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@c -*- mode: Noweb; noweb-doc-mode: texinfo-mode; noweb-code-mode: c-mode -*-
@node File o_line_basic.c,,,Top
@chapter File @file{o_line_basic.c}
@section File header
<<o_line_basic.c : *>>=
<<o_line_basic.c : copyright and license>>
/* DO NOT read or edit this file ! Use ../noweb/o_line_basic.nw instead */
<<o_line_basic.c : include directives>>
<<o_line_basic.c : o_line_add()>>
<<o_line_basic.c : o_line_copy()>>
<<o_line_basic.c : o_line_modify()>>
<<o_line_basic.c : o_line_read()>>
<<o_line_basic.c : o_line_save()>>
<<o_line_basic.c : o_line_translate()>>
<<o_line_basic.c : o_line_translate_world()>>
<<o_line_basic.c : o_line_rotate()>>
<<o_line_basic.c : o_line_rotate_world()>>
<<o_line_basic.c : o_line_mirror()>>
<<o_line_basic.c : o_line_mirror_world()>>
<<o_line_basic.c : o_line_recalc()>>
<<o_line_basic.c : get_line_bounds()>>
<<o_line_basic.c : world_get_line_bounds()>>
<<o_line_basic.c : o_line_print()>>
<<o_line_basic.c : o_line_print_solid()>>
<<o_line_basic.c : o_line_print_dotted()>>
<<o_line_basic.c : o_line_print_dashed()>>
<<o_line_basic.c : o_line_print_center()>>
<<o_line_basic.c : o_line_print_phantom()>>
#if 0 /* original way of printing line, no longer used */
<<o_line_basic.c : o_line_print_old()>>
#endif
<<o_line_basic.c : o_line_image_write()>>
<<o_line_basic.c : o_line_scale_world()>>
<<o_line_basic.c : o_line_visible()>>
<<o_line_basic.c : o_line_length()>>
@
<<o_line_basic.c : copyright and license>>=
/* gEDA - GPL Electronic Design Automation
* libgeda - gEDA's library
* Copyright (C) 1998-2000 Ales V. Hvezda
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA
*/
@
<<o_line_basic.c : include directives>>=
#include <config.h>
#include <stdio.h>
#include <math.h>
#include <gtk/gtk.h>
#include <libguile.h>
#ifdef HAS_LIBGDGEDA
#include <gdgeda/gd.h>
#endif
#include "defines.h"
#include "struct.h"
#include "globals.h"
#include "o_types.h"
#include "colors.h"
#include "funcs.h"
#include "../include/prototype.h"
#ifdef HAVE_LIBDMALLOC
#include <dmalloc.h>
#endif
@
@section Function [[o_line_add()]]
@defun o_line_add w_current object_list type color x1 y1 x2 y2
This function creates a new object representing a line. This object is added to the end of the list [[object_list]] pointed object belongs to.
The line is described by its two ends - [[x1]],[[y1]] and [[x2]],[[y2]].
The [[type]] parameter must be equal to [[OBJ_LINE]]. The [[color]] parameter corresponds to the color the box will be drawn with.
@end defun
The [[OBJECT]] structure is allocated with the [[s_basic_init_object()]] function. The structure describing the line is allocated and initialized with the parameters given to the function.
Both the line type and the filling type are set to default values : solid line type with a width of 0, and no filling. It can be changed after with the [[o_set_line_options()]] and [[o_set_fill_options()]].
The object is added to the end of the list described by the [[object_list]] parameter by the [[s_basic_link_object()]].
The function returns a new pointer on the new end of the object list.
<<o_line_basic.c : o_line_add()>>=
OBJECT *
o_line_add(TOPLEVEL *w_current, OBJECT *object_list,
char type, int color,
int x1, int y1, int x2, int y2)
{
OBJECT *new_node;
<<o_line_add() : allocate memory for the new line>>
<<o_line_add() : initialize the line>>
<<o_line_add() : calculate the screen coords and the bounding box>>
<<o_line_add() : add the object to the list>>
return(object_list);
}
@ %def o_line_add
<<o_line_add() : allocate memory for the new line>>=
/* create the object */
new_node = s_basic_init_object("line");
new_node->type = type;
new_node->color = color;
new_node->line = (LINE *) malloc(sizeof(LINE));
@
<<o_line_add() : initialize the line>>=
/* describe the line with its two ends */
new_node->line->x[0] = x1;
new_node->line->y[0] = y1;
new_node->line->x[1] = x2;
new_node->line->y[1] = y2;
/* line type and filling initialized to default */
o_set_line_options(w_current, new_node,
END_NONE, TYPE_SOLID, 0, -1, -1);
o_set_fill_options(w_current, new_node,
FILLING_HOLLOW, -1, -1, -1, -1, -1);
/* TODO: questionable cast */
new_node->draw_func = (void *) line_draw_func;
/* TODO: questionable cast */
new_node->sel_func = (void *) select_func;
@
<<o_line_add() : calculate the screen coords and the bounding box>>=
/* compute bounding box and screen coords */
o_line_recalc(w_current, new_node);
@
<<o_line_add() : add the object to the list>>=
object_list = (OBJECT *) s_basic_link_object(new_node, object_list);
@
@section Function [[o_line_copy()]]
@defun o_line_copy w_current list_tail o_current
The function [[o_line_copy()]] creates a verbatim copy of the object pointed by [[o_current]] describing a line. The new object is added at the end of the list following the [[list_tail]] pointed object.
@end defun
The function returns a new pointer on the end of the object list.
<<o_line_basic.c : o_line_copy()>>=
OBJECT *
o_line_copy(TOPLEVEL *w_current, OBJECT *list_tail, OBJECT *o_current)
{
OBJECT *new_obj;
ATTRIB *a_current;
int color;
if (o_current->saved_color == -1) {
color = o_current->color;
} else {
color = o_current->saved_color;
}
<<o_line_copy() : create and insert a new object in the list>>
<<o_line_copy() : modify the fields of the new object>>
<<o_line_copy() : copy the attributes>>
/* return the new tail of the object list */
return(new_obj);
}
@ %def o_line_copy
A new line object is added a the end of the object list with [[o_line_add()]]. Values for its fields are default and need to be modified.
<<o_line_copy() : create and insert a new object in the list>>=
/* create a new line object */
new_obj = o_line_add(w_current, list_tail,
OBJ_LINE, color,
0, 0, 0, 0);
@
The coordinates of the ends of the new line are set with the ones of the original line. The two lines have the sale line type and filling options.
The coordinates and the values in screen unit are computed with [[o_line_recalc()]].
<<o_line_copy() : modify the fields of the new object>>=
/* modify the line ends of the new line */
new_obj->line->x[0] = o_current->line->x[0];
new_obj->line->y[0] = o_current->line->y[0];
new_obj->line->x[1] = o_current->line->x[1];
new_obj->line->y[1] = o_current->line->y[1];
/* copy the line type and filling options */
o_set_line_options(w_current, new_obj, o_current->line_end,
o_current->line_type, o_current->line_width,
o_current->line_length, o_current->line_space);
o_set_fill_options(w_current, new_obj,
o_current->fill_type, o_current->fill_width,
o_current->fill_pitch1, o_current->fill_angle1,
o_current->fill_pitch2, o_current->fill_angle2);
/* calc the screen coords */
o_line_recalc(w_current, o_current);
@
<<o_line_copy() : copy the attributes>>=
/* new_obj->attribute = 0;*/
a_current = o_current->attribs;
if (a_current) {
while ( a_current ) {
/* head attrib node has prev = NULL */
if (a_current->prev != NULL) {
a_current->copied_to = new_obj;
}
a_current = a_current->next;
}
}
@
@section Function [[o_line_modify()]]
@defun o_line_modify w_current object x y whichone
This function modifies the coordinates of one of the two ends of the line described by [[*object]]. The new coordinates of this end, identified by [[whichone]], are given by [[x]] and [[y]] in world unit.
@end defun
The coordinates of the end of line is modified in the world coordinate system. Screen coordinates and boundings are then updated.
<<o_line_basic.c : o_line_modify()>>=
/* pb20011009 - modified */
void
o_line_modify(TOPLEVEL *w_current, OBJECT *object,
int x, int y, int whichone)
{
/* change one of the end of the line */
switch(whichone) {
case LINE_END1:
object->line->x[0] = x;
object->line->y[0] = y;
break;
case LINE_END2:
object->line->x[1] = x;
object->line->y[1] = y;
break;
default:
return;
}
/* recalculate the screen coords and the boundings */
o_line_recalc(w_current, object);
}
@ %def o_line_modify
@section Function [[o_line_read()]]
@defun o_line_read w_current object_list buf version
The function [[o_line_read()]] gets from the character string [[*buf]] the description of a box. The new box is added to the list of objects of which [[*object_list]] is the last element before the call.
The function returns a pointer on the new last element, that is the added line object.
@end defun
Depending on [[*version]], the correct file format is considered. Currently two file format revisions are supported :
@itemize @bullet
@item
the file format used until 20010704 release ;
@item
the file format used for the releases after 20010704.
@end itemize
<<o_line_basic.c : o_line_read()>>=
OBJECT *
o_line_read(TOPLEVEL *w_current, OBJECT *object_list, char buf[],
unsigned int release_ver, unsigned int fileformat_ver)
{
char type;
int x1, y1;
int x2, y2;
int d_x1, d_y1;
int d_x2, d_y2;
int line_width, line_space, line_length;
int line_end;
int line_type;
int color;
if(release_ver <= VERSION_20000704) {
<<o_line_read() : old geda file format>>
} else {
<<o_line_read() : geda file format after release 20000704>>
}
d_x1 = x1; /* PB : Needed ? */
d_y1 = y1;
d_x2 = x2;
d_y2 = y2;
<<o_line_read() : check the values of the parameters>>
<<o_line_read() : add the new line to the list of objects>>
return(object_list);
}
@ %def o_line_read
The old geda file format, i.e. releases 20000704 and older, does not handle the line type and the filling - here filling is irrelevant. They are set to default.
<<o_line_read() : old geda file format>>=
sscanf(buf, "%c %d %d %d %d %d\n", &type,
&x1, &y1, &x2, &y2, &color);
line_width = 0;
line_end = END_NONE;
line_type = TYPE_SOLID;
line_length= -1;
line_space = -1;
@
The current line format to describe a line is a space separated list of characters and numbers in plain ASCII on a single line. The meaning of each item is described in the file format documentation.
<<o_line_read() : geda file format after release 20000704>>=
sscanf(buf, "%c %d %d %d %d %d %d %d %d %d %d\n", &type,
&x1, &y1, &x2, &y2, &color,
&line_width, &line_end, &line_type, &line_length, &line_space);
@
Null length line are not allowed. If such a line is detected a message is issued.
It also checks is the required color is valid.
<<o_line_read() : check the values of the parameters>>=
if (x1 == x2 && y1 == y2) {
fprintf(stderr, "Found a zero length line [ %c %d %d %d %d %d ]\n",
type, x1, y1, x2, y2, color);
s_log_message("Found a zero length line [ %c %d %d %d %d %d ]\n",
type, x1, y1, x2, y2, color);
}
if (color < 0 || color > MAX_COLORS) {
fprintf(stderr, "Found an invalid color [ %s ]\n", buf);
s_log_message("Found an invalid color [ %s ]\n", buf);
s_log_message("Setting color to WHITE\n");
color = WHITE;
}
@
A line is internally described by its two ends. A new object is allocated, initialized and added to the list of objects. Its line type is set according to the values of the fields on the line.
<<o_line_read() : add the new line to the list of objects>>=
/* create and add the line to the list */
object_list = o_line_add(w_current, object_list,
type, color, d_x1, d_y1, d_x2, d_y2);
/* set its line options */
o_set_line_options(w_current, object_list,
line_end, line_type, line_width, line_length,
line_space);
/* filling is irrelevant for line, just set to default */
o_set_fill_options(w_current, object_list,
FILLING_HOLLOW, -1, -1, -1, -1, -1);
@
@section Function [[o_line_save()]]
@defun o_line_save buf object
The function formats a string in the buffer [[*buff]] to describe the box object [[*object]].
It follows the post-20000704 release file format that handle the line type and fill options - filling is irrelevant here.
A pointer to the new allocated and formated string is returned. The
string must be freed at some point.
@end defun
<<o_line_basic.c : o_line_save()>>=
char *
o_line_save(OBJECT *object)
{
int x1, x2, y1, y2;
int color;
int line_width, line_space, line_length;
char *buf;
OBJECT_END line_end;
OBJECT_TYPE line_type;
<<o_line_save() : prepare the description of the line>>
<<o_line_save() : describe a line with post-20000704 file format>>
return(buf);
}
@ %def o_line_save
<<o_line_save() : prepare the description of the line>>=
/* get the two ends */
x1 = object->line->x[0];
y1 = object->line->y[0];
x2 = object->line->x[1];
y2 = object->line->y[1];
/* description of the line type */
line_width = object->line_width;
line_end = object->line_end;
line_type = object->line_type;
line_length= object->line_length;
line_space = object->line_space;
/* Use the right color */
if (object->saved_color == -1) {
color = object->color;
} else {
color = object->saved_color;
}
@
<<o_line_save() : describe a line with post-20000704 file format>>=
buf = g_strdup_printf("%c %d %d %d %d %d %d %d %d %d %d", object->type,
x1, y1, x2, y2, color,
line_width, line_end, line_type, line_length, line_space);
@
@section Function [[o_line_translate()]]
@defun o_line_translate w_current dx dy object
This function applies a translation of ([[dx]],[[dy]]) to the line described by [[*object]]. [[dx]] and [[dy]] are in screen unit.
@end defun
<<o_line_basic.c : o_line_translate()>>=
void
o_line_translate(TOPLEVEL *w_current, int dx, int dy, OBJECT *object)
{
int x, y;
if (object == NULL) printf("lt NO!\n");
<<o_line_translate() : translate the line>>
<<o_line_translate() : update the world coordinates>>
}
@ %def o_line_translate
<<o_line_translate() : translate the line>>=
/* Do screen coords */
object->line->screen_x[0] = object->line->screen_x[0] + dx;
object->line->screen_y[0] = object->line->screen_y[0] + dy;
object->line->screen_x[1] = object->line->screen_x[1] + dx;
object->line->screen_y[1] = object->line->screen_y[1] + dy;
@
<<o_line_translate() : update the world coordinates>>=
/* do we want snap grid here? hack */
SCREENtoWORLD(w_current,
object->line->screen_x[0], object->line->screen_y[0],
&x, &y);
object->line->x[0] = snap_grid(w_current, x);
object->line->y[0] = snap_grid(w_current, y);
SCREENtoWORLD(w_current,
object->line->screen_x[1], object->line->screen_y[1],
&x, &y);
object->line->x[1] = snap_grid(w_current, x);
object->line->y[1] = snap_grid(w_current, y);
@
@section Function [[o_line_translate_world()]]
@defun o_line_translate_world w_current x1 y1 object
This function applies a translation of ([[x1]],[[y1]]) to the box described by [[*object]]. [[x1]] and [[y1]] are in world unit.
@end defun
<<o_line_basic.c : o_line_translate_world()>>=
void
o_line_translate_world(TOPLEVEL *w_current, int x1, int y1, OBJECT *object)
{
int screen_x1, screen_y1;
int screen_x2, screen_y2;
int left, right, top, bottom;
if (object == NULL) printf("ltw NO!\n");
<<o_line_translate_world() : translate the box>>
<<o_line_translate_world() : update the screen coordinates>>
}
@ %def o_line_translate_world
<<o_line_translate_world() : translate the box>>=
/* Do world coords */
object->line->x[0] = object->line->x[0] + x1;
object->line->y[0] = object->line->y[0] + y1;
object->line->x[1] = object->line->x[1] + x1;
object->line->y[1] = object->line->y[1] + y1;
@
<<o_line_translate_world() : update the screen coordinates>>=
/* update screen coords */
WORLDtoSCREEN(w_current, object->line->x[0],
object->line->y[0],
&screen_x1,
&screen_y1);
object->line->screen_x[0] = screen_x1;
object->line->screen_y[0] = screen_y1;
WORLDtoSCREEN(w_current, object->line->x[1],
object->line->y[1],
&screen_x2,
&screen_y2);
object->line->screen_x[1] = screen_x2;
object->line->screen_y[1] = screen_y2;
/* update bounding box */
get_line_bounds(w_current, object->line, &left, &top, &right, &bottom);
object->left = left;
object->top = top;
object->right = right;
object->bottom = bottom;
@
@section Function [[o_line_rotate()]]
@defun o_line_rotate w_current centerx centery angle object
This function applies a rotation of center ([[centerx]],[[centery]]) and angle [[angle]] to the line object [[*object]].
The coordinates of the rotation center are in screen units.
[[angle]] mst be a 90 degree multiple. If not, no rotation is applied.
@end defun
The rotation is made by the [[o_line_rotate_world()]] function that perform a rotation of angle [[angle]] and center ([[world_centerx]],[[world_centery]]) in world unit.
<<o_line_basic.c : o_line_rotate()>>=
/* takes in screen coordinates for the centerx,y, and then does the rotate
* in world space */
/* also ignores angle argument... for now, rotate only in 90 degree
* increments */
void
o_line_rotate(TOPLEVEL *w_current, int centerx, int centery, int angle,
OBJECT *object)
{
int world_centerx, world_centery;
/* convert the center of rotation to world unit */
SCREENtoWORLD(w_current, centerx, centery,
&world_centerx,
&world_centery);
/* rotate the line */
/* the check on the rotation angle is in o_line_rotate_world() */
o_line_rotate_world(w_current,
world_centerx, world_centery, angle,
object);
}
@ %def o_line_rotate
@section Function [[o_line_rotate_world()]]
@defun o_line_rotate_world w_current world_centerx world_centery angle object
The function [[o_line_rotate_world()]] rotates the box described by [[*object]] around the ([[world_centerx]],[[world_centery]]) point by [[angle]] degrees.
The center of rotation is in world unit.
@end defun
<<o_line_basic.c : o_line_rotate_world()>>=
void
o_line_rotate_world(TOPLEVEL *w_current,
int world_centerx, int world_centery, int angle,
OBJECT *object)
{
int newx, newy;
if (angle == 0)
return;
<<o_line_rotate_world() : check the rotation angle>>
<<o_line_rotate_world() : rotate the line world coords>>
}
@ %def o_line_rotate_world
<<o_line_rotate_world() : check the rotation angle>>=
/* angle must be positive */
if(angle < 0) angle = -angle;
/* angle must be 90 multiple or no rotation performed */
if((angle % 90) != 0) return;
@
The center of rotation ([[world_centerx]],[[world_centery]]) is translated to the origin. The rotation of the two ends of the line is performed. FInally, the rotated line is translated back to its previous location.
<<o_line_rotate_world() : rotate the line world coords>>=
/* translate object to origin */
o_line_translate_world(w_current, -world_centerx, -world_centery, object);
/* rotate line end 1 */
rotate_point_90(object->line->x[0], object->line->y[0], angle,
&newx, &newy);
object->line->x[0] = newx;
object->line->y[0] = newy;
/* rotate line end 2 */
rotate_point_90(object->line->x[1], object->line->y[1], angle,
&newx, &newy);
object->line->x[1] = newx;
object->line->y[1] = newy;
/* translate object back to normal position */
o_line_translate_world(w_current, world_centerx, world_centery, object);
@
@section Function [[o_line_mirror()]]
@defun o_line_mirror w_current centerx centery object
This function mirrors the line from the point ([[centerx]],[[centery]]) in screen unit.
@end defun
The origin of the mirror in screen unit is converted in world unit. The line is mirrored with the function [[o_line_mirror_world()]] for which the origin of the mirror must be given in world unit.
<<o_line_basic.c : o_line_mirror()>>=
void
o_line_mirror(TOPLEVEL *w_current,
int centerx, int centery,
OBJECT *object)
{
int world_centerx, world_centery;
/* convert the origin of mirror */
SCREENtoWORLD(w_current, centerx, centery,
&world_centerx,
&world_centery);
/* apply the mirror in world coords */
o_line_mirror_world(w_current,
world_centerx, world_centery,
object);
}
@ %def o_line_mirror
@section Function [[o_line_mirror_world()]]
@defun o_line_mirror_world w_current world_centerx world_centery object
This function mirrors the line from the point ([[world_centerx]],[[world_centery]]) in world unit.
@end defun
The line if first translated to the origin, then mirrored and finally translated back at its previous position.
<<o_line_basic.c : o_line_mirror_world()>>=
void
o_line_mirror_world(TOPLEVEL *w_current, int world_centerx,
int world_centery, OBJECT *object)
{
/* translate object to origin */
o_line_translate_world(w_current, -world_centerx, -world_centery, object);
/* mirror the line ends */
object->line->x[0] = -object->line->x[0];
object->line->x[1] = -object->line->x[1];
/* translate back in position */
o_line_translate_world(w_current, world_centerx, world_centery, object);
}
@ %def o_line_mirror_world
@section Function [[o_line_recalc()]]
@defun o_line_recalc w_current o_current
This function recalculate the screen coords of the [[o_current]] pointed line object from its world coords.
@end defun
The line ends coordinates and its bounding box are recalculated as well as the OBJECT specific fields (line width, filling ...).
<<o_line_basic.c : o_line_recalc()>>=
void
o_line_recalc(TOPLEVEL *w_current, OBJECT *o_current)
{
int screen_x1, screen_y1;
int screen_x2, screen_y2;
int left, right, top, bottom;
if (o_current->line == NULL) {
return;
}
<<o_line_recalc() : update the screen coords from world coords>>
<<o_line_recalc() : update the bounding box in screen unit>>
<<o_line_recalc() : update the object general fields>>
}
@ %def o_line_recalc
<<o_line_recalc() : update the screen coords from world coords>>=
/* update the screen coords of end 1 of the line */
WORLDtoSCREEN(w_current,
o_current->line->x[0], o_current->line->y[0],
&screen_x1, &screen_y1);
o_current->line->screen_x[0] = screen_x1;
o_current->line->screen_y[0] = screen_y1;
/* update the screen coords of end 2 of the line */
WORLDtoSCREEN(w_current,
o_current->line->x[1], o_current->line->y[1],
&screen_x2, &screen_y2);
o_current->line->screen_x[1] = screen_x2;
o_current->line->screen_y[1] = screen_y2;
@
<<o_line_recalc() : update the bounding box in screen unit>>=
/* update the bounding box - screen unit */
get_line_bounds(w_current, o_current->line,
&left, &top, &right, &bottom);
o_current->left = left;
o_current->top = top;
o_current->right = right;
o_current->bottom = bottom;
@
<<o_line_recalc() : update the object general fields>>=
/* recalc OBJECT specific parameters */
o_object_recalc(w_current, o_current);
@
@section Function [[get_line_bounds()]]
@defun get_line_bounds w_current line left top right bottom
The [[get_box_bounds()]] function set the [[left]], [[top]], [[right]] and [[bottom]] pointed variables to the boundings of the line object described by [[*line]] in screen unit.
@end defun
<<o_line_basic.c : get_line_bounds()>>=
void
get_line_bounds(TOPLEVEL *w_current, LINE *line, int *left, int *top,
int *right, int *bottom)
{
*left = w_current->width;
*top = w_current->height;
*right = 0;
*bottom = 0;
if (line->screen_x[0] < *left) *left = line->screen_x[0];
if (line->screen_x[0] > *right) *right = line->screen_x[0];
if (line->screen_y[0] < *top) *top = line->screen_y[0];
if (line->screen_y[0] > *bottom) *bottom = line->screen_y[0];
if (line->screen_x[1] < *left) *left = line->screen_x[1];
if (line->screen_x[1] > *right) *right = line->screen_x[1];
if (line->screen_y[1] < *top) *top = line->screen_y[1];
if (line->screen_y[1] > *bottom) *bottom = line->screen_y[1];
/* PB : bounding box has to take into account the width of the line */
/* PB : but line width is unknown here */
*left = *left - 4;
*top = *top - 4;
*right = *right + 4;
*bottom = *bottom + 4;
}
@ %def get_line_bounds
@section Function [[world_get_line_bounds()]]
@defun world_get_line_bounds w_current line left top right bottom
The [[world_get_line_bounds()]] function sets the [[left]], [[top]], [[right]] and [[bottom]] pointed variables to the boundings of the line object described in [[*line]] in world unit.
@end defun
<<o_line_basic.c : world_get_line_bounds()>>=
void
world_get_line_bounds(TOPLEVEL *w_current, LINE *line, int *left, int *top,
int *right, int *bottom)
{
*left = w_current->init_right;
*top = w_current->init_bottom;
*right = 0;
*bottom = 0;
if (line->x[0] < *left) *left = line->x[0];
if (line->x[0] > *right) *right = line->x[0];
if (line->y[0] < *top) *top = line->y[0];
if (line->y[0] > *bottom) *bottom = line->y[0];
if (line->x[1] < *left) *left = line->x[1];
if (line->x[1] > *right) *right = line->x[1];
if (line->y[1] < *top) *top = line->y[1];
if (line->y[1] > *bottom) *bottom = line->y[1];
}
@ %def world_get_line_bounds
@section Function [[o_line_print()]]
@defun o_line_print w_current fp o_current origin_x origin_y
This function writes in a postscript file the line described by the [[o_current]] pointed object.
The postscript resulting file is described by the [[fp]] file pointer.
@end defun
Parameters of the line are extracted from object pointed by [[o_current]].
<<o_line_basic.c : o_line_print()>>=
void
o_line_print(TOPLEVEL *w_current, FILE *fp, OBJECT *o_current,
int origin_x, int origin_y)
{
int x1, y1, x2, y2;
int color;
int line_width, length, space;
void (*outl_func)() = NULL;
if (o_current == NULL) {
printf("got null in o_line_print\n");
return;
}
x1 = o_current->line->x[0];
y1 = o_current->line->y[0];
x2 = o_current->line->x[1];
y2 = o_current->line->y[1];
color = o_current->color;
<<o_line_print() : printing line>>
}
@ %def o_line_print
Depending on the type of the line for this particular line, the appropriate function is chosen among [[o_line_print_solid()]], [[o_line_print_dotted()]], [[o_line_print_dashed()]], [[o_line_print_center]] and [[o_line_print_phantom()]].
The needed parameters for each of these types are extracted from the [[o_current]] object. Depending on the type, unused parameters are set to -1.
In the eventuality of a length and/or space null, the line is printed solid to avoid and endless loop produced by other functions.
<<o_line_print() : printing line>>=
line_width = o_current->line_width;
length = o_current->line_length;
space = o_current->line_space;
switch(o_current->line_type) {
case(TYPE_SOLID):
length = -1; space = -1;
outl_func = (void *) o_line_print_solid;
break;
case(TYPE_DOTTED):
length = -1;
outl_func = (void *) o_line_print_dotted;
break;
case(TYPE_DASHED):
outl_func = (void *) o_line_print_dashed;
break;
case(TYPE_CENTER):
outl_func = (void *) o_line_print_center;
break;
case(TYPE_PHANTOM):
outl_func = (void *) o_line_print_phantom;
break;
case(TYPE_ERASE):
/* Unused for now, print it solid */
length = -1; space = -1;
outl_func = (void *) o_line_print_solid;
break;
}
if((length == 0) || (space == 0)) {
length = -1; space = -1;
outl_func = (void *) o_line_print_solid;
}
(*outl_func)(w_current, fp,
x1 - origin_x, y1 - origin_y,
x2 - origin_x, y2 - origin_y,
color,
line_width, length, space,
origin_x, origin_y);
@
@section Function [[o_line_print_solid()]]
@defun o_line_print_solid w_current fp x1 y1 x2 y2 color line_width length space origin_x origin_y
This function prints a line when a solid line type is required. The line is defined by the coordinates of its two ends in ([[x1]],[[y1]]) and ([[x2]],[[y2]]).
The postscript file is defined by the file pointer [[fp]].
The parameters [[length]] and [[space]] are ignored whereas [[line_width]] specifies the width of the printed line.
@end defun
All dimensions are in mils.
<<o_line_basic.c : o_line_print_solid()>>=
void
o_line_print_solid(TOPLEVEL *w_current, FILE *fp,
int x1, int y1, int x2, int y2,
int color,
int line_width, int length, int space,
int origin_x, int origin_y)
{
fprintf(fp, "gsave\n");
if (w_current->print_color) {
f_print_set_color(fp, color);
}
f_print_set_line_width(fp, line_width);
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils moveto\n", x1, y1);
fprintf(fp, "%d mils %d mils lineto\n", x2, y2);
fprintf(fp, "stroke\n");
fprintf(fp, "grestore\n");
}
@ %def o_line_print_solid
@section Function [[o_line_print_dotted()]]
@defun o_line_print_dotted w_current fp x1 y1 x2 y2 color line_width length space origin_x origin_y
This function prints a line when a dotted line type is required. The line is defined by the coordinates of its two ends in ([[x1]],[[y1]]) and ([[x2]],[[y2]]).
The postscript file is defined by the file pointer [[fp]].
The parameter [[length]] is ignored whereas [[line_width]] specifies the diameter of the dots and [[space]] the distance between two dots.
@end defun
A negative value for [[space]] leads to an endless loop.
All dimensions are in mils.
The function sets the color in which the line will be printed with.
<<o_line_basic.c : o_line_print_dotted()>>=
void
o_line_print_dotted(TOPLEVEL *w_current, FILE *fp,
int x1, int y1, int x2, int y2,
int color,
int line_width, int length, int space,
int origin_x, int origin_y)
{
double dx, dy, l, d;
double dx1, dy1;
double xa, ya;
fprintf(fp, "gsave\n");
if (w_current->print_color) {
f_print_set_color(fp, color);
}
/* PB : is the width relevant for a dot (circle) ? */
f_print_set_line_width(fp, line_width);
@ %def o_line_print_dotted
Depending on the slope of the line the space parameter is projected on each of the two directions x and y resulting in [[dx1]] and [[dy1]]. Starting from one end by increments of space the dots are printed.
<<o_line_basic.c : o_line_print_dotted()>>=
dx = (double) (x2 - x1);
dy = (double) (y2 - y1);
l = sqrt((dx * dx) + (dy * dy));
dx1 = (dx * space) / l;
dy1 = (dy * space) / l;
d = 0;
xa = x1; ya = y1;
while(d < l) {
<<o_line_print_dotted() : printing a dot>>
d = d + space;
xa = xa + dx1;
ya = ya + dy1;
}
fprintf(fp, "grestore\n");
}
@
A dot is represented by a filled circle. Position of the circle is ([[xa]], [[ya]]) and its radius is the [[line_width]] parameter.
<<o_line_print_dotted() : printing a dot>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils\n",
(int) xa, (int) ya);
if(line_width <= 1) {
fprintf(fp, "2 mils\n");
} else {
fprintf(fp, "%d mils\n", line_width/2);
}
fprintf(fp, "0 360 arc\n");
fprintf(fp, "fill\n");
@
@section Function [[o_line_print_dashed()]]
@defun o_line_print_dashed w_current fp x1 y1 x2 y2 color line_width length space origin_x origin_y
This function prints a line when a dashed line type is required. The line is defined by the coordinates of its two ends in ([[x1]],[[y1]]) and ([[x2]],[[y2]]).
The postscript file is defined by the file pointer [[fp]].
@end defun
A negative value for [[space]] or [[length]] leads to an endless loop.
All dimensions are in mils.
The function sets the color in which the line will be printed and the width of the line - that is the width of the dashes.
<<o_line_basic.c : o_line_print_dashed()>>=
void
o_line_print_dashed(TOPLEVEL *w_current, FILE *fp,
int x1, int y1, int x2, int y2,
int color,
int line_width, int length, int space,
int origin_x, int origin_y)
{
double dx, dy, l, d;
double dx1, dy1, dx2, dy2;
double xa, ya, xb, yb;
fprintf(fp, "gsave\n");
if (w_current->print_color) {
f_print_set_color(fp, color);
}
f_print_set_line_width(fp, line_width);
@ %def o_line_print_dashed
Depending on the slope of the line the [[length]] (resp. [[space]]) parameter is projected on each of the two directions x and y resulting in [[dx1]] and [[dy1]] (resp. [[dx2]] and [[dy2]]). Starting from one end and incrementing alternatively by [[space]] and [[length]] the dashes are printed.
It prints as many dashes of length [[length]] as possible.
<<o_line_basic.c : o_line_print_dashed()>>=
dx = (double) (x2 - x1);
dy = (double) (y2 - y1);
l = sqrt((dx * dx) + (dy * dy));
dx1 = (dx * length) / l;
dy1 = (dy * length) / l;
dx2 = (dx * space) / l;
dy2 = (dy * space) / l;
d = 0;
xa = x1; ya = y1;
while((d + length + space) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_dashed() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
}
@
When the above condition is no more satisfied, then it is not possible to print a dash of length [[length]]. However it may be possible to print the complete dash or a shorter one.
<<o_line_basic.c : o_line_print_dashed()>>=
if((d + length) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
} else {
xb = x2;
yb = y2;
}
<<o_line_print_dashed() : printing a dash>>
fprintf(fp, "grestore\n");
}
@
<<o_line_print_dashed() : printing a dash>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils moveto\n", (int) xa, (int) ya);
fprintf(fp, "%d mils %d mils lineto\n", (int) xb, (int) yb);
fprintf(fp, "stroke\n");
@
@section Function [[o_line_print_center()]]
@defun o_line_print_center w_current fp x1 y1 x2 y2 color line_width length space origin_x origin_y
This function prints a line when a centered line type is required. The line is defined by the coordinates of its two ends in ([[x1]],[[y1]]) and ([[x2]],[[y2]]).
The postscript file is defined by the file pointer [[fp]].
@end defun
A negative value for [[space]] or [[length]] leads to an endless loop.
All dimensions are in mils.
The function sets the color in which the line will be printed and the width of the line - that is the width of the dashes and the diameter of the dots.
<<o_line_basic.c : o_line_print_center()>>=
void
o_line_print_center(TOPLEVEL *w_current, FILE *fp,
int x1, int y1, int x2, int y2,
int color,
int line_width, int length, int space,
int origin_x, int origin_y)
{
double dx, dy, l, d;
double dx1, dy1, dx2, dy2;
double xa, ya, xb, yb;
fprintf(fp, "gsave\n");
if (w_current->print_color) {
f_print_set_color(fp, color);
}
f_print_set_line_width(fp, line_width);
@ %def o_line_print_center
Depending on the slope of the line the [[length]] (resp. [[space]]) parameter is projected on each of the two directions x and y resulting in [[dx1]] and [[dy1]] (resp. [[dx2]] and [[dy2]]). Starting from one end and incrementing alternatively by [[space]] and [[length]] the dashes and dots are printed.
It prints as many sets of dash and dot as possible.
<<o_line_basic.c : o_line_print_center()>>=
dx = (double) (x2 - x1);
dy = (double) (y2 - y1);
l = sqrt((dx * dx) + (dy * dy));
dx1 = (dx * length) / l;
dy1 = (dy * length) / l;
dx2 = (dx * space) / l;
dy2 = (dy * space) / l;
d = 0;
xa = x1; ya = y1;
while((d + length + 2 * space) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_center() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_center() : printing a dot>>
d = d + space;
xa = xa + dx2;
ya = ya + dy2;
}
@
When the above condition is no more satisfied, then it is not possible to print a dash of length [[length]]. However two cases are possible :
@itemize @bullet
@item
it is possible to print the dash and the dot ;
@item
it is possible to print the dash or a part of the original dash ;
@end itemize
<<o_line_basic.c : o_line_print_center()>>=
if((d + length + space) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_center() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_center() : printing a dot>>
} else {
if(d + length < l) {
xb = xa + dx1;
yb = ya + dy1;
} else {
xb = x2;
yb = y2;
}
<<o_line_print_center() : printing a dash>>
}
fprintf(fp, "grestore\n");
}
@
<<o_line_print_center() : printing a dash>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils moveto\n", (int) xa, (int) ya);
fprintf(fp, "%d mils %d mils lineto\n", (int) xb, (int) yb);
fprintf(fp, "stroke\n");
@
A dot is represented by a filled circle. Position of the circle is ([[xa]], [[ya]]) and its radius by the [[line_width]] parameter.
<<o_line_print_center() : printing a dot>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils\n", (int) xa, (int) ya);
if(line_width <= 1) {
fprintf(fp, "2 mils\n");
} else {
fprintf(fp, "%d mils\n", line_width/2);
}
fprintf(fp, "0 360 arc\n");
fprintf(fp, "fill\n");
@
@section Function [[o_line_print_phantom()]]
@defun o_line_print_phantom w_current fp x1 y1 x2 y2 color line_width length space origin_x origin_y
This function prints a line when a phantom line type is required. The line is defined by the coordinates of its two ends in ([[x1]],[[y1]]) and ([[x2]],[[y2]]).
The postscript file is defined by the file pointer [[fp]].
@end defun
A negative value for [[space]] or [[length]] leads to an endless loop.
All dimensions are in mils.
The function sets the color in which the line will be printed and the width of the line - that is the width of the dashes and the diameter of the dots.
<<o_line_basic.c : o_line_print_phantom()>>=
void
o_line_print_phantom(TOPLEVEL *w_current, FILE *fp,
int x1, int y1, int x2, int y2,
int color,
int line_width, int length, int space,
int origin_x, int origin_y)
{
double dx, dy, l, d;
double dx1, dy1, dx2, dy2;
double xa, ya, xb, yb;
fprintf(fp, "gsave\n");
if (w_current->print_color) {
f_print_set_color(fp, color);
}
f_print_set_line_width(fp, line_width);
@ %def o_line_print_phantom
Depending on the slope of the line the [[length]] (resp. [[space]]) parameter is projected on each of the two directions x and y resulting in [[dx1]] and [[dy1]] (resp. [[dx2]] and [[dy2]]). Starting from one end and incrementing alternatively by [[space]] and [[length]] the dashes and dots are printed.
It prints as many sets of dash-dot-dot as possible.
<<o_line_basic.c : o_line_print_phantom()>>=
dx = (double) (x2 - x1);
dy = (double) (y2 - y1);
l = sqrt((dx * dx) + (dy * dy));
dx1 = (dx * length) / l;
dy1 = (dy * length) / l;
dx2 = (dx * space) / l;
dy2 = (dy * space) / l;
d = 0;
xa = x1; ya = y1;
while((d + length + 3 * space) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_phantom() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_phantom() : printing a dot>>
d = d + space;
xa = xa + dx2;
ya = ya + dy2;
<<o_line_print_phantom() : printing a dot>>
d = d + space;
xa = xa + dx2;
ya = ya + dy2;
}
@
When the above condition is no more satisfied, then it is not possible to print a complete set of dash-dot-dot. However three cases are possible :
@itemize @bullet
@item
it is possible to print a dash and a dot and a dot ;
@item
it is possible to print a dash and a dot ;
@item
it is possible to print the dash or a part of the original dash ;
@end itemize
<<o_line_basic.c : o_line_print_phantom()>>=
if((d + length + 2 * space) < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_phantom() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_phantom() : printing a dot>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_phantom() : printing a dot>>
} else {
if(d + length + space < l) {
d = d + length;
xb = xa + dx1;
yb = ya + dy1;
<<o_line_print_phantom() : printing a dash>>
d = d + space;
xa = xb + dx2;
ya = yb + dy2;
<<o_line_print_phantom() : printing a dot>>
} else {
if(d + length < l) {
xb = xa + dx1;
yb = ya + dy1;
} else {
xb = x2;
yb = y2;
}
<<o_line_print_phantom() : printing a dash>>
}
}
fprintf(fp, "grestore\n");
}
@
<<o_line_print_phantom() : printing a dash>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils moveto\n", (int) xa, (int) ya);
fprintf(fp, "%d mils %d mils lineto\n", (int) xb, (int) yb);
fprintf(fp, "stroke\n");
@
A dot is represented by a filled circle. Position of the circle is ([[xa]], [[ya]]) and its radius by the [[line_width]] parameter.
<<o_line_print_phantom() : printing a dot>>=
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils\n", (int) xa, (int) ya);
if(line_width <= 1) {
fprintf(fp, "2 mils\n");
} else {
fprintf(fp, "%d mils\n", line_width/2);
}
fprintf(fp, "0 360 arc\n");
fprintf(fp, "fill\n");
@
@section Function [[o_line_print_old()]]
@defun o_line_print_old w_current fp o_current origin_x origin_y
This function is the old function to print a line. It does not handle line type.
@end defun
<<o_line_basic.c : o_line_print_old()>>=
void
o_line_print_old(TOPLEVEL *w_current, FILE *fp, OBJECT *o_current,
int origin_x, int origin_y)
{
if (o_current == NULL) {
printf("got null in o_line_print\n");
return;
}
if (w_current->print_color) {
f_print_set_color(fp, o_current->color);
}
fprintf(fp, "newpath\n");
fprintf(fp, "%d mils %d mils moveto\n",
o_current->line_points->x1-origin_x,
o_current->line_points->y1-origin_y);
fprintf(fp, "%d mils %d mils lineto\n",
o_current->line_points->x2-origin_x,
o_current->line_points->y2-origin_y);
fprintf(fp, "stroke\n");
}
@ %def o_line_print_old
@section Function [[o_line_image_write()]]
@defun o_line_image_write w_current o_current origin_x origin_y color_mode
This function draws a line in an image with the libgdgeda function [[gdImageLine()]].
@end defun
<<o_line_basic.c : o_line_image_write()>>=
void
o_line_image_write(TOPLEVEL *w_current, OBJECT *o_current,
int origin_x, int origin_y, int color_mode)
{
int color;
if (o_current == NULL) {
printf("got null in o_line_print\n");
return;
}
if (color_mode == TRUE) {
color = o_image_geda2gd_color(o_current->color);
} else {
color = image_black;
}
/* assumes screen coords are already calculated correctly */
#ifdef HAS_LIBGDGEDA
gdImageSetThickness(current_im_ptr, SCREENabs(w_current,
o_current->line_width));
gdImageLine(current_im_ptr,
o_current->line->screen_x[0],
o_current->line->screen_y[0],
o_current->line->screen_x[1],
o_current->line->screen_y[1],
color);
#endif
}
@ %def o_line_image_write
@section Function [[o_line_scale_world()]]
@defun o_line_scale_world w_current x_scale y_scale object
@end defun
<<o_line_basic.c : o_line_scale_world()>>=
void
o_line_scale_world(TOPLEVEL *w_current, int x_scale, int y_scale, OBJECT *object)
{
if (object == NULL) printf("lsw NO!\n");
/* scale the line world coords */
object->line->x[0] = object->line->x[0] * x_scale;
object->line->y[0] = object->line->y[0] * y_scale;
object->line->x[1] = object->line->x[1] * x_scale;
object->line->y[1] = object->line->y[1] * y_scale;
/* update screen coords */
o_line_recalc(w_current, object);
}
@ %def o_line_scale_world
@section Function [[o_line_visible()]]
@defun o_line_visible w_current line x1 y1 x2 y2
@end defun
<<o_line_basic.c : o_line_visible()>>=
int
o_line_visible(TOPLEVEL *w_current, LINE *line,
int *x1, int *y1, int *x2, int *y2)
{
int visible=0;
/* don't do clipping if this is false */
if (!w_current->object_clipping) {
return(TRUE);
}
*x1 = line->screen_x[0];
*y1 = line->screen_y[0];
*x2 = line->screen_x[1];
*y2 = line->screen_y[1];
visible = SCREENclip_change(w_current, x1, y1, x2, y2);
return(visible);
}
@ %def o_line_visible
@section Function [[o_line_length()]]
@defun o_line_length object
@end defun
<<o_line_basic.c : o_line_length()>>=
double
o_line_length(OBJECT *object)
{
double length;
double dx, dy;
if (!object->line) {
return 0.0;
}
dx = object->line->x[0]-object->line->x[1];
dy = object->line->y[0]-object->line->y[1];
length = sqrt((dx*dx) + (dy*dy));
return(length);
}
@ %def o_line_length
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