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/*
* This file is part of the XForms library package.
*
* XForms is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1, or
* (at your option) any later version.
*
* XForms is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with XForms. If not, see <http://www.gnu.org/licenses/>.
*/
/********************** crop here for forms.h **********************/
/**
* \file XBasic.h
*
* X Window dependent stuff
*
*/
#ifndef FL_XBASIC_H
#define FL_XBASIC_H
/* Draw mode */
enum {
FL_XOR = GXxor,
FL_COPY = GXcopy,
FL_AND = GXand
};
#define FL_MINDEPTH 1
/* FL_xxx does not do anything anymore, but kept for compatibility */
enum {
FL_IllegalVisual = -1,
FL_StaticGray = StaticGray,
FL_GrayScale = GrayScale,
FL_StaticColor = StaticColor,
FL_PseudoColor = PseudoColor,
FL_TrueColor = TrueColor,
FL_DirectColor = DirectColor,
FL_DefaultVisual = 10 /* special request */
};
enum {
FL_North = NorthGravity,
FL_NorthEast = NorthEastGravity,
FL_NorthWest = NorthWestGravity,
FL_South = SouthGravity,
FL_SouthEast = SouthEastGravity,
FL_SouthWest = SouthWestGravity,
FL_East = EastGravity,
FL_West = WestGravity,
FL_NoGravity = ForgetGravity,
FL_ForgetGravity = ForgetGravity
};
#ifndef GreyScale
#define GreyScale GrayScale
#define StaticGrey StaticGray
#endif
#define FL_is_gray( v ) ( v == GrayScale || v == StaticGray )
#define FL_is_rgb( v ) ( v == TrueColor || v == DirectColor )
/* Internal colormap size. Not really very meaningful as fl_mapcolor
* and company allow color "leakage", that is, although only FL_MAX_COLS
* are kept in the internal colormap, the server might have substantially
* more colors allocated */
#define FL_MAX_COLORS 1024
#define FL_MAX_COLS FL_MAX_COLORS
/* FL graphics state information. Some are redundant. */
typedef struct {
XVisualInfo * xvinfo;
XFontStruct * cur_fnt; /* current font in default GC */
Colormap colormap; /* colormap valid for xvinfo */
Window trailblazer; /* a valid window for xvinfo */
int vclass, /* visual class and color depth */
depth;
int rgb_bits; /* primary color resolution */
int dithered; /* true if dithered color */
int pcm; /* true if colormap is not shared */
GC gc[ 16 ]; /* working GC */
GC textgc[ 16 ]; /* GC used exclusively for text */
GC dimmedGC; /* A GC having a checkboard stipple */
unsigned long lut[ FL_MAX_COLS ]; /* secondary lookup table */
unsigned int rshift,
rmask,
rbits;
unsigned int gshift,
gmask,
gbits;
unsigned int bshift,
bmask,
bbits;
} FL_State;
#define FL_STATE FL_State /* for compatibility */
/***** Global variables ******/
FL_EXPORT Display *fl_display;
FL_EXPORT int fl_screen;
FL_EXPORT Window fl_root; /* root window */
FL_EXPORT Window fl_vroot; /* virtual root window */
FL_EXPORT int fl_scrh, /* screen dimension in pixels */
fl_scrw;
FL_EXPORT int fl_vmode;
/* Current version only runs in single visual mode */
#define fl_get_vclass( ) fl_vmode
#define fl_get_form_vclass( a ) fl_vmode
#define fl_get_gc( ) fl_state[ fl_vmode ].gc[ 0 ]
FL_EXPORT FL_State fl_state[ ];
FL_EXPORT char *fl_ul_magic_char;
FL_EXPORT int fl_mode_capable( int mode,
int warn );
#define fl_default_win( ) ( fl_state[ fl_vmode ].trailblazer )
#define fl_default_window( ) ( fl_state[ fl_vmode ].trailblazer )
/* All pixmaps used by FL_OBJECT to simulate double buffering have the
* following entries in the structure. FL_Coord x,y are used to shift
* the origin of the drawing routines */
struct FL_pixmap_ {
Pixmap pixmap;
Window win;
Visual * visual;
FL_Coord x,
y,
w,
h;
int depth;
FL_COLOR dbl_background;
FL_COLOR pixel;
}; /* typedef'ed to FL_pixmap in Basic.h */
/* Fonts related */
#define FL_MAX_FONTSIZES 10
typedef struct {
XFontStruct * fs[ FL_MAX_FONTSIZES ]; /* cached fontstruct */
short size[ FL_MAX_FONTSIZES ]; /* cached sizes */
short nsize; /* cached so far */
char fname[ 80 ]; /* without size info */
} FL_FONT;
/* Some basic drawing routines */
typedef XPoint FL_POINT;
typedef XRectangle FL_RECT;
/* Rectangles */
FL_EXPORT void fl_rectangle( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_rectbound( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
#define fl_rectf( x, y, w, h, c) fl_rectangle( 1, x, y, w, h, c )
#define fl_rect( x, y, w, h, c ) fl_rectangle( 0, x, y, w, h, c )
/* Rectangle with rounded-corners */
FL_EXPORT void fl_roundrectangle( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
#define fl_roundrectf( x, y, w, h, c ) fl_roundrectangle( 1, x, y, w, h, c )
#define fl_roundrect( x, y, w, h, c ) fl_roundrectangle( 0, x, y, w, h, c )
/* General polygon and polylines */
FL_EXPORT void fl_polygon( int fill,
FL_POINT * xp,
int n,
FL_COLOR col );
#define fl_polyf( p, n, c ) fl_polygon( 1, p, n, c )
#define fl_polyl( p, n, c ) fl_polygon( 0, p, n, c )
#define fl_polybound( p, n, c ) \
do { fl_polygon( 1, p, n, c ); \
fl_polygon( 0, p, n, FL_BLACK ); \
} while( 0 )
FL_EXPORT void fl_lines( FL_POINT * xp,
int n,
FL_COLOR col );
FL_EXPORT void fl_line( FL_Coord xi,
FL_Coord yi,
FL_Coord xf,
FL_Coord yf,
FL_COLOR c );
FL_EXPORT void fl_point( FL_Coord x,
FL_Coord y,
FL_COLOR c );
FL_EXPORT void fl_points( FL_POINT * p,
int np,
FL_COLOR c );
#define fl_simple_line fl_line
FL_EXPORT void fl_dashedlinestyle( const char * dash,
int ndash );
FL_EXPORT void fl_update_display( int block );
#define fl_diagline( x, y, w, h, c ) \
fl_line( x, y, ( x ) + ( w ) - 1, ( y ) + ( h ) - 1, c )
/* Line attributes */
enum {
FL_SOLID = LineSolid,
FL_USERDASH = LineOnOffDash,
FL_USERDOUBLEDASH = LineDoubleDash,
FL_DOT,
FL_DOTDASH,
FL_DASH,
FL_LONGDASH
};
FL_EXPORT void fl_linewidth( int n );
FL_EXPORT void fl_linestyle( int n );
FL_EXPORT void fl_drawmode( int request );
FL_EXPORT int fl_get_linewidth( void );
FL_EXPORT int fl_get_linestyle( void );
FL_EXPORT int fl_get_drawmode( void );
#define fl_set_linewidth fl_linewidth
#define fl_set_linestyle fl_linestyle
#define fl_set_drawmode fl_drawmode
/** Ellipses **/
FL_EXPORT void fl_oval( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_ovalbound( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col );
FL_EXPORT void fl_ovalarc( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
int t0,
int dt,
FL_COLOR col );
#define fl_ovalf( x, y, w, h, c ) fl_oval( 1, x, y, w, h, c )
#define fl_ovall( x, y, w, h, c ) fl_oval( 0, x, y, w, h, c )
#define fl_oval_bound fl_ovalbound
#define fl_circf( x, y, r, col ) \
fl_oval( 1, ( x ) - ( r ), ( y ) - ( r ), 2 * ( r ), 2 * ( r ), col )
#define fl_circ( x, y, r, col ) \
fl_oval( 0, ( x ) - ( r ), ( y ) - ( r ), 2 * ( r ), 2 * ( r ), col )
/* Arcs */
FL_EXPORT void fl_pieslice( int fill,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
int a1,
int a2,
FL_COLOR col );
#define fl_arcf( x, y, r, a1, a2, c ) \
fl_pieslice( 1, ( x ) - ( r ), ( y ) - ( r ), \
2 * ( r ), 2 * ( r ), a1, a2, c )
#define fl_arc( x, y, r, a1, a2, c ) \
fl_pieslice( 0, ( x ) - ( r ), ( y ) - ( r ), \
2 * ( r ), 2 * ( r ), a1, a2, c )
/* High level drawing routines */
FL_EXPORT void fl_drw_frame( int style,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR c,
int bw );
FL_EXPORT void fl_drw_checkbox( int type,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h,
FL_COLOR col,
int bw );
/*
* Interfaces
*/
FL_EXPORT XFontStruct *fl_get_fontstruct( int style,
int size );
#define fl_get_font_struct fl_get_fontstruct
#define fl_get_fntstruct fl_get_font_struct
FL_EXPORT Window fl_get_mouse( FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT void fl_set_mouse( FL_Coord mx,
FL_Coord my );
FL_EXPORT Window fl_get_win_mouse( Window win,
FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT Window fl_get_form_mouse( FL_FORM * fm,
FL_Coord * x,
FL_Coord * y,
unsigned int * keymask );
FL_EXPORT FL_FORM * fl_win_to_form( Window win );
FL_EXPORT void fl_set_form_icon( FL_FORM * form,
Pixmap p,
Pixmap m );
FL_EXPORT int fl_get_decoration_sizes( FL_FORM * form,
int * top,
int * right,
int * bottom,
int * left );
FL_EXPORT void fl_raise_form( FL_FORM * form );
FL_EXPORT void fl_lower_form( FL_FORM * form );
FL_EXPORT void fl_set_foreground( GC gc,
FL_COLOR color );
FL_EXPORT void fl_set_background( GC gc,
FL_COLOR color );
/* General windowing support */
FL_EXPORT Window fl_wincreate( const char * label );
FL_EXPORT Window fl_winshow( Window win );
FL_EXPORT Window fl_winopen( const char * label );
FL_EXPORT void fl_winhide( Window win );
FL_EXPORT void fl_winclose( Window win );
FL_EXPORT void fl_winset( Window win );
FL_EXPORT int fl_winreparent( Window win,
Window new_parent );
FL_EXPORT void fl_winfocus( Window win );
FL_EXPORT Window fl_winget( void );
FL_EXPORT int fl_iconify( Window win );
FL_EXPORT void fl_winresize( Window win,
FL_Coord neww,
FL_Coord newh );
FL_EXPORT void fl_winmove( Window win,
FL_Coord dx,
FL_Coord dy );
FL_EXPORT void fl_winreshape( Window win,
FL_Coord dx,
FL_Coord dy,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winicon( Window win,
Pixmap p,
Pixmap m );
FL_EXPORT void fl_winbackground( Window win,
FL_COLOR bk );
FL_EXPORT void fl_winstepsize( Window win,
FL_Coord dx,
FL_Coord dy );
FL_EXPORT int fl_winisvalid( Window win );
FL_EXPORT void fl_wintitle( Window win,
const char * title );
FL_EXPORT void fl_winicontitle( Window win,
const char * title );
FL_EXPORT void fl_winposition( FL_Coord x,
FL_Coord y );
#define fl_pref_winposition fl_winposition
#define fl_win_background fl_winbackground
#define fl_winstepunit fl_winstepsize
#define fl_set_winstepunit fl_winstepsize
FL_EXPORT void fl_winminsize( Window win,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winmaxsize( Window win,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_winaspect( Window win,
FL_Coord x,
FL_Coord y );
FL_EXPORT void fl_reset_winconstraints( Window win );
FL_EXPORT void fl_winsize( FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_initial_winsize( FL_Coord w,
FL_Coord h );
#define fl_pref_winsize fl_winsize
FL_EXPORT void fl_initial_winstate( int state );
FL_EXPORT Colormap fl_create_colormap( XVisualInfo * xv,
int nfill );
FL_EXPORT void fl_wingeometry( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
#define fl_pref_wingeometry fl_wingeometry
FL_EXPORT void fl_initial_wingeometry( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_noborder( void );
FL_EXPORT void fl_transient( void );
FL_EXPORT void fl_get_winsize( Window win,
FL_Coord * w,
FL_Coord * h );
FL_EXPORT void fl_get_winorigin( Window win,
FL_Coord * x,
FL_Coord * y );
FL_EXPORT void fl_get_wingeometry( Window win,
FL_Coord * x,
FL_Coord * y,
FL_Coord * w,
FL_Coord * h );
/* For compatibility */
#define fl_get_win_size fl_get_winsize
#define fl_get_win_origin fl_get_winorigin
#define fl_get_win_geometry fl_get_wingeometry
#define fl_initial_winposition fl_pref_winposition
#define fl_get_display( ) fl_display
#define FL_FormDisplay( form ) fl_display
#define FL_ObjectDisplay( object ) fl_display
#define FL_IS_CANVAS( o ) \
( ( o )->objclass == FL_CANVAS || ( o )->objclass == FL_GLCANVAS )
/* The window an object belongs to - for drawing */
#define FL_ObjWin( o ) \
( FL_IS_CANVAS( o ) ? fl_get_canvas_id( o ) : ( o )->form->window )
FL_EXPORT Window fl_get_real_object_window( FL_OBJECT * ob );
#define FL_OBJECT_WID FL_ObjWin
/* All registerable events, including Client Message */
#define FL_ALL_EVENT ( KeyPressMask \
| KeyReleaseMask \
| ButtonPressMask \
| ButtonReleaseMask \
| EnterWindowMask \
| LeaveWindowMask \
| ButtonMotionMask \
| PointerMotionMask )
/* Replacements for X functions that access the event queue */
FL_EXPORT int fl_XNextEvent( XEvent * xev );
FL_EXPORT int fl_XPeekEvent( XEvent * xev );
FL_EXPORT int fl_XEventsQueued( int mode );
FL_EXPORT void fl_XPutBackEvent( XEvent * xev );
FL_EXPORT const XEvent *fl_last_event( void );
typedef int ( * FL_APPEVENT_CB )( XEvent *, void * );
FL_EXPORT FL_APPEVENT_CB fl_set_event_callback( FL_APPEVENT_CB callback,
void * user_data );
FL_EXPORT FL_APPEVENT_CB fl_set_idle_callback( FL_APPEVENT_CB callback,
void * user_data );
FL_EXPORT long fl_addto_selected_xevent( Window win,
long mask );
FL_EXPORT long fl_remove_selected_xevent( Window win,
long mask );
#define fl_add_selected_xevent fl_addto_selected_xevent
FL_EXPORT void fl_set_idle_delta( long delta );
FL_EXPORT FL_APPEVENT_CB fl_add_event_callback( Window win,
int ev,
FL_APPEVENT_CB wincb,
void * user_data );
FL_EXPORT void fl_remove_event_callback( Window win,
int ev );
FL_EXPORT void fl_activate_event_callbacks( Window win );
FL_EXPORT XEvent *fl_print_xevent_name( const char * where,
const XEvent * xev );
FL_EXPORT void fl_XFlush( void );
#define metakey_down( mask ) ( ( mask ) & Mod1Mask )
#define shiftkey_down( mask ) ( ( mask ) & ShiftMask )
#define controlkey_down( mask ) ( ( mask ) & ControlMask )
#define button_down( mask ) ( ( ( mask ) & Button1Mask ) \
|| ( ( mask ) & Button2Mask ) \
|| ( ( mask ) & Button3Mask ) \
|| ( ( mask ) & Button4Mask ) \
|| ( ( mask ) & Button5Mask ) )
#define fl_keypressed fl_keysym_pressed
/****************** Resources ***************/
typedef enum {
FL_NONE,
FL_SHORT = 10,
FL_BOOL,
FL_INT,
FL_LONG,
FL_FLOAT,
FL_STRING
} FL_RTYPE;
typedef struct {
const char * res_name; /* resource name */
const char * res_class; /* resource class */
FL_RTYPE type; /* FL_INT, FL_FLOAT, FL_BOOL, FL_STRING */
void * var; /* address for the variable */
const char * defval; /* default setting in string form */
int nbytes; /* used only for strings */
} FL_RESOURCE;
#define FL_resource FL_RESOURCE
#define FL_CMD_OPT XrmOptionDescRec
FL_EXPORT Display * fl_initialize( int * na,
char * arg[ ],
const char * appclass,
FL_CMD_OPT * appopt,
int nappopt );
FL_EXPORT Display * fl_init( void );
FL_EXPORT void fl_finish( void );
FL_EXPORT const char * fl_get_resource( const char * rname,
const char * cname,
FL_RTYPE dtype,
const char * defval,
void * val,
int size );
FL_EXPORT void fl_set_resource( const char * str,
const char * val );
FL_EXPORT void fl_get_app_resources( FL_RESOURCE * appresource,
int n );
FL_EXPORT void fl_set_graphics_mode( int mode,
int doublebuf );
FL_EXPORT void fl_set_visualID( long id );
FL_EXPORT int fl_keysym_pressed( KeySym k );
#define buttonLabelSize buttonFontSize
#define sliderLabelSize sliderFontSize
#define inputLabelSize inputFontSize
/* All Form control variables. Named closely as its resource name */
typedef struct {
float rgamma,
ggamma,
bgamma;
int debug,
sync;
int depth,
vclass,
doubleBuffer;
int ulPropWidth, /* underline stuff */
ulThickness;
int buttonFontSize;
int sliderFontSize;
int inputFontSize;
int browserFontSize;
int menuFontSize;
int choiceFontSize;
int labelFontSize; /* all other labels fonts */
int pupFontSize, /* font for pop-up menus */
pupFontStyle;
int privateColormap;
int sharedColormap;
int standardColormap;
int scrollbarType;
int backingStore;
int coordUnit;
int borderWidth;
int safe;
char * rgbfile; /* where RGB file is */
char vname[ 24 ];
} FL_IOPT;
#define FL_PDButtonLabelSize FL_PDButtonFontSize
#define FL_PDSliderLabelSize FL_PDSliderFontSize
#define FL_PDInputLabelSize FL_PDInputFontSize
/* Program default masks */
enum {
FL_PDDepth = ( 1 << 1 ),
FL_PDClass = ( 1 << 2 ),
FL_PDDouble = ( 1 << 3 ),
FL_PDSync = ( 1 << 4 ),
FL_PDPrivateMap = ( 1 << 5 ),
FL_PDScrollbarType = ( 1 << 6 ),
FL_PDPupFontSize = ( 1 << 7 ),
FL_PDButtonFontSize = ( 1 << 8 ),
FL_PDInputFontSize = ( 1 << 9 ),
FL_PDSliderFontSize = ( 1 << 10 ),
FL_PDVisual = ( 1 << 11 ),
FL_PDULThickness = ( 1 << 12 ),
FL_PDULPropWidth = ( 1 << 13 ),
FL_PDBS = ( 1 << 14 ),
FL_PDCoordUnit = ( 1 << 15 ),
FL_PDDebug = ( 1 << 16 ),
FL_PDSharedMap = ( 1 << 17 ),
FL_PDStandardMap = ( 1 << 18 ),
FL_PDBorderWidth = ( 1 << 19 ),
FL_PDSafe = ( 1 << 20 ),
FL_PDMenuFontSize = ( 1 << 21 ),
FL_PDBrowserFontSize = ( 1 << 22 ),
FL_PDChoiceFontSize = ( 1 << 23 ),
FL_PDLabelFontSize = ( 1 << 24 )
};
#define FL_PDButtonLabel FL_PDButtonLabelSize
FL_EXPORT void fl_set_defaults( unsigned long mask,
FL_IOPT * cntl );
FL_EXPORT void fl_set_tabstop( const char * s );
FL_EXPORT void fl_get_defaults( FL_IOPT * cntl );
FL_EXPORT int fl_get_visual_depth( void );
FL_EXPORT const char * fl_vclass_name( int n );
FL_EXPORT int fl_vclass_val( const char * v );
FL_EXPORT void fl_set_ul_property( int prop,
int thickness );
FL_EXPORT void fl_set_clipping( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_set_gc_clipping( GC gc,
FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_unset_gc_clipping( GC gc );
FL_EXPORT void fl_set_clippings( FL_RECT * xrect,
int n );
FL_EXPORT void fl_unset_clipping( void );
FL_EXPORT void fl_set_text_clipping( FL_Coord x,
FL_Coord y,
FL_Coord w,
FL_Coord h );
FL_EXPORT void fl_unset_text_clipping( void );
/* How we pack and unpack colors */
#ifndef FL_PCBITS
typedef unsigned char FL_PCTYPE; /* primary color type */
#define FL_PCBITS 8 /* primary color bits */
#define FL_PCMAX ( ( 1 << FL_PCBITS ) - 1 )
#define FL_PCCLAMP( a ) \
( ( a ) > ( FL_PCMAX ) ? ( FL_PCMAX ) : ( ( a ) < 0 ? 0 : ( a ) ) )
typedef unsigned int FL_PACKED4;
#define FL_PACKED FL_PACKED4
#define FL_RMASK 0x000000ff
#define FL_RSHIFT 0
#define FL_GMASK 0x0000ff00
#define FL_GSHIFT 8
#define FL_BMASK 0x00ff0000
#define FL_BSHIFT 16
#define FL_AMASK 0xff000000
#define FL_ASHIFT 24
/* If PCBITS is not 8, we need to apply the RGBmask */
#define FL_GETR( packed ) ( ( ( packed ) >> FL_RSHIFT ) & FL_RMASK )
#define FL_GETG( packed ) ( ( ( packed ) >> FL_GSHIFT ) & FL_PCMAX )
#define FL_GETB( packed ) ( ( ( packed ) >> FL_BSHIFT ) & FL_PCMAX )
#define FL_GETA( packed ) ( ( ( packed ) >> FL_ASHIFT ) & FL_PCMAX )
#define FL_PACK3( r, g, b ) \
( ( ( r ) << FL_RSHIFT ) | ( ( g ) << FL_GSHIFT ) | ( ( b ) << FL_BSHIFT ) )
#define FL_PACK FL_PACK3
#define FL_PACK4( r, g, b, a ) ( FL_PACK3( r, g, b ) | ( ( a ) << FL_ASHIFT ) )
#define FL_UNPACK( p, r, g, b ) \
do { r = FL_GETR( p ); \
g = FL_GETG( p ), \
b = FL_GETB( p ); \
} while( 0 )
#define FL_UNPACK3 FL_UNPACK
#define FL_UNPACK4( p, r, g, b, a ) \
do { FL_UNPACK3( p, r, g, b ); \
a = FL_GETA( p ); \
} while( 0 )
#endif
typedef struct {
unsigned int rshift,
rmask,
rbits;
unsigned int gshift,
gmask,
gbits;
unsigned int bshift,
bmask,
bbits;
int bits_per_rgb;
int colormap_size;
} FL_RGB2PIXEL_;
#define FL_RGB2PIXEL FL_RGB2PIXEL_
#endif /* ! defined FL_XBASIC_H */
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