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--- a/src/interpreter/fizmo.c
+++ b/src/interpreter/fizmo.c
@@ -1266,7 +1266,7 @@
val = atoi(str);
set_max_undo_steps(val);
- init_streams(default_savegame_filename);
+ init_streams();
(void)latin1_string_to_zucs_string(
last_savegame_filename,
@@ -1387,7 +1387,7 @@
number_of_stack_frames = 0;
stack_words_from_active_routine = 0;
number_of_locals_active = 0;
- store_first_stack_frame(true, 0, 0, 0);
+ store_first_stack_frame();
if ((fsi->setfilepos(
active_z_story->z_story_file,
--- a/src/interpreter/filelist.c
+++ b/src/interpreter/filelist.c
@@ -1108,7 +1108,7 @@
int dirname_size = 0;
int len;
int result = 0;
- char *cwd = fsi->get_cwd(NULL, 0);
+ char *cwd = fsi->get_cwd();
if ((fsi->ch_dir(abs_dir_name)) == -1)
{
@@ -1266,7 +1266,7 @@
else
{
// Avoid relative names like "./zork1.z3".
- absrootdir = fsi->get_cwd(NULL, 0);
+ absrootdir = fsi->get_cwd();
search_dir(absrootdir, &new_file_searched, story_list, recursive, babel);
free(absrootdir);
}
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