.
.SS "void UDPTransmit::endTransmitter (void)\fC [inline, protected]\fP"
.PP
Stop transmitter.
.PP
.SS "\fBSOCKET\fP UDPTransmit::getTransmitter (void)\fC [inline, protected]\fP"
.PP
.SS "bool UDPTransmit::isOutputReady (unsigned long timeout = 0l)\fC [inline]\fP"
.PP
See if output queue is empty for sending more packets.
.PP
\fBReturns: \fP
.in +1c
true if output available.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fItimeout\fP\fP
in milliseconds to wait.
.SS "int UDPTransmit::send (const void * buf, int len)\fC [inline, protected]\fP"
.PP
Transmit 'send' to use 'connected' send rather than sendto.
.PP
\fBReturns: \fP
.in +1c
number of bytes sent.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fIbuf\fP\fP
address of buffer to send.
.TP
\fB\fIlen\fP\fP
of bytes to send.
.SS "\fBError\fP UDPTransmit::setBroadcast (bool enable)\fC [inline]\fP"
.PP
Reimplemented from \fBSocket\fP.
.SS "\fBError\fP UDPTransmit::setMulticast (bool enable)\fC [inline, protected]\fP"
.PP
Reimplemented from \fBSocket\fP.
.SS "\fBError\fP UDPTransmit::setRouting (bool enable)\fC [inline]\fP"
.PP
Reimplemented from \fBSocket\fP.
.SS "\fBError\fP UDPTransmit::setTimeToLive (unsigned char ttl)\fC [inline, protected]\fP"
.PP
Reimplemented from \fBSocket\fP.
.SS "\fBError\fP UDPTransmit::setTypeOfService (\fBTos\fP tos)\fC [inline]\fP"
.PP
Reimplemented from \fBSocket\fP.
.SS "int UDPTransmit::transmit (const char * buffer, size_t len)\fC [inline]\fP"
.PP
Transmit 'send' to use 'connected' send rather than sendto.
.PP
\fBNote: \fP
.in +1c
Windows does not support MSG_DONTWAIT, so it is defined as 0 on that platform.
.PP
\fBReturns: \fP
.in +1c
number of bytes sent.
.PP
\fBParameters: \fP
.in +1c
.TP
\fB\fIbuffer\fP\fP
address of buffer to send.
.TP
\fB\fIlen\fP\fP
of bytes to send.
.SH "AUTHOR"
.PP
Generated automatically by Doxygen for CommonC++ from the source code.
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