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/*
* Copyright (c) 2013, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "test_utils.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
static GLboolean CommonCreateWindow(Display *dpy,
struct window_info *wi,
int screen)
{
Window root;
XSetWindowAttributes wattr;
int wattr_mask;
root = RootWindow(dpy, screen);
wi->cmap = XCreateColormap(dpy, root, wi->visinfo->visual, AllocNone);
if (!wi->cmap) {
printError("Failed to create colormap!\n");
return GL_FALSE;
}
wattr_mask = CWBackPixmap | CWBorderPixel | CWColormap;
wattr.background_pixmap = None;
wattr.border_pixel = 0;
wattr.bit_gravity = StaticGravity;
wattr.colormap = wi->cmap;
wi->win = XCreateWindow(dpy, root, 0, 0, 512, 512, 0,
wi->visinfo->depth, InputOutput,
wi->visinfo->visual, wattr_mask, &wattr);
if (!wi->win) {
printError("Failed to create window!\n");
return GL_FALSE;
}
return GL_TRUE;
}
GLboolean testUtilsCreateWindow(Display *dpy,
struct window_info *wi,
int screen)
{
int visattr[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
None,
};
memset(wi, 0, sizeof(*wi));
wi->dpy = dpy;
wi->visinfo = glXChooseVisual(dpy, screen, visattr);
if (!wi->visinfo) {
printError("Failed to find a suitable visual!\n");
return GL_FALSE;
}
if (!CommonCreateWindow(dpy, wi, screen)) {
return GL_FALSE;
}
wi->draw = wi->win;
return GL_TRUE;
}
GLboolean testUtilsCreateWindowConfig(Display *dpy,
struct window_info *wi,
int screen)
{
int configAttr[] = {
GLX_CONFIG_CAVEAT, GLX_NONE,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER, 1,
None,
};
GLXFBConfig *configs = NULL;
int numConfigs = 0;
memset(wi, 0, sizeof(*wi));
wi->dpy = dpy;
configs = glXChooseFBConfig(dpy, screen, configAttr, &numConfigs);
if (numConfigs <= 0 || configs == NULL) {
printError("Failed to find a suitable GLXFBConfig!\n");
return GL_FALSE;
}
wi->config = configs[0];
XFree(configs);
wi->visinfo = glXGetVisualFromFBConfig(dpy, wi->config);
if (!wi->visinfo) {
printError("Failed to find a suitable visual!\n");
return GL_FALSE;
}
if (!CommonCreateWindow(dpy, wi, screen)) {
return GL_FALSE;
}
wi->draw = glXCreateWindow(dpy, wi->config, wi->win, NULL);
if (wi->draw == None) {
printError("Failed to create GLXWindow\n");
return GL_FALSE;
}
return GL_TRUE;
}
void testUtilsDestroyWindow(Display *dpy,
struct window_info *wi)
{
assert(dpy == wi->dpy);
if (wi->config != NULL) {
if (wi->draw != None) {
glXDestroyWindow(dpy, wi->draw);
wi->draw = None;
}
}
if (wi->win) {
XDestroyWindow(dpy, wi->win);
wi->win = None;
}
if (wi->cmap) {
XFreeColormap(dpy, wi->cmap);
wi->cmap = None;
}
if (wi->visinfo != NULL) {
XFree(wi->visinfo);
wi->visinfo = NULL;
}
}
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