File: tut5.in

package info (click to toggle)
libcwd 1.0.4-1.1
  • links: PTS
  • area: non-free
  • in suites: jessie, jessie-kfreebsd
  • size: 8,136 kB
  • ctags: 10,313
  • sloc: cpp: 23,354; sh: 9,798; ansic: 1,172; makefile: 852; exp: 234; awk: 11
file content (586 lines) | stat: -rw-r--r-- 19,938 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
include(definitions.m4)dnl
__HTMLHEADER
__PAGEHEADER
__PAGESTART

<H2>Tutorial 5: Advanced examples</H2>

<P>In this tutorial you will learn how to list all debugging channels
and how to write a loop that runs over all existing debug channels.&nbsp;
You will make four debug channels in their own namespace and write debug output to a combination of them.&nbsp;
You will also learn how to add an error message after a debug message, how to format a debug message,
how to supress the label and how to supress the newline at the end.&nbsp;
Finally you will learn how to write interrupted debug output
in an example that prints the call to a system call and the result of that.</P>

<A NAME="Running"></A>
<H3>5.1 Running over all Debug Channels</H3>

<P>In <A HREF="tut2.html">tutorial 2</A> you have learned how to create new Debug Channels.&nbsp;
Each new Debug Channel is stored in an internal list, allowing
you to loop over all debug channels without knowing exactly which ones exist.&nbsp;
For example, the following code will <A HREF="tut1.html#turn_on_channel">turn on</A> all
debug channels.&nbsp; It is not allowed to call <CODE>on()</CODE>
for a Debug Channel that is already <I>on</I>: that will result in a runtime error.</P>

<P>A special shortcut function is provided to list all debug channels,
the following code prints a list of all channels after they have been turned on.</P>

<P>Compile as: <SPAN class="shell-command">g++ -g -DCWDEBUG test5.1.1.cc -lcwd -o turn_on</SPAN></P>
<P class="download">[<A HREF="examples5/test5.1.1.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.1.1.cc -->
#include &quot;sys.h&quot;		// See tutorial 2
#include &quot;debug.h&quot;

int main(void)
{
  // Turn on debug object `libcw_do'.
  Debug( libcw_do.on() );

  // Turn on all debug channels that are off.
  <SPAN class="highlight">ForAllDebugChannels(</SPAN>
    if (!<SPAN class="highlight">debugChannel</SPAN>.is_on())
      <SPAN class="highlight">debugChannel</SPAN>.on();
  <SPAN class="highlight">);</SPAN>

  // Print a listing of all debug channels to debug object `libcw_do'.
  Debug( <SPAN class="highlight">list_channels_on(</SPAN>libcw_do<SPAN class="highlight">)</SPAN> );

  return 0;
}
<!-- END CODE examples5/test5.1.1.cc -->
</PRE>

<P>This program outputs:</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.1.1-bin -->
</PRE>

<A NAME="Debug"></A>
<H3>5.2 Debug Channels and name spaces</H3>

<P>The custom debug channel <CODE>dc::ghost</CODE> that you created
in <A HREF="tut2.html">tutorial 2</A> was put in <CODE>namespace&nbsp;debug_channels</CODE>.&nbsp;
The debug channels of libcwd are put in namespace <CODE>libcwd::channels</CODE>.&nbsp;
Nevertheless, it is not necessary to type</P>

<PRE>Dout(libcwd::channels::dc::notice, "Hello World");</PRE>

<P>By default, the macro <CODE>Dout</CODE> et al. automatically include a<CODE> using&nbsp;namespace libcwd::channels</CODE>.&nbsp;
It is possible to change this default namespace by defining <CODE>DEBUGCHANNELS</CODE>
<EM>before</EM> including the header file <CODE>libcwd/debug.h</CODE>.&nbsp;
This is will be shown below.</P>

<P>Of course, you can put your own debug channels also in namespace<CODE> libcwd::channels</CODE>
but that wouldn't garantee not to collide with a new debug channel added to libcwd in the future, or
with debug channels of other libraries that would do the same.</P>

<A NAME="debug.h"></A>
<P>In the following example we will define four new debug channels in their own
name space<CODE> example::debug::channels </CODE> by creating a project specific header file &quot;debug.h&quot;
which needs to be included instead of the debug.h from libcwd.</P>

<P>The example application below uses the fictitious libraries <SPAN STYLE="font-family: courier">libbooster</SPAN>
and <SPAN STYLE="font-family: courier">libturbo</SPAN>, both of which use libcwd themselfs and declare their own debug
channel namespaces <CODE>booster::debug::channels</CODE> and <CODE>turbo::debug::channels</CODE> according to
the rules as mentioned in the <A HREF="../reference-manual/group__chapter__custom__debug__h.html#libraries">reference manual</A>.</P>

<P>The project header file &quot;debug.h&quot;:</P>
<P class="download">[<A HREF="examples5/debug.h">download</A>]</P>
<PRE>
<!-- START CODE examples5/debug.h -->
#ifndef EXAMPLE_DEBUG_H
#define EXAMPLE_DEBUG_H

#ifdef CWDEBUG

#ifndef DEBUGCHANNELS				// This test is only necessary in libraries
#define DEBUGCHANNELS ::example::debug::channels
#endif
#include &lt;libbooster/debug.h&gt;			// Note that these will include
#include &lt;libturbo/debug.h&gt;			//   libcwd/debug.h for us.

namespace example {
  namespace debug {
    namespace channels {
      namespace dc {
	using namespace libcwd;		// For class channel_ct

	// The list of debug channel namespaces of the libraries that we use:
	// (These two already include libcwd::channels::dc)
	using namespace ::booster::debug::channels::dc;
	using namespace ::turbo::debug::channels::dc;

	// Our own debug channels:
	extern channel_ct elephant;
	extern channel_ct cat;
	extern channel_ct mouse;
	extern channel_ct owl;

	// When the libraries use the same name for any debug channels,
	// then here is the place to `hide' these channels by redefining them.
	// For example, if `libbooster' defined `notice' too (as does libcwd)
	// then we have to redefine it again:
	using libcwd::channels::dc::notice;

      } // namespace dc
    } // namespace channels
  } // namespace debug
} // namespace example

// The following is only necessary for libraries.
// Libraries should not use Dout() et al. in their own header files,
// instead we define our own macros here for use in those header files:
#define MyLibHeaderDout(cntrl, data) \
      LibcwDout(::example::debug::channels, ::libcwd::libcw_do, cntrl, data)
#define MyLibHeaderDoutFatal(cntrl, data) \
      LibcwDoutFatal(::example::debug::channels, ::libcwd::libcw_do, cntrl, data)

#else // !CWDEBUG

// This is needed so people who don't have libcwd installed can still compile it.
// The file "nodebug.h" is provided in the libcwd and needs to be included in your
// own package.
#include "nodebug.h"
#define MyLibHeaderDout(cntrl, data)
#define MyLibHeaderDoutFatal(cntrl, data) LibcwDoutFatal(::std, /*nothing*/, cntrl, data)

#endif // !CWDEBUG

#endif // EXAMPLE_DEBUG_H
<!-- END CODE examples5/debug.h -->
</PRE>

<P>The source file &quot;debug.cc&quot;:</P>
<P class="download">[<A HREF="examples5/debug.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/debug.cc -->
#include &quot;sys.h&quot;	// See tutorial 2
#include &quot;debug.h&quot;

#ifdef CWDEBUG
using namespace libcwd;

namespace example {
  namespace debug {
    namespace channels {
      namespace dc {
	channel_ct elephant("DUMBO");
	channel_ct cat("FELIX");
	channel_ct mouse("HILDAGO");
	channel_ct owl("EINSTEIN");
      }
    }
  }
}
#endif
<!-- END CODE examples5/debug.cc -->
</PRE>

<A NAME="Combining"></A>
<H3>5.3 Combining channels</H3>

<P>Debug channels can be on or off and they have a label.&nbsp;
Sometimes you might want to write certain debug output to a
debug object when <EM>any</EM> of a given list of debug channels is turned on.&nbsp;
The syntax to do that is based on the fact that debug channels can be viewed upon as a bit mask:
using <CODE>operator|</CODE>.&nbsp;
In the following example we will write debug output to several different combinations
of the custom debug channels that we defined in the previous paragraph.</P>

<P>The source file &quot;test5.3.1.cc&quot;:</P>
<P class="download">[<A HREF="examples5/test5.3.1.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.3.1.cc -->
#include &quot;sys.h&quot;		// See &sect; 2
#include &quot;debug.h&quot;		// See &sect; 5.2

int main(void)
{
  // Start with everything turned on:
  Debug( libcw_do.on() );
  ForAllDebugChannels( if (!debugChannel.is_on()) debugChannel.on() );

  Dout(dc::elephant|dc::owl, "The elephant is called Dumbo, the owl is called Einstein.");

  return 0;
}
<!-- END CODE examples5/test5.3.1.cc -->
</PRE>

<P>This program outputs:</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.3.1-bin -->
</PRE>

<P>using the label of the left most channel that is turned on.</P>

<P>If we turn off <CODE>dc::elephant</CODE>:</P>

<P class="download">[<A HREF="examples5/test5.3.2.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.3.2.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;

int main(void)
{
  // Start with everything turned on:
  Debug( libcw_do.on() );
  ForAllDebugChannels( if (!debugChannel.is_on()) debugChannel.on() );

  <SPAN class="highlight">Debug( dc::elephant.off() );</SPAN>
  Dout(dc::elephant|dc::owl, "The elephant is called Dumbo, the owl is called Einstein.");

  return 0;
}
<!-- END CODE examples5/test5.3.2.cc -->
</PRE>

<P>Then the program outputs</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.3.2-bin -->
</PRE>

<A NAME="Formatting"></A>
<H3>5.4 Formatting debug output</H3>

<P>It is possible to control the format of debug output in two different ways:</P>
<OL TYPE=1>
<LI>Per call to Dout, using control flags.
<LI>Persistantly per debug object, using methods of the debug object.
</OL>

<A NAME="Control"></A>
<H4>5.4.1 Control flags</H4>

<P>Control flags are unsigned integer bit-masks and are passed along to
<CODE>Dout</CODE> together with the debug channel(s).&nbsp;
For example, in the following code the newline that is normally printed after
each output is suppressed in the first call:</P>

<P class="download">[<A HREF="examples5/test5.4.1.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.1.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;

int main(void)
{
  Debug( libcw_do.on() );
  Debug( dc::notice.on() );

  Dout(dc::notice|nonewline_cf, "Hello, ");
  Dout(dc::notice, "World");

  return 0;
}
<!-- END CODE examples5/test5.4.1.cc -->
</PRE>

<P>This program outputs:</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.4.1-bin -->
</PRE>

<P>In order to supress the <EM>prefix</EM> in the second call we use
<CODE>noprefix_cf</CODE>:</P>

<P class="download">[<A HREF="examples5/test5.4.2.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.2.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;

int main(void)
{
  Debug( libcw_do.on() );
  Debug( dc::notice.on() );

  Dout(dc::notice|nonewline_cf, "Hello, ");
  Dout(dc::notice|<SPAN class="highlight">noprefix_cf</SPAN>, "World");

  return 0;
}
<!-- END CODE examples5/test5.4.2.cc -->
</PRE>

<P>Now the output is</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.4.2-bin -->
</PRE>

<P>There are in total eleven <EM>control flags</EM>,
see the <A HREF="../reference-manual/index.html">Reference Manual</A>
for an <A HREF="../reference-manual/group__group__control__flags.html">overview</A>.</P>

<P>Lets get a little bit more practical now.&nbsp;
In the next example we perform a system call and write this fact to <CODE>dc::notice</CODE>
in the same way as <SPAN class="filename">strace(1)</SPAN> would do; the fact that the call is made
is printed first.&nbsp; After the call returns we print the results.</P>

<P class="download">[<A HREF="examples5/test5.4.3.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.3.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;
#include &lt;sys/stat.h&gt;
#include &lt;cstdlib&gt;

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const buf)
{
  os &lt;&lt; &quot;inode:&quot; &lt;&lt; buf.st_ino &lt;&lt; &quot;; &quot; &lt;&lt; &quot;size:&quot; &lt;&lt; buf.st_size;
  return os;
}

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const* bufp)
{
  os &lt;&lt; &quot;{ &quot; &lt;&lt; *bufp &lt;&lt; &quot; }&quot;;
  return os;
}

int main(int argc, char* argv[])
{
  Debug( libcw_do.on() );
  Debug( dc::notice.on() );

  if (argc != 2)
  {
    std::cerr &lt;&lt; &quot;Usage: &quot; &lt;&lt; argv[0] &lt;&lt; &quot; &lt;file_name&gt;\n&quot;;
    exit(-1);
  }

  char const* file_name = argv[1];
  struct stat buf;

  // Warning: this is NOT the correct way to do this (see below)
  Dout(dc::notice|nonewline_cf,
       &quot;stat(\&quot;&quot; &lt;&lt; file_name &lt;&lt; &quot;\&quot;, &quot;);

  int ret = stat(file_name, &amp;buf);

  Dout(dc::notice|noprefix_cf|cond_error_cf(ret != 0),
       &amp;buf &lt;&lt; &quot;) = &quot; &lt;&lt; ret);

  return 0;
}
<!-- END CODE examples5/test5.4.3.cc -->
</PRE>

<P>Note the use of <CODE>cond_error_cf(<EM>condition</EM>)</CODE> which is equal to
<CODE>error_cf</CODE> if the condition passed is true, or zero otherwise.&nbsp;
The result of <CODE>error_cf</CODE> is that an error message is printed
after the debug output according to the current value of <CODE>errno</CODE>.&nbsp;
When we run this program with parameter &quot;/bin/ls&quot; we get something like:</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.4.3-bin /bin/ls -->
</PRE>

<P>And when we use a file that doesn't exist, we get something like:</P>

<PRE class="output">
NOTICE       : stat(&quot;foobar&quot;, { inode:134572072; size:1 }) = -1: ENOENT (No such file or directory)
</PRE>

<P>As you already might have noticed from the comment in the program, this is not
the correct way to do this.&nbsp; The reason that it is wrong is because the call
to <CODE>stat</CODE> could cause debug output itself.&nbsp; Well, it
couldn't in this case, but in a more general case it could :).</P>

<P>Let us replace the call to <CODE>stat</CODE> by a function of
ourselfs that allocates memory (as certain system calls could do too!):</P>

<P class="download">[<A HREF="examples5/test5.4.4.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.4.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;
#include &lt;sys/stat.h&gt;
#include &lt;cstdlib&gt;

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const buf)
{
  os &lt;&lt; &quot;inode:&quot; &lt;&lt; buf.st_ino &lt;&lt; &quot;; &quot; &lt;&lt; &quot;size:&quot; &lt;&lt; buf.st_size;
  return os;
}

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const* bufp)
{
  os &lt;&lt; &quot;{ &quot; &lt;&lt; *bufp &lt;&lt; &quot; }&quot;;
  return os;
}

// We only use this function to show what happens with the debug output,
// you shouldn't do anything like this in a real program.
int stat_with_buf_alloc(char const* file_name, struct stat*& bufp)
{
  bufp = new struct stat;
  return stat(file_name, bufp);
}

int main(int argc, char* argv[])
{
  Debug( libcw_do.on() );
  Debug( dc::notice.on() );
  <SPAN class="highlight">Debug( dc::malloc.on() );</SPAN>

  if (argc != 2)
  {
    std::cerr &lt;&lt; &quot;Usage: &quot; &lt;&lt; argv[0] &lt;&lt; &quot; &lt;file_name&gt;\n&quot;;
    exit(-1);
  }

  char const* file_name = argv[1];
  struct stat<SPAN class="highlight">*</SPAN> buf<SPAN class="highlight">p</SPAN>;

  // This is NOT the correct way to do this.
  Dout(dc::notice|nonewline_cf,
       &quot;stat_with_buf_alloc(\&quot;&quot; &lt;&lt; file_name &lt;&lt; &quot;\&quot;, &quot;);

  int ret = stat<SPAN class="highlight">_with_buf_alloc</SPAN>(file_name, buf<SPAN class="highlight">p</SPAN>);

  Dout(dc::notice|noprefix_cf|cond_error_cf(ret != 0),
       bufp &lt;&lt; &quot;) = &quot; &lt;&lt; ret);

  <SPAN class="highlight">
  Debug( dc::malloc.off() );
  delete bufp;</SPAN>
  return 0;
}
<!-- END CODE examples5/test5.4.4.cc -->
</PRE>

<P>Now the call (to <CODE>stat_with_buf_alloc</CODE>) writes debug output
itself which is completely messing up our beautiful attempt to look like the
output of <SPAN class="filename">strace(1)</SPAN>:</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.4.4-bin /bin/ls -->
</PRE>

<A NAME="interrupted"></A>
<P>Therefore it isn't a good idea to use <CODE>nonewline_cf</CODE> and <CODE>noprefix_cf</CODE> like this.&nbsp;
Use instead <CODE>continued_cf</CODE>, <CODE>dc::continued</CODE> and <CODE>dc::finish</CODE>
which are designed especially for <EM>interrupted debug output</EM>:</P>

<P class="download">[<A HREF="examples5/test5.4.5.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.5.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;
#include &lt;sys/stat.h&gt;
#include &lt;cstdlib&gt;

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const buf)
{
  os &lt;&lt; &quot;inode:&quot; &lt;&lt; buf.st_ino &lt;&lt; &quot;; &quot; &lt;&lt; &quot;size:&quot; &lt;&lt; buf.st_size;
  return os;
}

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, struct stat const* bufp)
{
  os &lt;&lt; &quot;{ &quot; &lt;&lt; *bufp &lt;&lt; &quot; }&quot;;
  return os;
}

// We only use this function to show what happens with the debug output.
// You shouldn't do anything like this in a real program.
int stat_with_buf_alloc(char const* file_name, struct stat*& bufp)
{
  bufp = new struct stat;
  return stat(file_name, bufp);
}

int main(int argc, char* argv[])
{
  Debug( libcw_do.on() );
  Debug( dc::notice.on() );
  Debug( dc::malloc.on() );

  if (argc != 2)
  {
    std::cerr &lt;&lt; &quot;Usage: &quot; &lt;&lt; argv[0] &lt;&lt; &quot; &lt;file_name&gt;\n&quot;;
    exit(-1);
  }

  char const* file_name = argv[1];
  struct stat* bufp;

  Dout(dc::notice|<SPAN class="highlight">continued_cf</SPAN>,
       &quot;stat_with_buf_alloc(\&quot;&quot; &lt;&lt; file_name &lt;&lt; &quot;\&quot;, &quot;);

  int ret = stat_with_buf_alloc(file_name, bufp);

  Dout(<SPAN class="highlight">dc::finish</SPAN>|cond_error_cf(ret != 0),
       bufp &lt;&lt; &quot;) = &quot; &lt;&lt; ret);

  Debug( dc::malloc.off() );
  delete bufp;
  return 0;
}
<!-- END CODE examples5/test5.4.5.cc -->
</PRE>

<P>Now the output looks like</P>

<PRE class="output">
<!-- START OUTPUT examples5/test5.4.5-bin /bin/ls -->
</PRE>

<A NAME="Methods"></A>
<H4>5.4.2 Methods of the debug object</H4>

<P>You can also change the format of debug output by calling methods of the debug object.&nbsp;
Consider the following example:</P>

<P class="download">[<A HREF="examples5/test5.4.6.cc">download</A>]</P>
<PRE>
<!-- START CODE examples5/test5.4.6.cc -->
#include &quot;sys.h&quot;
#include &quot;debug.h&quot;

int main(void)
{
  Debug( libcw_do.on() );
  ForAllDebugChannels( if (!debugChannel.is_on()) debugChannel.on() );

  Debug( libcw_do.<SPAN class="highlight">margin().assign(</SPAN>"&lt;-- margin --&gt;", 14<SPAN class="highlight">)</SPAN> );
  Debug( libcw_do.<SPAN class="highlight">marker().assign(</SPAN>"&lt;-- marker --&gt;", 14<SPAN class="highlight">)</SPAN> );
  Dout(dc::cat|dc::mouse, "The cat chases the mouse.");
  Dout(dc::mouse|dc::elephant, "The mouse chases the elephant.");
  Dout(dc::notice|<SPAN class="highlight">nolabel_cf</SPAN>, "Setting indentation to 8 spaces:");
  Dout(dc::notice|<SPAN class="highlight">blank_label_cf</SPAN>, "&lt;------&gt;");
  Debug( libcw_do.<SPAN class="highlight">set_indent(8)</SPAN> );
  Dout(dc::cat, "The cat sleeps.");
  Dout(dc::elephant, "The elephant looks around:");
  Dout(dc::elephant|<SPAN class="highlight">blank_label_cf|blank_marker_cf</SPAN>, "where did the mouse go?");

  return 0;
}
<!-- END CODE examples5/test5.4.6.cc -->
</PRE>

<P>This program outputs:</P>
<PRE class="output">
<!-- START OUTPUT examples5/test5.4.6-bin -->
</PRE>

<P>This concludes the first part of this tutorial about debug output.&nbsp;
The following chapters handle the memory allocation debugging support of libcwd.</P>

__PAGEEND
<P class="line"><IMG width=870 height=25 src="../images/lines/owl.png"></P>
<DIV class="buttons">
<A HREF="tut4.html"><IMG width=64 height=32 src="../images/buttons/lr_prev.png" border="0"></A>
<A HREF="index.html"><IMG width=64 height=32 src="../images/buttons/lr_index.png" border="0"></A>
<A HREF="tut6.html"><IMG width=64 height=32 src="../images/buttons/lr_next.png" border="0"></A>
</DIV>
__PAGEFOOTER
__HTMLFOOTER