1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
|
#include <stdio.h>
#include "gd.h"
/* A short program which converts a .png file into a .gd file, for
your convenience in creating images on the fly from a
basis image that must be loaded quickly. The .gd format
is not intended to be a general-purpose format. */
int main(int argc, char **argv)
{
gdImagePtr im;
gdImagePtr pal;
FILE *in, *out;
if (argc != 3) {
fprintf(stderr, "Usage: gd2copypal palettefile.gd2 filename.gd2\n");
exit(1);
}
in = fopen(argv[1], "rb");
if (!in) {
fprintf(stderr, "Palette file does not exist!\n");
exit(1);
}
pal = gdImageCreateFromGd2(in);
fclose(in);
if (!pal) {
fprintf(stderr, "Palette is not in GD2 format!\n");
exit(1);
}
in = fopen(argv[2], "rb");
if (!in) {
fprintf(stderr, "Input file does not exist!\n");
exit(1);
}
im = gdImageCreateFromGd2(in);
fclose(in);
if (!im) {
fprintf(stderr, "Input is not in GD2 format!\n");
exit(1);
}
gdImagePaletteCopy(im, pal);
out = fopen(argv[2], "wb");
if (!out) {
fprintf(stderr, "Output file cannot be written to!\n");
gdImageDestroy(im);
exit(1);
}
gdImageGd2(im, out, 128, 2);
fclose(out);
gdImageDestroy(pal);
gdImageDestroy(im);
return 0;
}
|