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package Data::Password::zxcvbn::Match::Spatial;
use Moo;
with 'Data::Password::zxcvbn::Match';
use Data::Password::zxcvbn::Combinatorics qw(nCk);
use List::AllUtils qw(min);
our $VERSION = '1.1.3'; # VERSION
# ABSTRACT: match class for sequences of nearby keys
# this should be constrained to the keys of %graphs, but we can't do
# that because users can pass their own graphs to ->make
has graph_name => (is=>'ro',default=>'qwerty');
has graph_meta => (is=>'ro',default=>sub {+{}});
has shifted_count => (is=>'ro',default=>0);
has turns => (is=>'ro',default=>1);
sub estimate_guesses {
my ($self,$min_guesses) = @_;
my $starts = $self->graph_meta->{starting_positions};
my $degree = $self->graph_meta->{average_degree};
my $guesses = 0;
my $length = length($self->token);
my $turns = $self->turns;
# estimate the number of possible patterns w/ length $length or
# less with $turns turns or less.
for my $i (2..$length) {
my $possible_turns = min($turns, $i-1);
for my $j (1..$possible_turns) {
$guesses += nCk($i-1,$j-1) * $starts * $degree**$j;
}
}
# add extra guesses for shifted keys. (% instead of 5, A instead
# of a.) math is similar to extra guesses of l33t substitutions
# in dictionary matches.
if (my $shifts = $self->shifted_count) {
my $unshifts = $length - $shifts;
if ($shifts == 0 || $unshifts == 0) {
$guesses *= 2;
}
else {
my $shifted_variations = 0;
for my $i (1..min($shifts,$unshifts)) {
$shifted_variations += nCk($length,$i);
}
$guesses *= $shifted_variations;
}
}
return $guesses;
}
sub make {
my ($class, $password, $opts) = @_;
my $graphs = $opts->{graphs}
|| do {
require Data::Password::zxcvbn::AdjacencyGraph;
\%Data::Password::zxcvbn::AdjacencyGraph::graphs; ## no critic (ProhibitPackageVars)
};
my $length = length($password);
my @matches = ();
for my $name (keys %{$graphs}) {
my $graph = $graphs->{$name}{keys};
my $i=0;
while ($i < $length-1) {
my $j = $i+1;
# this has to be different from the -1 used later, and
# different from the direction indices (usually 0..3)
my $last_direction = -2;
my $turns = 0;
my $shifted_count = (
$name !~ m{keypad} &&
substr($password,$i,1) =~
m{[~!@#\$%^&*()_+QWERTYUIOP{}|ASDFGHJKL:"ZXCVBNM<>?]}
)
? 1 # first character is shifted
: 0;
GROW:
while (1) {
my $found = 0;
# consider growing pattern by one character if j
# hasn't gone over the edge.
if ($j < $length) {
my $found_direction = -1; my $cur_direction = -1;
my $prev_character = substr($password,$j-1,1);
my $cur_character = substr($password,$j,1);
ADJACENCY:
for my $adj (@{ $graph->{$prev_character} || [] }) {
## no critic (ProhibitDeepNests)
++$cur_direction;
if (defined($adj) &&
(my $idx = index($adj,$cur_character)) >= 0) {
$found=1; $found_direction = $cur_direction;
# index 1 in the adjacency means the key
# is shifted, 0 means unshifted: A vs a, %
# vs 5, etc. for example, 'q' is adjacent
# to the entry '2@'. @ is shifted w/
# index 1, 2 is unshifted.
++$shifted_count if $idx==1;
if ($last_direction != $cur_direction) {
# adding a turn is correct even in the
# initial case when last_direction is
# -2: every spatial pattern starts
# with a turn.
++$turns;
$last_direction = $cur_direction;
}
# found a match, stop looking at this key
last ADJACENCY;
}
}
}
if ($found) {
# if the current pattern continued, extend j and
# try to grow again
++$j;
}
else {
# otherwise push the pattern discovered so far, if
# any...
my %meta = %{ $graphs->{$name} };
delete $meta{keys};
push @matches, $class->new({
i => $i, j => $j-1,
token => substr($password,$i,$j-$i),
graph_name => $name,
graph_meta => \%meta,
turns => $turns,
shifted_count => $shifted_count,
}) unless $j-$i<=2; # don't consider short chains
# ...and then start a new search for the rest of
# the password.
$i = $j;
last GROW;
}
}
}
}
@matches = sort @matches;
return \@matches;
}
sub feedback_warning {
my ($self) = @_;
return $self->turns == 1
? 'Straight rows of keys are easy to guess'
: 'Short keyboard patterns are easy to guess'
;
}
sub feedback_suggestions {
return [ 'Use a longer keyboard pattern with more turns' ];
}
around fields_for_json => sub {
my ($orig,$self) = @_;
( $self->$orig(), qw(graph_name shifted_count turns) )
};
1;
__END__
=pod
=encoding UTF-8
=head1 NAME
Data::Password::zxcvbn::Match::Spatial - match class for sequences of nearby keys
=head1 VERSION
version 1.1.3
=head1 DESCRIPTION
This class represents the guess that a certain substring of a password
can be obtained by moving a finger in a continuous line on a keyboard.
=head1 ATTRIBUTES
=head2 C<graph_name>
The name of the keyboard / adjacency graph used for this match
=head2 C<graph_meta>
Hashref, spatial information about the graph:
=over 4
=item *
C<starting_positions>
the number of keys in the keyboard, or starting nodes in the graph
=item *
C<average_degree>
the average number of neighbouring keys, or average out-degree of the graph
=back
=head2 C<shifted_count>
How many of the keys need to be "shifted" to produce the token
=head2 C<turns>
How many times the finger must have changed direction to produce the
token
=head1 METHODS
=head2 C<estimate_guesses>
The number of guesses grows super-linearly with the length of the
pattern, the number of L</turns>, and the amount of L<shifted
keys|/shifted_count>.
=head2 C<make>
my @matches = @{ Data::Password::zxcvbn::Match::Spatial->make(
$password,
{ # this is the default
graphs => \%Data::Password::zxcvbn::AdjacencyGraph::graphs,
},
) };
Scans the C<$password> for substrings that can be produced by typing
on the keyboards described by the C<graphs>.
The data structure needed for C<graphs> is a bit complicated; look at
the L<< C<build-keyboard-adjacency-graphs> script in the
distribution's
repository|https://bitbucket.org/broadbean/p5-data-password-zxcvbn/src/master/maint/build-keyboard-adjacency-graphs
>>.
=head2 C<feedback_warning>
=head2 C<feedback_suggestions>
This class suggests that short keyboard patterns are easy to guess,
and to use longer and less straight ones.
=head2 C<fields_for_json>
The JSON serialisation for matches of this class will contain C<token
i j guesses guesses_log10 graph_name shifted_count turns>.
=head1 AUTHOR
Gianni Ceccarelli <gianni.ceccarelli@broadbean.com>
=head1 COPYRIGHT AND LICENSE
This software is copyright (c) 2022 by BroadBean UK, a CareerBuilder Company.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
=cut
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