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The C++ Debugging Support Library
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By Carlo Wood, ©1999 - 2003.
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<H2>Tutorial 8: Debugging Threaded Applications</H2>
<P>When debugging a threaded application, you must link with -lcwd_r instead of -lcwd.
For example:</P>
<PRE>
g++ -pthread -DLIBCWD_THREAD_SAFE -DCWDEBUG program.cc -lpthread -lcwd_r
</PRE>
<P>Best practise is to use the tool <CODE>pkg-config</CODE> to retrieve the
flags that one needs to pass to the compiler and linker. That is, the output
of <CODE>pkg-config --cflags libcwd_r</CODE> and <CODE>pkg-config --libs libcwd_r</CODE>.</P>
<P>Libcwd_r should be completely thread-safe, with the following restrictions:</P>
<UL>
<LI>All debug objects and debug channels <EM>must</EM> be global (as they should
be in non-threaded applications for that matter).</LI>
<LI>You are not allowed to create threads before all static and global objects
are initialized; in practise this means that you are not allowed to create threads
until <CODE>main()</CODE> is reached.</LI>
<LI>You cannot use <CODE>dlopen()</CODE> to load libcwd when threads have
already been created. Likewise you shouldn't <CODE>dlopen()</CODE>
other libraries that use libcwd when there are already running threads,
especially when those libraries define new debug objects and/or channels.</LI>
<LI>You need to provide one and only one locking mechanism per ostream device
that is also used to write debug output. It is preferable not to
use the same ostream with two or more different debug objects.</LI>
</UL>
<P>Essentially the debug objects and channels react towards each thread as if
that thread is the only thread. The only (visible) shared variable is
the final <CODE>ostream</CODE> that a given debug object writes to.
This means that if one thread changes the <CODE>ostream</CODE> then all other
threads also suddenly start to write to that <CODE>ostream</CODE>.
Basically, it is simply not supported: don't change the output stream
on the fly.</P>
<P>All other characteristics like the on/off state and the margin and
marker strings as well as the indentation are Thread Specific: Every
thread may change those without locking or worrying about the effect on
other threads.</P>
<P>Every time a new thread is created, it will start with all debug objects
and channels turned off, just as at the start of <CODE>main()</CODE>.</P>
<P>In all likelihood, you'd want to set the margin string such that it reflects which
thread is printing the output. For example:</P>
<PRE>
#include "sys.h" // See <A HREF="../reference-manual/preparation.html">documentation/reference-manual/preparation.html</A>
#include "debug.h"
#include <iostream>
#include <cstdio>
#include <pthread.h>
void* thread_function(void* arguments)
{
// Set Thread Specific on/off flags of the debug channels.
ForAllDebugChannels( if (!debugChannel.is_on()) debugChannel.on(); );
// And for the debug object.
Debug( libcw_do.on() );
// Set a margin.
#ifdef CWDEBUG
char margin[16];
sprintf(margin, "%-10lu ", pthread_self());
#endif
Debug( libcw_do.margin().assign(margin, 11) );
Dout(dc::notice, "Entering thread " << pthread_self());
// ... do stuff
Dout(dc::notice, "Leaving thread " << pthread_self());
return (void*)true;
}
#ifdef CWDEBUG
pthread_mutex_t cout_mutex = PTHREAD_MUTEX_INITIALIZER;
#endif
int main(void)
{
// Don't output a single character at a time (yuk)
// (Read <A HREF ="http://gcc.gnu.org/onlinedocs/libstdc++/27_io/howto.html#8">http://gcc.gnu.org/onlinedocs/libstdc++/27_io/howto.html#8</A> for an explanation.)
Debug(set_invisible_on());
std::ios::sync_with_stdio(false); // Cause "memory leaks" ([w]cin, [w]cout, [w]cerr filebuf allocations).
Debug(set_invisible_off());
// Do header files and library match?
Debug( check_configuration() );
// Send debug output to std::cout.
Debug( libcw_do.set_ostream(&std::cout, &cout_mutex) );
// Turn debug object on.
Debug( libcw_do.on() );
// Set a margin.
#ifdef CWDEBUG
char margin[16];
sprintf(margin, "%-10lu ", pthread_self());
#endif
Debug( libcw_do.margin().assign(margin, 11) );
// Turn all debug channels on.
ForAllDebugChannels( if (!debugChannel.is_on()) debugChannel.on(); );
// List all channels.
Debug( list_channels_on(libcw_do) );
// Create and join a few threads...
int const number_of_threads = 4;
pthread_t thread_id[number_of_threads];
for (int i = 0; i < number_of_threads; ++i)
{
Dout(dc::notice|continued_cf, "main: creating thread " << i << ", ");
pthread_create(&thread_id[i], NULL, thread_function, NULL);
Dout(dc::finish, "id " << thread_id[i] << '.');
}
for (int i = 0; i < number_of_threads; ++i)
{
void* status;
pthread_join(thread_id[i], &status);
Dout(dc::notice, "main loop: thread " << i << ", id " << thread_id[i] <<
", returned with status " << ((bool)status ? "OK" : "ERROR") << '.');
}
Dout(dc::notice, "Exiting from main()");
return 0;
}
</PRE>
<P>Which outputs something like:</P>
<PRE class="output">
1024 BFD : Enabled
1024 DEBUG : Enabled
1024 MALLOC : Enabled
1024 NOTICE : Enabled
1024 SYSTEM : Enabled
1024 WARNING : Enabled
1024 NOTICE : main: creating thread 0, <unfinished>
1024 MALLOC : malloc(8160) = <unfinished>
1024 BFD : address 0x401fbbd8 corresponds to pthread.c:533
1024 MALLOC : <continued> 0x8386890
1024 NOTICE : <continued> id 1026.
1026 NOTICE : Entering thread 1026
1026 NOTICE : Leaving thread 1026
1024 NOTICE : main: creating thread 1, id 2051.
2051 NOTICE : Entering thread 2051
2051 NOTICE : Leaving thread 2051
1024 NOTICE : main: creating thread 2, id 3076.
3076 NOTICE : Entering thread 3076
3076 NOTICE : Leaving thread 3076
1024 NOTICE : main: creating thread 3, id 4101.
1024 NOTICE : main loop: thread 0, id 1026, returned with status OK.
1024 NOTICE : main loop: thread 1, id 2051, returned with status OK.
1024 NOTICE : main loop: thread 2, id 3076, returned with status OK.
4101 NOTICE : Entering thread 4101
4101 NOTICE : Leaving thread 4101
1024 NOTICE : main loop: thread 3, id 4101, returned with status OK.
1024 NOTICE : Exiting from main()
1024 MALLOC : free(0x8386890) pthread.c:533 <unknown type>; (sz = 8160)
</PRE>
<P>Congratulations, you are now a libcwd expert. If you still have any
questions that you can't find answers to here, feel free to mail me.</P>
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