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/* $Id: test3.c 54 2007-03-10 14:54:20Z bja $
*
* Copyright (C) 2007, Joel Andersson <bja@kth.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "wiimote.h"
#include "wiimote_api.h"
wiimote_t wiimote[4];
int main(int argc, char **argv)
{
int nmotes = 0;
int i = 0;
/* Print help information. */
printf("test3 - multiple libwiimote test application\n\n");
printf(" 1 - Enable rumble\n");
printf(" Home - Exit\n\n");
printf("Press buttons 1 and 2 on the wiimote now to connect.\n");
/* Discover at most four wiimote devices. */
nmotes = wiimote_discover(wiimote, 4);
if (nmotes == 0) {
wiimote_error("no wiimotes were found");
exit(1);
}
for (i=0; i<nmotes; i++) {
printf("found: %s\n", wiimote[i].link.r_addr);
}
/* Connect to the discovered wiimotes and set the leds to
identify the order in which they were discovered. */
for (i=0; i<nmotes; i++) {
if (wiimote_connect(&wiimote[i], wiimote[i].link.r_addr) < 0) {
fprintf(stderr, "unable to open wiimote: %s\n", wiimote_get_error());
}
else {
wiimote[i].led.bits = 1 << i;
printf("connected to %s on %s\n", wiimote[i].link.r_addr, wiimote[i].link.l_addr);
}
}
int alive = 1;
while (alive) {
/* Run loop for as long as at least one wiimote is connected. */
alive = 0;
for (i=0; i<nmotes; i++) {
if (wiimote_is_open(&wiimote[i])) {
alive = 1;
}
else {
continue;
}
if (!wiimote_pending(&wiimote[i])) {
continue;
}
if (wiimote_update(&wiimote[i]) < 0) {
wiimote_disconnect(&wiimote[i]);
continue;
}
/* Disconnect the i:th wiimote if home key is pressed. */
if (wiimote[i].keys.home) {
wiimote_disconnect(&wiimote[i]);
}
/* Enable rumble on i:th wiimote if the 1-key is pressed. */
if (wiimote[i].keys.one) {
wiimote[i].rumble = 1;
}
else {
wiimote[i].rumble = 0;
}
/* Print the current state of the i:th wiimote. */
fprintf(stderr, "KEYS[%d] %04x one=%d two=%d a=%d b=%d <=%d >=%d ^=%d v=%d h=%d +=%d -=%d\n",
i,
wiimote[i].keys.bits,
wiimote[i].keys.one,
wiimote[i].keys.two,
wiimote[i].keys.a,
wiimote[i].keys.b,
wiimote[i].keys.left,
wiimote[i].keys.right,
wiimote[i].keys.up,
wiimote[i].keys.down,
wiimote[i].keys.home,
wiimote[i].keys.plus,
wiimote[i].keys.minus);
}
usleep(50000);
}
return 0;
}
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