1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204
|
# You may distribute under the terms of either the GNU General Public License
# or the Artistic License (the same terms as Perl itself)
#
# (C) Paul Evans, 2009 -- leonerd@leonerd.org.uk
package Convert::Color::HSL;
use strict;
use warnings;
use base qw( Convert::Color::HueBased );
use constant COLOR_SPACE => 'hsl';
use Carp;
our $VERSION = '0.05';
=head1 NAME
C<Convert::Color::HSL> - a color value represented as hue/saturation/lightness
=head1 SYNOPSIS
Directly:
use Convert::Color::HSL;
my $red = Convert::Color::HSL->new( 0, 1, 0.5 );
# Can also parse strings
my $pink = Convert::Color::HSL->new( '0,1,0.8' );
Via L<Convert::Color>:
use Convert::Color;
my $cyan = Convert::Color->new( 'hsl:300,1,0.5' );
=head1 DESCRIPTION
Objects in this class represent a color in HSL space, as a set of three
floating-point values. Hue is stored as a value in degrees, in the range
0 to 360 (exclusive). Saturation and lightness are in the range 0 to 1.
=cut
=head1 CONSTRUCTOR
=cut
=head2 $color = Convert::Color::HSL->new( $hue, $saturation, $lightness )
Returns a new object to represent the set of values given. The hue should be
in the range 0 to 360 (exclusive), and saturation and lightness should be
between 0 and 1. Values outside of these ranges will be clamped.
=head2 $color = Convert::Color::HSL->new( $string )
Parses C<$string> for values, and construct a new object similar to the above
three-argument form. The string should be in the form
hue,saturation,lightnes
containing the three floating-point values in decimal notation.
=cut
sub new
{
my $class = shift;
my ( $h, $s, $l );
if( @_ == 1 ) {
local $_ = $_[0];
if( m/^(\d+(?:\.\d+)?),(\d+(?:\.\d+)?),(\d+(?:\.\d+)?)$/ ) {
( $h, $s, $l ) = ( $1, $2, $3 );
}
else {
croak "Unrecognised HSL string spec '$_'";
}
}
elsif( @_ == 3 ) {
( $h, $s, $l ) = @_;
}
else {
croak "usage: Convert::Color::HSL->new( SPEC ) or ->new( H, S, L )";
}
# Clamp
map { $_ < 0 and $_ = 0; $_ > 1 and $_ = 1 } ( $s, $l );
# Fit to range [0,360)
$h += 360 while $h < 0;
$h -= 360 while $h >= 360;
return bless [ $h, $s, $l ], $class;
}
=head1 METHODS
=cut
=head2 $h = $color->hue
=head2 $s = $color->saturation
=head2 $v = $color->lightness
Accessors for the three components of the color.
=cut
# Simple accessors
sub hue { shift->[0] }
sub saturation { shift->[1] }
sub lightness { shift->[2] }
=head2 ( $hue, $saturation, $lightness ) = $color->hsl
Returns the individual hue, saturation and lightness components of the color
value.
=cut
sub hsl
{
my $self = shift;
return @$self;
}
# Conversions
sub rgb
{
my $self = shift;
# See also
# http://en.wikipedia.org/wiki/HSV_color_space
my ( $h, $s, $l ) = $self->hsl;
my $q = $l < 0.5 ? $l * ( 1 + $s )
: $l + $s - ( $l * $s );
my $p = 2 * $l - $q;
# Modify the algorithm slightly, so we scale this up by 6
my $hk = $h / 60;
my $tr = $hk + 2;
my $tg = $hk;
my $tb = $hk - 2;
map {
$_ += 6 while $_ < 0;
$_ -= 6 while $_ > 6;
} ( $tr, $tg, $tb );
return map {
$_ < 1 ? $p + ( ( $q - $p ) * $_ ) :
$_ < 3 ? $q :
$_ < 4 ? $p + ( ( $q - $p ) * ( 4 - $_ ) ) :
$p
} ( $tr, $tg, $tb );
}
sub new_rgb
{
my $class = shift;
my ( $r, $g, $b ) = @_;
my ( $hue, $min, $max ) = $class->_hue_min_max( $r, $g, $b );
my $l = ( $max + $min ) / 2;
my $s = $min == $max ? 0 :
$l <= 1/2 ? ( $max - $min ) / ( 2 * $l ) :
( $max - $min ) / ( 2 - 2 * $l );
return $class->new( $hue, $s, $l );
}
# Keep perl happy; keep Britain tidy
1;
__END__
=head1 SEE ALSO
=over 4
=item *
L<Convert::Color> - color space conversions
=item *
L<Convert::Color::RGB> - a color value represented as red/green/blue
=back
=head1 AUTHOR
Paul Evans <leonerd@leonerd.org.uk>
|