1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227
|
/*
*
* This file is part of XForms.
*
* XForms is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1, or
* (at your option) any later version.
*
* XForms is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with XForms; see the file COPYING. If not, write to
* the Free Software Foundation, 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*
*/
/*
* This demo show the different boxtypes. Note that some
* boxtypes are not appropriate for some objects
*
* This file is part of xforms package.
* M. Overmars and T.C. Zhao (1997)
*/
#include "forms.h"
static int border = FL_TRANSIENT;
typedef struct { int val; char *name; } VN_struct;
#define VN(a) {a,#a}
static VN_struct gmode[] =
{
VN(StaticGray), VN(GrayScale), VN(StaticColor),
VN(PseudoColor), VN(TrueColor), VN(DirectColor),
};
static VN_struct btypes[]=
{
{FL_NO_BOX,"no box"},
{FL_UP_BOX, "up box"},
{FL_DOWN_BOX,"down box"},
{FL_BORDER_BOX,"border box"},
{FL_SHADOW_BOX,"shadow box"},
{FL_FLAT_BOX,"flat box"},
{FL_FRAME_BOX,"frame box"},
{FL_EMBOSSED_BOX,"embossed box"},
{FL_ROUNDED_BOX,"rounded box"},
{FL_RFLAT_BOX,"rflat box"},
{FL_RSHADOW_BOX,"shadow box"},
{FL_OVAL_BOX,"oval box"},
{FL_ROUNDED3D_UPBOX,"rounded3d upbox"},
{FL_ROUNDED3D_DOWNBOX,"rounded3d downbox"},
{FL_OVAL3D_UPBOX,"oval3d upbox"},
{FL_OVAL3D_DOWNBOX,"oval3d downbox"},
/* sentinel */
{-1}
};
#include "srs.xbm"
/*************** Callback **********************/
FL_FORM *form;
FL_OBJECT *tobj[18], *exitob, *btypeob, *modeob;
void
boxtype_cb (FL_OBJECT * ob, long arg)
{
int i, req_bt = fl_get_choice(ob) - 1;
static int lastbt = -1;
if(lastbt != req_bt)
{
fl_freeze_form (form);
fl_redraw_form (form);
for (i = 0; i < 18; i++)
fl_set_object_boxtype (tobj[i], btypes[req_bt].val);
fl_unfreeze_form (form);
lastbt = req_bt;
}
}
void
mode_cb (FL_OBJECT * ob, long arg)
{
static int lval = -1;
int val = fl_get_choice (ob) -1;
int db = 0;
if (val == lval || val < 0)
return;
fl_hide_form (form);
if (!fl_mode_capable (gmode[val].val, 0))
{
fl_set_choice(ob, lval);
val = lval;
}
fl_set_graphics_mode (gmode[val].val, db);
fl_show_form (form, FL_PLACE_GEOMETRY, border, "Box types");
lval = val;
}
/*************** Creation Routines *********************/
void
create_form_form (void)
{
FL_OBJECT *obj;
form = fl_bgn_form(FL_NO_BOX, 720, 520);
obj = fl_add_box(FL_UP_BOX, 0, 0, 720, 520, "");
fl_set_object_color(obj, FL_BLUE, FL_COL1);
obj = fl_add_box(FL_DOWN_BOX, 10, 90, 700, 420, "");
fl_set_object_color(obj, FL_COL1, FL_COL1);
obj = fl_add_box(FL_DOWN_BOX, 10, 10, 700, 70, "");
fl_set_object_color(obj, FL_SLATEBLUE, FL_COL1);
tobj[0] = obj = fl_add_box(FL_UP_BOX, 30, 110, 110, 110, "Box");
tobj[1] = obj = fl_add_text(FL_NORMAL_TEXT, 30, 240, 110, 30, "Text");
tobj[2] = obj = fl_add_bitmap(FL_NORMAL_BITMAP, 40, 280, 90, 80, "Bitmap");
fl_set_object_lcol(obj, FL_BLUE);
tobj[3] = obj = fl_add_chart(FL_BAR_CHART, 160, 110, 160, 110, "Chart");
tobj[4] = obj = fl_add_clock(FL_ANALOG_CLOCK, 40, 390, 90, 90, "Clock");
fl_set_object_dblbuffer(tobj[4],1);
tobj[5]=obj=fl_add_button(FL_NORMAL_BUTTON, 340, 110, 120, 30, "Button");
tobj[6]=obj=fl_add_lightbutton(FL_PUSH_BUTTON,340,150,120,30,"Lightbutton");
tobj[7]=obj=fl_add_roundbutton(FL_PUSH_BUTTON,340,190,120,30,"Roundbutton");
tobj[8]=obj=fl_add_slider(FL_VERT_SLIDER, 160, 250, 40, 230, "Slider");
tobj[9]=obj=fl_add_valslider(FL_VERT_SLIDER, 220, 250, 40, 230, "Valslider");
tobj[10]=obj=fl_add_dial (FL_LINE_DIAL, 280, 250, 100, 100, "Dial");
tobj[11]=obj=fl_add_positioner(FL_NORMAL_POSITIONER,280,380,150,100, "Positioner");
tobj[12]=obj=fl_add_counter (FL_NORMAL_COUNTER,480,110,210,30, "Counter");
tobj[13]=obj=fl_add_input (FL_NORMAL_INPUT, 520,170,170,30, "Input");
tobj[14]=obj=fl_add_menu (FL_PUSH_MENU, 400, 240, 100, 30, "Menu");
tobj[15]=obj=fl_add_choice (FL_NORMAL_CHOICE, 580, 250, 110, 30, "Choice");
tobj[16]=obj=fl_add_timer (FL_VALUE_TIMER, 580, 210, 110, 30, "Timer");
fl_set_object_dblbuffer(tobj[16], 1);
tobj[17]=obj=fl_add_browser (FL_NORMAL_BROWSER,450,300,240, 180, "Browser");
exitob=obj= fl_add_button (FL_NORMAL_BUTTON, 590, 30, 100, 30, "Exit");
btypeob=obj= fl_add_choice (FL_NORMAL_CHOICE,110,30, 130, 30, "Boxtype");
fl_set_object_callback (obj, boxtype_cb, 0);
modeob = obj=fl_add_choice(FL_NORMAL_CHOICE,370,30,130,30,"Graphics mode");
fl_set_object_callback (obj, mode_cb, 0);
fl_end_form ();
}
/*---------------------------------------*/
void
create_the_forms (void)
{
create_form_form ();
}
/*************** Main Routine ***********************/
char *browserlines[] = {
" ", "@C1@c@l@bObjects Demo", " ",
"This demo shows you all", "objects that currently",
"exist in the Forms Library.", " ",
"You can change the boxtype", "of the different objects",
"using the buttons at the", "top of the form. Note that",
"some combinations might not", "look too good. Also realize",
"that for all object classes", "many different types are",
"available with different", "behaviour.", " ",
"With this demo you can also", "see the effect of the drawing",
"mode on the appearance of the","objects.",
0
};
int
main (int argc, char *argv[])
{
FL_COLOR c = FL_BLACK;
char **p;
VN_struct *vn;
fl_initialize(&argc, argv, "FormDemo", 0, 0);
create_the_forms ();
fl_set_bitmap_data (tobj[2], sorceress_width, sorceress_height, sorceress_bits);
fl_add_chart_value (tobj[3], 15, "item 1", c++);
fl_add_chart_value (tobj[3], 5, "item 2", c++);
fl_add_chart_value (tobj[3], -10, "item 3", c++);
fl_add_chart_value (tobj[3], 25, "item 4", c++);
fl_set_menu (tobj[14], "item 1|item 2|item 3|item 4|item 5");
fl_addto_choice (tobj[15], "item 1");
fl_addto_choice (tobj[15], "item 2");
fl_addto_choice (tobj[15], "item 3");
fl_addto_choice (tobj[15], "item 4");
fl_addto_choice (tobj[15], "item 5");
fl_set_timer (tobj[16], 1000.0);
for ( p = browserlines; *p; p++)
fl_add_browser_line (tobj[17], *p);
for ( vn = btypes; vn->val >= 0; vn++)
fl_addto_choice(btypeob, vn->name);
{
int i;
VN_struct *g = gmode, *gs = g + sizeof (gmode) / sizeof (gmode[0]);
for (i = 1; g < gs; g++, i++)
{
fl_addto_choice (modeob, g->name);
if(!fl_mode_capable(g->val, 0))
fl_set_choice_item_mode(modeob, i, FL_PUP_GRAY);
}
}
fl_set_choice (modeob, fl_vmode+1);
fl_show_form (form, FL_PLACE_MOUSE, border, "Box types");
while(fl_do_forms () != exitob)
;
fl_finish();
return 0;
}
|