1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
|
libglTF 0.0.2
---------------------------------------------
- Better positioning
- When the *.json file does not specify the default position or in orbit mode models
are positioned to the center. This centering alorithm was improved.
libglTF 0.0.1
---------------------------------------------
- Multisampling (needs a context which supports it)
- Limitations of walkthrough mode (default mode) are gone
- Moving the camera along the y axis (upward/downward) was not possible
- Vertical camera rotation had a limitation from 90 to -90 degree
- Better error handling
- Avoid crash when the given *.json file is invalid.
- Better error handling related to import of image, shader and buffer files.
- gltf_get_camera_pos() method return with the real values after rotation/translation
- Before only the camera rotation had effect on the camera position returned by this method.
Now all camera transformation change the position/orientation vectors accordingly.
- Packaging changes
- Include folder was changed from $(includedir)/libgltf-0.0.x/libgltf.. to $(includedir)/libgltf-0.0.x/...
which means the include directives in C++ source files are also changed from <libgltf/libgltf.h> to <libgltf.h>
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|