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/*
Virtual Piano Widget for Qt
Copyright (C) 2008-2024, Pedro Lopez-Cabanillas <plcl@users.sf.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; If not, see <http://www.gnu.org/licenses/>.
*/
#include <QApplication>
#include <drumstick/pianokeybd.h>
#include "pianoscene.h"
/**
* @file pianokeybd.cpp
* Implementation of the PianoKeybd class
*/
/**
* @class QGraphicsView
* The QGraphicsView class provides a widget for displaying the contents of a QGraphicsScene.
* @see https://doc.qt.io/qt-5/qgraphicsview.html
*/
inline void initResources()
{
Q_INIT_RESOURCE(pianokeybd);
}
namespace drumstick { namespace widgets {
/**
* Global Default Alphanumeric Keyboard Map
*/
KeyboardMap g_DefaultKeyMap {
{Qt::Key_Z, 12},
{Qt::Key_S, 13},
{Qt::Key_X, 14},
{Qt::Key_D, 15},
{Qt::Key_C, 16},
{Qt::Key_V, 17},
{Qt::Key_G, 18},
{Qt::Key_B, 19},
{Qt::Key_H, 20},
{Qt::Key_N, 21},
{Qt::Key_J, 22},
{Qt::Key_M, 23},
{Qt::Key_Q, 24},
{Qt::Key_2, 25},
{Qt::Key_W, 26},
{Qt::Key_3, 27},
{Qt::Key_E, 28},
{Qt::Key_R, 29},
{Qt::Key_5, 30},
{Qt::Key_T, 31},
{Qt::Key_6, 32},
{Qt::Key_Y, 33},
{Qt::Key_7, 34},
{Qt::Key_U, 35},
{Qt::Key_I, 36},
{Qt::Key_9, 37},
{Qt::Key_O, 38},
{Qt::Key_0, 39},
{Qt::Key_P, 40}
};
/**
* Global Default Raw Keyboard Map
*/
KeyboardMap g_DefaultRawKeyMap {
#if defined(Q_OS_LINUX)
{94, 11},
{52, 12},
{39, 13},
{53, 14},
{40, 15},
{54, 16},
{55, 17},
{42, 18},
{56, 19},
{43, 20},
{57, 21},
{44, 22},
{58, 23},
{59, 24},
{46, 25},
{60, 26},
{47, 27},
{61, 28},
{24, 29},
{11, 30},
{25, 31},
{12, 32},
{26, 33},
{13, 34},
{27, 35},
{28, 36},
{15, 37},
{29, 38},
{16, 39},
{30, 40},
{31, 41},
{18, 42},
{32, 43},
{19, 44},
{33, 45},
{20, 46},
{34, 47},
{35, 48}
#endif
#if defined(Q_OS_WIN)
{86, 11},
{44, 12},
{31, 13},
{45, 14},
{32, 15},
{46, 16},
{47, 17},
{34, 18},
{48, 19},
{35, 20},
{49, 21},
{36, 22},
{50, 23},
{51, 24},
{38, 25},
{52, 26},
{39, 27},
{53, 28},
{16, 29},
{3, 30},
{17, 31},
{4, 32},
{18, 33},
{5, 34},
{19, 35},
{20, 36},
{7, 37},
{21, 38},
{8, 39},
{22, 40},
{23, 41},
{10, 42},
{24, 43},
{11, 44},
{25, 45},
{12, 46},
{26, 47},
{27, 48}
#endif
#if defined(Q_OS_MAC)
{50, 11},
{6, 12},
{1, 13},
{7, 14},
{2, 15},
{8, 16},
{9, 17},
{5, 18},
{11, 19},
{4, 20},
{45, 21},
{38, 22},
{46, 23},
{43, 24},
{37, 25},
{47, 26},
{41, 27},
{44, 28},
{12, 29},
{19, 30},
{13, 31},
{20, 32},
{14, 33},
{21, 34},
{15, 35},
{17, 36},
{22, 37},
{16, 38},
{26, 39},
{32, 40},
{34, 41},
{25, 42},
{31, 43},
{29, 44},
{35, 45},
{27, 46},
{33, 47},
{30, 48}
#endif
};
class PianoKeybd::PianoKeybdPrivate {
public:
PianoKeybdPrivate(): m_rotation(0), m_scene(nullptr), m_rawMap(nullptr)
{ }
~PianoKeybdPrivate() = default;
int m_rotation;
PianoScene *m_scene;
KeyboardMap *m_rawMap;
};
/**
* @brief Constructor
*
* This is the usual constructor when using QtDesigner and without providing
* custom settings, using the default octave, number of keys and starting key.
* @param parent Widget's parent
*/
PianoKeybd::PianoKeybd(QWidget *parent)
: QGraphicsView(parent), d(new PianoKeybdPrivate())
{
initialize();
initScene(DEFAULTBASEOCTAVE, DEFAULTNUMBEROFKEYS, DEFAULTSTARTINGKEY);
}
/**
* @brief Constructor providing not only a parent widget, but also
* custom values for octave, number of keys and starting key.
* @param baseOctave The base octave number
* @param numKeys The number of displayed keys
* @param startKey The startup key
* @param parent The widget's parent
*/
PianoKeybd::PianoKeybd(const int baseOctave, const int numKeys, const int startKey, QWidget *parent)
: QGraphicsView(parent), d(new PianoKeybdPrivate)
{
initialize();
initScene(baseOctave, numKeys, startKey);
}
/**
* @brief Destructor
*/
PianoKeybd::~PianoKeybd()
{
d->m_scene->setRawKeyboardMode(false);
setKeyboardMap(nullptr);
}
/**
* Gets the PianoHandler pointer to the note receiver.
*
* If this method returns null, then there is not a PianoHandler class assigned,
* and then the signals noteOn() and noteOff() are emitted instead.
* @return pointer to the PianoHandler class, if there is one assigned
*/
PianoHandler *PianoKeybd::getPianoHandler() const
{
return d->m_scene->getPianoHandler();
}
/**
* Assigns a PianoHandler pointer for processing note events.
*
* When this member is used to assign a PianoHandler instance, then
* the methods in that instance are called instead of emitting the
* signals noteOn() and noteOff().
* @param handler pointer to the PianoHandler instance
*/
void PianoKeybd::setPianoHandler(PianoHandler *handler)
{
d->m_scene->setPianoHandler(handler);
}
/**
* Returns the palette used for highlighting the played keys
* @return The PianoPalette used to highlight the played keys
*/
PianoPalette PianoKeybd::getHighlightPalette() const
{
return d->m_scene->getHighlightPalette();
}
/**
* Assigns the palette used for highlighting the played keys. When the palette
* has a single color, the method setKeyPressedColor() may be used instead.
* @see setKeyPressedColor()
* @param p PianoPalette const reference
*/
void PianoKeybd::setHighlightPalette(const PianoPalette& p)
{
d->m_scene->setHighlightPalette(p);
}
/**
* Returns the palette used to paint the keys' background.
* @return The PianoPalette used to paint the keys' background
*/
PianoPalette PianoKeybd::getBackgroundPalette() const
{
return d->m_scene->getBackgroundPalette();
}
/**
* Assigns the palette used to paint the keys' background.
* @param p PianoPalette const reference
*/
void PianoKeybd::setBackgroundPalette(const PianoPalette& p)
{
d->m_scene->setBackgroundPalette(p);
}
/**
* Returns the palette used to paint texts over the keys like the note names
* or custom labels.
* @return The PianoPalette used to paint the keys' foreground
*/
PianoPalette PianoKeybd::getForegroundPalette() const
{
return d->m_scene->getForegroundPalette();
}
/**
* Assigns the palette used to paint texts over the keys like the note names
* or custom labels.
* @param p PianoPalette const reference
*/
void PianoKeybd::setForegroundPalette(const PianoPalette &p)
{
d->m_scene->setForegroundPalette(p);
}
/**
* Returns true if the color scale background palette is assigned and active.
* @return whether the color scale display is enabled or not
*/
bool PianoKeybd::showColorScale() const
{
return d->m_scene->showColorScale();
}
/**
* Enables or disables the color scale background palette.
* @param show the color scale activation state
*/
void PianoKeybd::setShowColorScale(const bool show)
{
d->m_scene->setShowColorScale(show);
}
/**
* Assigns a list of custom text labels to be displayer over the keys.
*
* This can be used for instance, to display the names of the percussion sounds for
* General MIDI channel 10. The number of elements should be 128, when
* naming the whole set of MIDI notes, or at least 12 when naming the note names,
* in which case an octave designation may be attached to the supplied name.
* @param names list of key labels
*/
void PianoKeybd::useCustomNoteNames(const QStringList &names)
{
d->m_scene->useCustomNoteNames(names);
}
/**
* Disables the custom note names usage as labels over the keys, and restores
* the standard note names instead.
*/
void PianoKeybd::useStandardNoteNames()
{
d->m_scene->useStandardNoteNames();
}
/**
* Returns the list of custom note names.
* @return the list of custom key names
*/
QStringList PianoKeybd::customNoteNames() const
{
return d->m_scene->customNoteNames();
}
/**
* Returns the list of standard note names.
* @return the list of standard key names
*/
QStringList PianoKeybd::standardNoteNames() const
{
return d->m_scene->standardNoteNames();
}
/**
* Updates the standard names of notes according to the
* currently active program language translation.
* The custom note names are not affected.
*/
void PianoKeybd::retranslate()
{
d->m_scene->retranslate();
}
/**
* Creates and initializes a new PianoScene instance and assigns it to this widget.
* @param base octave base number
* @param num number of displayed keys
* @param strt starting note number
* @param c single default highlight color
*/
void PianoKeybd::initScene(int base, int num, int strt, const QColor& c)
{
d->m_scene = new PianoScene(base, num, strt, c, this);
d->m_scene->setKeyboardMap(&g_DefaultKeyMap);
connect(d->m_scene, &PianoScene::noteOn, this, &PianoKeybd::noteOn);
connect(d->m_scene, &PianoScene::noteOff, this, &PianoKeybd::noteOff);
connect(d->m_scene, &PianoScene::signalName, this, &PianoKeybd::signalName);
setScene(d->m_scene);
}
/**
* This method is called from the available constructors
* to initialize some widget attributes, settings, and optimizations.
*/
void PianoKeybd::initialize()
{
setAttribute(Qt::WA_AcceptTouchEvents);
setAttribute(Qt::WA_InputMethodEnabled, false);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setViewportUpdateMode(MinimalViewportUpdate);
setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing|QPainter::SmoothPixmapTransform);
#if (QT_VERSION < QT_VERSION_CHECK(5,15,0))
setOptimizationFlag(DontClipPainter, true);
#endif
setOptimizationFlag(DontSavePainterState, true);
setOptimizationFlag(DontAdjustForAntialiasing, true);
initResources();
}
/**
* This method overrides QGraphicsView::resizeEvent()
* to keep the aspect ratio of the keys scene when the view is resized.
* @param event
*/
void PianoKeybd::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
fitInView(d->m_scene->sceneRect(), Qt::KeepAspectRatio);
}
/**
* This method overrides QGraphicsView::viewportEvent()
* Only touchscreen events are processed here.
* @param ev The viewport event
* @return true if the event has been consumed, false otherwise
*/
bool PianoKeybd::viewportEvent(QEvent *ev)
{
#if (QT_VERSION < QT_VERSION_CHECK(6,0,0))
static const auto touchScreen = QTouchDevice::DeviceType::TouchScreen;
#else
static const auto touchScreen = QInputDevice::DeviceType::TouchScreen;
#endif
switch(ev->type()) {
case QEvent::TouchBegin:
case QEvent::TouchUpdate:
case QEvent::TouchEnd:
case QEvent::TouchCancel:
{
//qDebug() << Q_FUNC_INFO << ev->type();
QTouchEvent *touchEvent = static_cast<QTouchEvent*>(ev);
if (isTouchEnabled() && (touchEvent->device()->type() == touchScreen)) {
return d->m_scene->touchScreenEvent(touchEvent);
}
break;
}
default:
break;
}
return QGraphicsView::viewportEvent(ev);
}
/**
* This method changes the number of displayed keys
* and the starting key number, keeping the other settings the same.
* The common industrial piano layout has 88 keys, and starts with A, so
* the default starting key value is 9. But any natural note/key
* number is possible as starting note key.
* The key/note values are: C=0, D=2, E=4, F=5, G=7, A=9, B=11.
* @see numKeys(), startKey(), setStartKey()
* @param numKeys The new number of keys
* @param startKey The number of the starting key
*/
void PianoKeybd::setNumKeys(const int numKeys, const int startKey)
{
//qDebug() << Q_FUNC_INFO << numKeys << startKey;
if ( numKeys != d->m_scene->numKeys() || startKey != d->m_scene->startKey() )
{
QByteArray dataBuffer;
int baseOctave = d->m_scene->baseOctave();
QColor color = d->m_scene->getKeyPressedColor();
PianoHandler* handler = d->m_scene->getPianoHandler();
KeyboardMap* keyMap = d->m_scene->getKeyboardMap();
d->m_scene->saveData(dataBuffer);
delete d->m_scene;
initScene(baseOctave, numKeys, startKey, color);
d->m_scene->loadData(dataBuffer);
d->m_scene->setPianoHandler(handler);
d->m_scene->setKeyboardMap(keyMap);
d->m_scene->hideOrShowKeys();
d->m_scene->refreshKeys();
d->m_scene->refreshLabels();
fitInView(d->m_scene->sceneRect(), Qt::KeepAspectRatio);
}
}
/**
* Rotates the keyboard view an angle clockwise.
* @param r rotating angle in degrees to rotate.
*/
void PianoKeybd::setRotation(int r)
{
if (r != d->m_rotation) {
d->m_rotation = r;
resetTransform();
rotate(d->m_rotation);
fitInView(d->m_scene->sceneRect(), Qt::KeepAspectRatio);
}
}
/**
* Overrides QGraphicsView::sizeHint() providing a size value based on the piano scene.
* @return The sizeHint property of the piano view
*/
QSize PianoKeybd::sizeHint() const
{
return mapFromScene(sceneRect()).boundingRect().size();
}
// RAWKBD_SUPPORT
bool PianoKeybd::handleKeyPressed(int keycode)
{
if (d->m_scene->isKeyboardEnabled() && d->m_rawMap != nullptr && d->m_rawMap->contains(keycode)) {
d->m_scene->keyOn(d->m_rawMap->value(keycode));
return true;
}
return false;
}
bool PianoKeybd::handleKeyReleased(int keycode)
{
if (d->m_scene->isKeyboardEnabled() && d->m_rawMap != nullptr && d->m_rawMap->contains(keycode)) {
d->m_scene->keyOff(d->m_rawMap->value(keycode));
return true;
}
return false;
}
/**
* @brief Assigns a custom picture to the white or black keys
* that will be used as a texture to paint the keys.
* @param natural true for white keys, false for black keys
* @param pix this transparent QPixmap will be used to paint the keys
*/
void PianoKeybd::setKeyPicture(const bool natural, const QPixmap &pix)
{
d->m_scene->setKeyPicture(natural, pix);
}
/**
* @brief Returns the custom picture used to paint the corresponding keys.
* @param natural true for white keys, false for black keys
* @return a transparent QPixmap used to paint the keys
*/
QPixmap PianoKeybd::getKeyPicture(const bool natural)
{
return d->m_scene->getKeyPicture(natural);
}
/**
* @brief Enables or disables a picture to paint the keys.
* @param enable or disable
*/
void PianoKeybd::setUseKeyPictures(const bool enable)
{
d->m_scene->setUseKeyPictures(enable);
}
/**
* @brief Returns whether pictures are used to paint the keys.
* @return true if the pictures are enabled to paint the keys
*/
bool PianoKeybd::getUseKeyPictures() const
{
return d->m_scene->getUseKeyPictures();
}
/**
* @brief Enables or disables the application level usage of a native event filter
*
* The native event filter should process low level keyboard events,
* calling the methods of the @ref RawKbdHandler interface. This method should be
* used in this case to indicate that the keyboard events should be ignored
* by the piano scene keyboard event handlers.
* Note: this is only necessary if the native filter does not block events.
* @param newState of the application level usage of a native event filter
*/
void PianoKeybd::setUsingNativeFilter(const bool newState)
{
d->m_scene->setUsingNativeFilter( newState );
}
/**
* @brief Returns whether the application is filtering native events
*
* The native event filter should process low level keyboard events,
* calling the methods of the @ref RawKbdHandler interface.
* @return true if the application is filtering native events
*/
bool PianoKeybd::isUsingNativeFilter() const
{
return d->m_scene->isUsingNativeFilter();
}
/**
* @brief Enables or disables the octave subscript designation
*
* According to the Scientific pitch notation (SPN), also known as
* American standard pitch notation (ASPN), the octave designation
* should be written as a subscript, but it is an user choice.
*
* @see octaveSubscript()
* @param enable or disable using subscript octave numbers
* @since 2.7.0
*/
void PianoKeybd::setOctaveSubscript(const bool enable)
{
d->m_scene->setOctaveSubscript( enable );
}
/**
* @brief Returns whether the octave subscript designation is enabled
*
* According to the Scientific pitch notation (SPN), also known as
* American standard pitch notation (ASPN), the octave designation
* should be written as a subscript.
* @see setOctaveSubscript()
* @return true if the octave subscript designation is enabled
* @since 2.7.0
*/
bool PianoKeybd::octaveSubscript() const
{
return d->m_scene->octaveSubscript();
}
/**
* @brief Sets the initial/starting note key
*
* The common industrial piano keys layout (88 keys) starts with A, so
* the default starting key value is 9. But any natural note/key
* number is possible as starting note key.
* The key/note values are: C=0, D=2, E=4, F=5, G=7, A=9, B=11.
* @see setNumKeys()
* @since 2.7.0
* @param startKey is a note/key number between 0 and 11
*/
void PianoKeybd::setStartKey(const int startKey)
{
setNumKeys(numKeys(), startKey);
}
/**
* Returns the base octave number.
* @see setBaseOctave()
* @return the base octave number
*/
int PianoKeybd::baseOctave() const
{
return d->m_scene->baseOctave();
}
/**
* Assigns the base octave number.
* @param baseOctave the base octave number
*/
void PianoKeybd::setBaseOctave(const int baseOctave)
{
d->m_scene->setBaseOctave(baseOctave);
}
/**
* Returns the total number of keys
* @see setNumKeys()
* @return the number of keys displayed
*/
int PianoKeybd::numKeys() const
{
return d->m_scene->numKeys();
}
/**
* Returns the starting key note: C=0, A=9 and so on.
* @return the starting key note.
*/
int PianoKeybd::startKey() const
{
return d->m_scene->startKey();
}
/**
* Returns the rotation angle in degrees, clockwise, of the piano view.
* @return the rotation angle in degrees.
*/
int PianoKeybd::getRotation() const
{
return d->m_rotation;
}
/**
* Returns the key highlight color.
* @return the key highlight color
*/
QColor PianoKeybd::getKeyPressedColor() const
{
return d->m_scene->getKeyPressedColor();
}
/**
* Assigns a single color for key highlight. This is an alternative to creating a
* highlight palette with a single color and assigning it.
* @see setHighlightPalette()
* @param c color for key highlight
*/
void PianoKeybd::setKeyPressedColor(const QColor& c)
{
d->m_scene->setKeyPressedColor(c);
}
/**
* Assigns the default highlight palette colors and assigns it to the scene.
*/
void PianoKeybd::resetKeyPressedColor()
{
d->m_scene->resetKeyPressedColor();
}
/**
* Returns the label visibility policy.
* @see setShowLabels()
* @return the label visibility policy
*/
LabelVisibility PianoKeybd::showLabels() const
{
return d->m_scene->showLabels();
}
/**
* Assigns the label visibility policy.
* @see LabelVisibility
* @param show the label visibility policy
*/
void PianoKeybd::setShowLabels(const LabelVisibility show)
{
d->m_scene->setShowLabels(show);
}
/**
* Returns the label alterations policy.
* @see setLabelAlterations()
* @return the label alterations policy
*/
LabelAlteration PianoKeybd::labelAlterations() const
{
return d->m_scene->alterations();
}
/**
* Assigns the label alterations policy.
* @see LabelAlteration
* @param use the label alterations policy
*/
void PianoKeybd::setLabelAlterations(const LabelAlteration use)
{
d->m_scene->setAlterations(use);
}
/**
* Returns the labels orientation policy.
* @see setLabelOrientation()
* @return the labels orientation policy
*/
LabelOrientation PianoKeybd::labelOrientation() const
{
return d->m_scene->getOrientation();
}
/**
* Assigns the labels orientation policy.
* @see LabelOrientation
* @param orientation the labels orientation policy
*/
void PianoKeybd::setLabelOrientation(const LabelOrientation orientation)
{
d->m_scene->setOrientation(orientation);
}
/**
* Returns the octave label policy.
* @see setLabelOctave()
* @return the octave label policy
*/
LabelCentralOctave PianoKeybd::labelOctave() const
{
return d->m_scene->getOctave();
}
/**
* Assigns the octave label policy
* @see LabelCentralOctave
* @param octave the octave label policy
*/
void PianoKeybd::setLabelOctave(const LabelCentralOctave octave)
{
d->m_scene->setOctave(octave);
}
/**
* Returns the transpose amount in semitones.
* @see setTranspose()
* @return the transpose amount in semitones
*/
int PianoKeybd::getTranspose() const
{
return d->m_scene->getTranspose();
}
/**
* Assigns the transpose amount in semitones.
* @see getTranspose()
* @param t the transpose amount in semitones
*/
void PianoKeybd::setTranspose(int t)
{
d->m_scene->setTranspose(t);
}
/**
* Returns the MIDI Channel (0-15).
* @return the MIDI Channel (0-15)
*/
int PianoKeybd::getChannel() const
{
return d->m_scene->getChannel();
}
/**
* Assigns the MIDI Channel (0-15).
* @param c the MIDI Channel (0-15)
*/
void PianoKeybd::setChannel(const int c)
{
d->m_scene->setChannel(c);
}
/**
* Returns the MIDI note velocity
* @see setVelocity()
* @return the MIDI note velocity
*/
int PianoKeybd::getVelocity() const
{
return d->m_scene->getVelocity();
}
/**
* Assigns the MIDI note velocity.
* @see getVelocity()
* @param v the MIDI note velocity
*/
void PianoKeybd::setVelocity(const int v)
{
d->m_scene->setVelocity(v);
}
/**
* Returns whether the computer keyboard is enabled.
* @return true if the computer keyboard is enabled.
*/
bool PianoKeybd::isKeyboardEnabled() const
{
return d->m_scene->isKeyboardEnabled();
}
/**
* Enables or disables the computer keyboard note input.
* @param enable the computer keyboard note input.
*/
void PianoKeybd::setKeyboardEnabled(const bool enable)
{
d->m_scene->setKeyboardEnabled(enable);
}
/**
* Returns whether the mouse note input is enabled.
* @return true if the mouse note input is enabled
*/
bool PianoKeybd::isMouseEnabled() const
{
return d->m_scene->isMouseEnabled();
}
/**
* Enables or disables the mouse note input.
* @param enable the mouse note input
*/
void PianoKeybd::setMouseEnabled(const bool enable)
{
d->m_scene->setMouseEnabled(enable);
}
/**
* Returns whether the touch screen note input is enabled.
* @return true if the touch screen note input is enabled
*/
bool PianoKeybd::isTouchEnabled() const
{
return d->m_scene->isTouchEnabled();
}
/**
* Enables or disables the touch screen note input.
* @param enable the touch screen note input.
*/
void PianoKeybd::setTouchEnabled(const bool enable)
{
d->m_scene->setTouchEnabled(enable);
}
/**
* Returns whether the note MIDI velocity influences the highlight color tint.
* @return true if the note MIDI velocity influences the highlight color tint
*/
bool PianoKeybd::velocityTint() const
{
return d->m_scene->velocityTint();
}
/**
* Enables or disables the note MIDI velocity influencing the highlight color tint.
* @param enable the note MIDI velocity influencing the highlight color tint
*/
void PianoKeybd::setVelocityTint(const bool enable)
{
//qDebug() << Q_FUNC_INFO << enable;
d->m_scene->setVelocityTint(enable);
}
/**
* Forces all active notes to silence.
*/
void PianoKeybd::allKeysOff()
{
d->m_scene->allKeysOff();
}
/**
* Assigns the computer keyboard note map.
* @param m the computer keyboard note map.
*/
void PianoKeybd::setKeyboardMap(KeyboardMap* m)
{
d->m_scene->setKeyboardMap(m);
}
/**
* Returns the computer keyboard note map.
* @return the computer keyboard note map
*/
KeyboardMap* PianoKeybd::getKeyboardMap()
{
return d->m_scene->getKeyboardMap();
}
/**
* Resets the computer keyboard note map to the default one.
*/
void PianoKeybd::resetRawKeyboardMap()
{
d->m_rawMap = &g_DefaultRawKeyMap;
d->m_scene->setKeyboardMap(&g_DefaultRawKeyMap);
}
/**
* Returns the low level computer keyboard note map.
* @return the low level computer keyboard note map
*/
bool PianoKeybd::getRawKeyboardMode() const
{
return d->m_scene->getRawKeyboardMode();
}
/**
* Enables or disables the low level computer keyboard mode.
* @param b the low level computer keyboard mode
*/
void PianoKeybd::setRawKeyboardMode(const bool b)
{
d->m_scene->setRawKeyboardMode(b);
}
/**
* Resets the low level computer keyboard note map to the default one.
*/
void PianoKeybd::resetKeyboardMap()
{
d->m_scene->setKeyboardMap(&g_DefaultKeyMap);
}
/**
* Assigns the low level computer keyboard note map.
* @param m the low level computer keyboard note map
*/
void PianoKeybd::setRawKeyboardMap(KeyboardMap *m)
{
d->m_rawMap = m;
d->m_scene->setKeyboardMap(m);
}
/**
* Returns the low level computer keyboard note map.
* @return the low level computer keyboard note map
*/
KeyboardMap *PianoKeybd::getRawKeyboardMap()
{
return d->m_rawMap;
}
/**
* Highlights one note key with the specified color and velocity
* @param note The MIDI note number
* @param color The highlight color
* @param vel The MIDI note velocity
*/
void PianoKeybd::showNoteOn(const int note, QColor color, int vel)
{
d->m_scene->showNoteOn(note, color, vel);
}
/**
* Highlights one note key with the specified velocity
* @param note The MIDI note number
* @param vel The MIDI note velocity
*/
void PianoKeybd::showNoteOn(const int note, int vel)
{
d->m_scene->showNoteOn(note, vel);
}
/**
* Shows inactive one note key with the specified velocity
* @param note The MIDI note number
* @param vel The MIDI note velocity
*/
void PianoKeybd::showNoteOff(const int note, int vel)
{
d->m_scene->showNoteOff(note, vel);
}
/**
* Assigns a typographic font for drawing the note labels over the piano keys.
* @param font typographic font for drawing the note labels
*/
void PianoKeybd::setFont(const QFont &font)
{
QWidget::setFont(font);
d->m_scene->setFont(font);
d->m_scene->refreshLabels();
}
} // namespace widgets
} // namespace drumstick
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