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/*
* Copyright (c) 2013, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __TEST_UTILS_H__
#define __TEST_UTILS_H__
#include <X11/Xlib.h>
#include <GL/glx.h>
#include <pthread.h>
#include <stdio.h>
#define printError(...) fprintf(stderr, __VA_ARGS__)
struct window_info {
Display *dpy;
Window win;
GLXDrawable draw;
XVisualInfo *visinfo;
GLXFBConfig config;
Colormap cmap;
};
GLboolean testUtilsCreateWindow(Display *dpy,
struct window_info *wi,
int screen);
GLboolean testUtilsCreateWindowConfig(Display *dpy,
struct window_info *wi,
int screen);
void testUtilsDestroyWindow(Display *dpy,
struct window_info *wi);
#endif // __TEST_UTILS_H__
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