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/*
*
* This file is part of the OpenKinect Project. http://www.openkinect.org
*
* Copyright (c) 2010 individual OpenKinect contributors. See the CONTRIB file
* for details.
*
* This code is licensed to you under the terms of the Apache License, version
* 2.0, or, at your option, the terms of the GNU General Public License,
* version 2.0. See the APACHE20 and GPL20 files for the text of the licenses,
* or the following URLs:
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.gnu.org/licenses/gpl-2.0.txt
*
* If you redistribute this file in source form, modified or unmodified,
* you may:
* 1) Leave this header intact and distribute it under the same terms,
* accompanying it with the APACHE20 and GPL20 files, or
* 2) Delete the Apache 2.0 clause and accompany it with the GPL20 file, or
* 3) Delete the GPL v2.0 clause and accompany it with the APACHE20 file
* In all cases you must keep the copyright notice intact and include a copy
* of the CONTRIB file.
* Binary distributions must follow the binary distribution requirements of
* either License.
*
*/
package org.as3kinect {
import org.as3kinect.as3kinect;
import org.as3kinect.as3kinectSocket;
import flash.utils.ByteArray;
import flash.display.BitmapData;
public class as3kinectVideo {
private var _socket:as3kinectSocket;
private var _data:ByteArray;
private var _video_busy:Boolean;
private var _is_mirrored:Boolean;
private var _compression:int;
public var bitmap:BitmapData;
public function as3kinectVideo(){
_socket = as3kinectSocket.instance;
_data = new ByteArray;
_video_busy = false;
_is_mirrored = false;
_compression = 80;
bitmap = new BitmapData(as3kinect.IMG_WIDTH, as3kinect.IMG_HEIGHT, false, 0xFF000000);
}
/*
* Tell server to send the latest video frame
* Note: We should lock the command while we are waiting for the data to avoid lag
*/
public function getBuffer():void {
if(!_video_busy) {
_video_busy = true;
_data.clear();
_data.writeByte(as3kinect.CAMERA_ID);
_data.writeByte(as3kinect.GET_VIDEO);
_data.writeInt(0);
if(_socket.sendCommand(_data) != as3kinect.SUCCESS){
throw new Error('Data was not complete');
}
}
}
public function set busy(flag:Boolean):void
{
_video_busy = flag;
}
public function get busy():Boolean
{
return _video_busy;
}
public function set mirrored(flag:Boolean):void
{
_data.clear();
_data.writeByte(as3kinect.CAMERA_ID);
_data.writeByte(as3kinect.MIRROR_VIDEO);
_data.writeInt(int(flag));
if(_socket.sendCommand(_data) != as3kinect.SUCCESS){
throw new Error('Depth: Cannot change mirror state');
} else {
_is_mirrored = flag;
}
}
public function get mirrored():Boolean
{
return _is_mirrored;
}
public function set compression(quality:int):void
{
_data.clear();
_data.writeByte(as3kinect.CAMERA_ID);
_data.writeByte(as3kinect.VIDEO_COMPRESSION);
_data.writeInt(int(quality));
if(_socket.sendCommand(_data) != as3kinect.SUCCESS){
throw new Error('Depth: Cannot change depth compression');
} else {
_compression = quality;
}
}
public function get compression():int
{
return _compression;
}
}
}
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