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// This file is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// This file is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with libGDF. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2010 Martin Billinger
#ifndef __INSTANCEMANAGER_H_INCLUDED__
#define __INSTANCEMANAGER_H_INCLUDED__
#include <stdlib.h>
#include <stdexcept>
#include <map>
template<class C>
class InstanceManager
{
public:
InstanceManager( )
{
instances.clear( );
}
virtual ~InstanceManager( )
{
while( instances.size() > 0 )
{
delete instances.begin()->second;
instances.erase( instances.begin() );
}
}
bool checkHandle( size_t id )
{
if( instances.find(id) == instances.end() )
return false;
return true;
}
C *get( size_t i )
{
if( !checkHandle(i) )
throw std::invalid_argument( "Invalid Handle." );
return instances[i];
}
size_t newInstance( )
{
size_t handle = rand( );
while( instances.find(handle) != instances.end() )
{
handle = rand( );
}
instances[handle] = new C( ); // accessing creates a new element in the map
return handle;
}
void remove( size_t id )
{
instances.erase( id );
}
void clear( )
{
instances.clear( );
}
private:
std::map<size_t,C*> instances;
};
#endif // INSTANCEMANAGER_H
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