1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82
|
#include <CSFML/Window/Joystick.h>
#include <SFML/Window/Joystick.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators_range.hpp>
TEST_CASE("[Window] sfJoystick")
{
SECTION("Constants")
{
STATIC_CHECK(sfJoystickCount == 8);
STATIC_CHECK(sfJoystickButtonCount == 32);
STATIC_CHECK(sfJoystickAxisCount == 8);
}
SECTION("sfJoystickAxis")
{
STATIC_CHECK(sfJoystickX == static_cast<int>(sf::Joystick::Axis::X));
STATIC_CHECK(sfJoystickY == static_cast<int>(sf::Joystick::Axis::Y));
STATIC_CHECK(sfJoystickZ == static_cast<int>(sf::Joystick::Axis::Z));
STATIC_CHECK(sfJoystickR == static_cast<int>(sf::Joystick::Axis::R));
STATIC_CHECK(sfJoystickU == static_cast<int>(sf::Joystick::Axis::U));
STATIC_CHECK(sfJoystickV == static_cast<int>(sf::Joystick::Axis::V));
STATIC_CHECK(sfJoystickPovX == static_cast<int>(sf::Joystick::Axis::PovX));
STATIC_CHECK(sfJoystickPovY == static_cast<int>(sf::Joystick::Axis::PovY));
}
// By avoiding calling sfJoystick_update() we can guarantee that
// no joysticks will be detected. This is how we can ensure these
// tests are portable and reliable.
const auto joystick = GENERATE(range(0u, unsigned{sfJoystickCount - 1}));
SECTION("sfJoystick_isConnected()")
{
CHECK(!sfJoystick_isConnected(joystick));
}
SECTION("sfJoystick_getButtonCount()")
{
CHECK(sfJoystick_getButtonCount(joystick) == 0);
}
SECTION("sfJoystick_hasAxis()")
{
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickX));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickY));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickZ));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickR));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickU));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickV));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickPovX));
CHECK(!sfJoystick_hasAxis(joystick, sfJoystickPovY));
}
SECTION("sfJoystick_isButtonPressed()")
{
const auto button = GENERATE(range(0u, unsigned{sfJoystickButtonCount - 1}));
CHECK(!sfJoystick_isButtonPressed(joystick, button));
}
SECTION("sfJoystick_getAxisPosition")
{
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickX) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickY) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickZ) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickR) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickU) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickV) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickPovX) == 0);
CHECK(sfJoystick_getAxisPosition(joystick, sfJoystickPovY) == 0);
}
SECTION("getIdentification()")
{
const auto identification = sfJoystick_getIdentification(joystick);
CHECK(identification.name == std::string("No Joystick"));
CHECK(identification.vendorId == 0);
CHECK(identification.productId == 0);
}
}
|