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/* $Id$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <g3d/material.h>
#include "imp_ldraw_types.h"
typedef struct {
gint32 id;
const gchar *name;
gfloat r;
gfloat g;
gfloat b;
gfloat a;
} LDrawColorDef;
static LDrawColorDef ldraw_colors[] = {
{ 0, "Black", 0.13, 0.13, 0.13, 1.0 },
{ 1, "Blue", 0.00, 0.20, 0.70, 1.0 },
{ 2, "Green", 0.00, 0.55, 0.08, 1.0 },
{ 3, "Teal", 0.00, 0.60, 0.62, 1.0 },
{ 4, "Red", 0.77, 0.00, 0.15, 1.0 },
{ 5, "Dark Pink", 0.87, 0.40, 0.58, 1.0 },
{ 6, "Brown", 0.36, 0.13, 0.00, 1.0 },
{ 7, "Gray", 0.76, 0.76, 0.76, 1.0 },
{ 8, "Dark Gray", 0.39, 0.37, 0.32, 1.0 },
{ 9, "Light Blue", 0.42, 0.67, 0.86, 1.0 },
{ 10, "Bright Green", 0.42, 0.93, 0.56, 1.0 },
{ 11, "Cyan", 0.20, 0.65, 0.65, 1.0 },
{ 12, "Light Red", 1.00, 0.52, 0.48, 1.0 },
{ 13, "Pink", 0.98, 0.64, 0.78, 1.0 },
{ 14, "Yellow", 1.00, 0.86, 0.00, 1.0 },
{ 15, "White", 1.00, 1.00, 1.00, 1.0 },
{ 17, "Light Green", 0.73, 1.00, 0.81, 1.0 },
{ 18, "Light Yellow", 0.99, 0.91, 0.59, 1.0 },
{ 20, "Light Violet", 0.84, 0.77, 0.90, 1.0 },
{ 28, "Dark Tan", 0.77, 0.59, 0.31, 1.0 },
{ 32, "Trans Gray", 0.39, 0.37, 0.32, 0.9 },
{ 33, "Trans Blue", 0.00, 0.13, 0.63, 0.9 },
{ 36, "Trans Red", 0.77, 0.00, 0.15, 0.9 },
{ 39, "Trans Light Gray", 0.76, 0.76, 0.76, 0.9 }, /* FIXME */
{ 40, "Trans Gray", 0.39, 0.37, 0.32, 0.9 },
{ 41, "Trans Light Cyan", 0.68, 0.94, 0.93, 0.95 },
{ 46, "Trans Yellow", 0.79, 0.69, 0.00, 0.9 },
{ 47, "Clear (trans white)", 1.00, 1.00, 1.00, 0.9 },
{ 72, "Dark Stone Gray", 0.39, 0.37, 0.38, 1.0 },
{ 272, "Dark Blue", 0.00, 0.11, 0.41, 1.0 },
{ 288, "Dark Green", 0.15, 0.27, 0.17, 1.0 },
{ 320, "Dark Red", 0.47, 0.00, 0.11, 1.0 },
{ 334, "Chrome Gold", 0.88, 0.43, 0.07, 1.0 },
{ 336, "Earth Orange", 0.82, 0.51, 0.02, 1.0 },
{ 383, "Chrome Silver", 0.88, 0.88, 0.88, 1.0 },
{ 431, "Light Green", 0.73, 1.00, 0.81, 1.0 },
{ 463, "Light Red", 1.00, 0.52, 0.48, 1.0 },
{ 484, "Dark Orange", 0.70, 0.24, 0.00, 1.0 },
{ 494, "Electric Contact", 0.82, 0.82, 0.82, 1.0 },
{ 495, "Light Yellow", 0.99, 0.91, 0.59, 1.0 },
{ 503, "Light Gray", 0.90, 0.89, 0.85, 1.0 },
{ -1, NULL, 0,0,0,0 }
};
gboolean ldraw_color_init(LDrawLibrary *lib)
{
G3DMaterial *material;
gint32 i;
lib->colordb = g_hash_table_new(g_int_hash, g_int_equal);
for(i = 0; ldraw_colors[i].id >= 0; i ++) {
material = g3d_material_new();
material->name = g_strdup(ldraw_colors[i].name);
material->r = ldraw_colors[i].r;
material->g = ldraw_colors[i].g;
material->b = ldraw_colors[i].b;
material->a = ldraw_colors[i].a;
g_hash_table_insert(lib->colordb, &(ldraw_colors[i].id), material);
lib->colorlist = g_slist_append(lib->colorlist, material);
#if DEBUG > 2
g_debug("LDraw: adding color '%s' with id %d",
ldraw_colors[i].name, ldraw_colors[i].id);
#endif
}
return TRUE;
}
void ldraw_color_cleanup(LDrawLibrary *lib)
{
GSList *plist;
g_hash_table_destroy(lib->colordb);
plist = lib->colorlist;
while(plist)
{
g3d_material_free((G3DMaterial *)plist->data);
plist = plist->next;
}
g_slist_free(lib->colorlist);
}
G3DMaterial *ldraw_color_lookup(LDrawLibrary *lib, guint32 colid)
{
G3DMaterial *material;
guint32 fbid = 0;
/* current color */
if(colid == 16)
return NULL;
material = g_hash_table_lookup(lib->colordb, &colid);
if(material == NULL) { /* fall back */
#if DEBUG > 0
g_debug("LDraw: failed to lookup color %u", colid);
#endif
material = g_hash_table_lookup(lib->colordb, &fbid);
}
return material;
}
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