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Source: libg3d
Section: libs
Priority: optional
Maintainer: Sven Eckelmann <sven@narfation.org>
Standards-Version: 4.2.1
Homepage: http://automagically.de/g3dviewer/
Vcs-Git: https://salsa.debian.org/ecsv-guest/libg3d.git
Vcs-Browser: https://salsa.debian.org/ecsv-guest/libg3d
Build-Depends:
automake,
debhelper (>= 10),
dpkg-dev (>= 1.16.1.1),
flex,
gtk-doc-tools,
libglib2.0-dev,
libgsf-1-dev | libgsf-gnome-1-dev,
libgtk2.0-dev,
libtool,
libxml2-dev,
libz-dev,
pkg-config,
Build-Conflicts:
autoconf2.13,
automake1.4,
Package: libg3d-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
libg3d0 (= ${binary:Version}),
libglib2.0-dev,
${misc:Depends},
Recommends:
pkg-config,
Suggests:
libgsf-1-dev | libgsf-gnome-1-dev,
Description: LibG3D development package
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains everything which is needed to link against libg3d0.
Package: libg3d-doc
Section: doc
Architecture: all
Multi-Arch: foreign
Depends:
${misc:Depends},
Description: LibG3D API documentation in HTML format
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains the API documentation of the LibG3D library in HTML
format.
Package: libg3d-plugin-gdkpixbuf
Architecture: any
Multi-Arch: same
Pre-Depends:
${misc:Pre-Depends},
Depends:
libg3d0 (= ${binary:Version}),
${misc:Depends},
${shlibs:Depends},
Description: plugin for the LibG3D library
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains a plugin for the LibG3D library so that LibG3D can load
every image that libgdk-pixbuf2 is able to work with.
Package: libg3d-plugins
Architecture: any
Multi-Arch: same
Pre-Depends:
${misc:Pre-Depends},
Depends:
libg3d0 (= ${binary:Version}),
${misc:Depends},
${shlibs:Depends},
Description: plugins for the LibG3D library
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains plugins for the LibG3D library, so that files can be
loaded.
It can handle:
* 3D Studio (.3ds, .prj)
* LightWave (.lw, .lwb, .lwo)
* Alias Wavefront (.obj)
* Impulse TurboSilver / Imagine (.iob)
* AutoCAD (.dxf)
* Quake II Models (.md2)
* Quake III Models (.md3)
* Neutral File Format (.nff)
* 3D Metafile (.3dmf, .3mf, .b3d)
* Caligari TrueSpace Objects (.cob)
* Quick3D Objects & Scenes (.q3o, q3s)
* VRML 1.0 files (.wrl, .vrml)
* AC3D objects (.ac, .acc)
* LeoCAD Models (.lcd)
* Racer car models (.ar, .dof)
* Ultimate Stunts car models (.glb)
* VDrift car models (.joe, .car)
* COLLADA (.dae)
* Keyhole Markup Language model container (.kmz)
* ASCII Scene Exporter (.ase)
* LDraw (.dat, .mpd)
Package: libg3d0
Architecture: any
Multi-Arch: same
Pre-Depends:
${misc:Pre-Depends},
Depends:
${misc:Depends},
${shlibs:Depends},
Recommends:
libg3d-plugins,
Suggests:
libg3d-doc,
libg3d-plugin-gdkpixbuf,
Description: library for loading and manipulating 3D model files
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
LibG3D cannot load anything without the importers provided by libg3d-plugins
and libg3d-plugin-gdkpixbuf. See these packages for more information about
supported formats.
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