File: NEWS

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libgltf 0.1.0-3
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libglTF 0.0.2
---------------------------------------------

    - Better positioning
        - When the *.json file does not specify the default position or in orbit mode models
          are positioned to the center. This centering alorithm was improved.



libglTF 0.0.1
---------------------------------------------

    - Multisampling (needs a context which supports it)

    - Limitations of walkthrough mode (default mode) are gone
        - Moving the camera along the y axis (upward/downward) was not possible
        - Vertical camera rotation had a limitation from 90 to -90 degree

    - Better error handling
        - Avoid crash when the given *.json file is invalid.
        - Better error handling related to import of image, shader and buffer files.

    - gltf_get_camera_pos() method return with the real values after rotation/translation
        - Before only the camera rotation had effect on the camera position returned by this method.
          Now all camera transformation change the position/orientation vectors accordingly.

    - Packaging changes
        - Include folder was changed from $(includedir)/libgltf-0.0.x/libgltf.. to $(includedir)/libgltf-0.0.x/...
          which means the include directives in C++ source files are also changed from <libgltf/libgltf.h> to <libgltf.h>


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