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/*
* SoundSample.cpp
*
* Created on: 27 Feb 2016
* Author: jeremy
*/
#include "Sound.h"
#include <chrono>
using namespace std::chrono;
namespace Sound
{
Sound::Sound() : Sound(std::vector<short>{})
{
return;
}
Sound::Sound(Sound& s) : Sound()
{
swap(*this, s);
return;
}
Sound::Sound(Sound&& s) : Sound()
{
swap(*this, s);
return;
}
Sound::Sound(int id, const std::vector<short>& soundData, float vol)
: id(id), loop(false), data(soundData), length(data.size())
{
volume.store(vol);
idx.store(0);
lastStartTime.store(time_point_cast<microseconds>(high_resolution_clock::now()).time_since_epoch().count(), std::memory_order_relaxed);
return;
}
Sound::Sound(int id, const std::vector<short>& soundData) : Sound(id, soundData, 1.0f)
{
return;
}
Sound::Sound(const std::vector<short>& soundData, float volume) : Sound(-1, soundData, volume)
{
return;
}
Sound::Sound(const std::vector<short>& soundData) : Sound(-1, soundData, 1.0f)
{
return;
}
Sound::~Sound()
{
return;
}
bool Sound::HasMoreData(std::size_t index, std::size_t length) const
{
if(loop) return true;
if(index + length <= data.size())
{
return true;
}
else
{
return false;
}
}
void Sound::SetVolume(float volume)
{
float newVolume = std::min<float>(std::max<float>(0., volume), 1.);
this->volume.store(newVolume);
return;
}
void Sound::SetStartTime()
{
this->lastStartTime.store(time_point_cast<microseconds>(high_resolution_clock::now()).time_since_epoch().count(), std::memory_order_relaxed);
return;
}
/*void Sound::AddToIndex(int offset)
{
if(!HasMoreData(offset))
{
idx.store(0);
}
else
{
long prevIdx = idx.fetch_add(offset);
if(prevIdx % length < offset)
{
this->lastStartTime.store(time_point_cast<microseconds>(high_resolution_clock::now()).time_since_epoch().count());
}
}
return;
}*/
// PRIVATE
} /* namespace Sound */
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