1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443
|
/*
* Copyright (c) 2017, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <getopt.h>
#include <pthread.h>
#include <GL/gl.h>
#include <GLdispatch.h>
#include "dummy/patchentrypoints.h"
#define DUMMY_VENDOR_COUNT 3
#define NUM_GLDISPATCH_CALLS 2
static const char *GENERATED_FUNCTION_NAME = "glDummyTestGLVND";
enum {
CALL_INDEX_STATIC,
CALL_INDEX_GENERATED,
CALL_INDEX_STATIC_PATCH,
CALL_INDEX_GENERATED_PATCH,
CALL_INDEX_COUNT
};
typedef void (* pfn_glVertex3fv) (const GLfloat *v);
typedef struct DummyVendorLibRec {
pfn_glVertex3fv vertexProc;
pfn_glVertex3fv testProc;
__GLgetProcAddressCallback getProcCallback;
__GLdispatchThreadState threadState;
__GLdispatchTable *dispatch;
int vendorID;
const __GLdispatchPatchCallbacks *patchCallbacksPtr;
__GLdispatchPatchCallbacks patchCallbacks;
int callCounts[CALL_INDEX_COUNT];
} DummyVendorLib;
static void InitDummyVendors(void);
static void CleanupDummyVendors(void);
static void *ForceMultiThreadedProc(void *param);
static GLboolean TestDispatch(int vendorIndex,
GLboolean testStatic, GLboolean testGenerated);
static void *common_getProcAddressCallback(const char *procName, void *param, int vendorIndex);
static GLboolean common_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset, int vendorIndex);
static void *dummy0_getProcAddressCallback(const char *procName, void *param);
static void dummy0_glVertex3fv(const GLfloat *v);
static void dummy0_glDummyTestProc(const GLfloat *v);
static GLboolean dummy0_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset);
static void *dummy1_getProcAddressCallback(const char *procName, void *param);
static void dummy1_glVertex3fv(const GLfloat *v);
static void dummy1_glDummyTestProc(const GLfloat *v);
static GLboolean dummy1_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset);
static void *dummy2_getProcAddressCallback(const char *procName, void *param);
static void dummy2_glVertex3fv(const GLfloat *v);
static void dummy2_glDummyTestProc(const GLfloat *v);
static DummyVendorLib dummyVendors[DUMMY_VENDOR_COUNT] = {
{ dummy0_glVertex3fv, dummy0_glDummyTestProc, dummy0_getProcAddressCallback },
{ dummy1_glVertex3fv, dummy1_glDummyTestProc, dummy1_getProcAddressCallback },
{ dummy2_glVertex3fv, dummy2_glDummyTestProc, dummy2_getProcAddressCallback },
};
static pfn_glVertex3fv ptr_glVertex3fv;
static pfn_glVertex3fv ptr_glDummyTestProc;
static GLboolean enableStaticTest = GL_FALSE;
static GLboolean enableGeneratedTest = GL_FALSE;
static GLboolean enablePatching = GL_FALSE;
static GLboolean forceMultiThreaded = GL_FALSE;
static GLboolean useLastGenerated = GL_FALSE;
int main(int argc, char **argv)
{
int i;
while (1) {
int opt = getopt(argc, argv, "sgptl");
if (opt == -1) {
break;
}
switch (opt) {
case 's':
enableStaticTest = GL_TRUE;
break;
case 'g':
enableGeneratedTest = GL_TRUE;
break;
case 'p':
enablePatching = GL_TRUE;
break;
case 't':
forceMultiThreaded = GL_TRUE;
break;
case 'l':
useLastGenerated = GL_TRUE;
break;
default:
return 1;
}
};
#if !defined(USE_DISPATCH_ASM)
// If the assembly dispatch stubs aren't enabled, then generating and
// patching entrypoints won't work. In that case, exit with 77 to tell
// automake to skip the test instead of failing.
if (enablePatching || enableGeneratedTest)
{
return 77;
}
#endif
#if !defined(GLDISPATCH_ENABLE_PATCHING)
if (enablePatching)
{
return 77;
}
#endif
__glDispatchInit();
InitDummyVendors();
if (forceMultiThreaded) {
pthread_t thr;
printf("Forcing libGLdispatch into multi-threaded mode.\n");
__glDispatchCheckMultithreaded();
pthread_create(&thr, NULL, ForceMultiThreadedProc, NULL);
pthread_join(thr, NULL);
}
ptr_glVertex3fv = (pfn_glVertex3fv) __glDispatchGetProcAddress("glVertex3fv");
if (ptr_glVertex3fv == NULL) {
printf("Can't find dispatch function for glVertex3fv\n");
}
if (enableGeneratedTest) {
if (useLastGenerated) {
// Get enough dispatch stubs so that the one we test is at the very
// end of the dispatch table. On some architectures, loading from a
// high index can be more complicated than a low index, so make
// sure we got it right.
for (i=0; i<4095; i++) {
char name[32];
snprintf(name, sizeof(name), "glDummyTestPaddingGLVND_%d", i);
__GLdispatchProc proc = __glDispatchGetProcAddress(name);
if (proc == NULL) {
printf("Can't find padding dispatch function for %d\n", i);
return 1;
}
}
}
ptr_glDummyTestProc = (pfn_glVertex3fv) __glDispatchGetProcAddress(GENERATED_FUNCTION_NAME);
if (ptr_glDummyTestProc == NULL) {
printf("Can't find dispatch function for %s\n", GENERATED_FUNCTION_NAME);
return 1;
}
if (useLastGenerated) {
// We should have reached the end of the dispatch table by now, so
// another __glDispatchGetProcAddress call should return NULL.
__GLdispatchProc proc = __glDispatchGetProcAddress("glDummyTestPaddingGLVND_last");
if (proc != NULL) {
printf("Got dispatch function past the end of the dispatch table.\n");
return 1;
}
}
}
for (i=0; i<DUMMY_VENDOR_COUNT; i++) {
if (!TestDispatch(i, enableStaticTest, enableGeneratedTest)) {
return 1;
}
}
CleanupDummyVendors();
__glDispatchFini();
return 0;
}
static void *ForceMultiThreadedProc(void *param)
{
__glDispatchCheckMultithreaded();
return NULL;
}
static void InitDummyVendors(void)
{
int i;
for (i=0; i<DUMMY_VENDOR_COUNT; i++) {
dummyVendors[i].vendorID = __glDispatchNewVendorID();
if (dummyVendors[i].vendorID == 0) {
printf("__glDispatchNewVendorID failed\n");
abort();
}
dummyVendors[i].dispatch = __glDispatchCreateTable(
dummyVendors[i].getProcCallback, &dummyVendors[i]);
if (dummyVendors[i].dispatch == NULL) {
printf("__glDispatchCreateTable failed\n");
abort();
}
}
if (enablePatching) {
dummyVendors[0].patchCallbacks.isPatchSupported = dummyCheckPatchSupported;
dummyVendors[0].patchCallbacks.initiatePatch = dummy0_InitiatePatch;
dummyVendors[0].patchCallbacksPtr = &dummyVendors[0].patchCallbacks;
dummyVendors[1].patchCallbacks.isPatchSupported = dummyCheckPatchSupported;
dummyVendors[1].patchCallbacks.initiatePatch = dummy1_InitiatePatch;
dummyVendors[1].patchCallbacksPtr = &dummyVendors[1].patchCallbacks;
}
}
static void CleanupDummyVendors(void)
{
int i;
for (i=0; i<DUMMY_VENDOR_COUNT; i++) {
if (dummyVendors[i].dispatch != NULL) {
__glDispatchDestroyTable(dummyVendors[i].dispatch);
dummyVendors[i].dispatch = NULL;
}
}
}
static void ResetCallCounts(void)
{
int i, j;
for (i=0; i<DUMMY_VENDOR_COUNT; i++) {
for (j=0; j<CALL_INDEX_COUNT; j++) {
dummyVendors[i].callCounts[j] = 0;
}
}
}
static GLboolean CheckCallCounts(int expectedVendorIndex, int expectedCallIndex, int count)
{
int vendorIndex, callIndex;
GLboolean result = GL_TRUE;
for (vendorIndex=0; vendorIndex<DUMMY_VENDOR_COUNT; vendorIndex++) {
for (callIndex=0; callIndex<CALL_INDEX_COUNT; callIndex++) {
int expected;
if (vendorIndex == expectedVendorIndex && callIndex == expectedCallIndex) {
expected = count;
} else {
expected = 0;
}
if (dummyVendors[vendorIndex].callCounts[callIndex] != expected) {
printf("Wrong value for vendor %d, call %d: Expected %d, got %d\n",
vendorIndex, callIndex, expected,
dummyVendors[vendorIndex].callCounts[callIndex]);
result = GL_FALSE;
}
}
}
return result;
}
static GLboolean TestDispatch(int vendorIndex,
GLboolean testStatic, GLboolean testGenerated)
{
int i;
GLboolean result = GL_FALSE;
GLboolean patched = (dummyVendors[vendorIndex].patchCallbacksPtr != NULL);
if (!__glDispatchMakeCurrent(&dummyVendors[vendorIndex].threadState,
dummyVendors[vendorIndex].dispatch, dummyVendors[vendorIndex].vendorID,
dummyVendors[vendorIndex].patchCallbacksPtr)) {
printf("__glDispatchMakeCurrent failed\n");
return GL_FALSE;
}
printf("Testing vendor %d, patched = %d\n", vendorIndex, (int) patched);
if (testStatic) {
int callIndex = (patched ? CALL_INDEX_STATIC_PATCH : CALL_INDEX_STATIC);
printf("Testing static dispatch through libOpenGL\n");
ResetCallCounts();
for (i = 0; i < NUM_GLDISPATCH_CALLS; i++) {
glVertex3fv(NULL);
}
if (!CheckCallCounts(vendorIndex, callIndex, NUM_GLDISPATCH_CALLS)) {
goto done;
}
printf("Testing static dispatch through GetProcAddress\n");
ResetCallCounts();
for (i = 0; i < NUM_GLDISPATCH_CALLS; i++) {
ptr_glVertex3fv(NULL);
}
if (!CheckCallCounts(vendorIndex, callIndex, NUM_GLDISPATCH_CALLS)) {
goto done;
}
}
if (testGenerated) {
int callIndex = (patched ? CALL_INDEX_GENERATED_PATCH : CALL_INDEX_GENERATED);
printf("Testing generated dispatch\n");
ResetCallCounts();
for (i = 0; i < NUM_GLDISPATCH_CALLS; i++) {
ptr_glDummyTestProc(NULL);
}
if (!CheckCallCounts(vendorIndex, callIndex, NUM_GLDISPATCH_CALLS)) {
goto done;
}
}
result = GL_TRUE;
done:
__glDispatchLoseCurrent();
return result;
}
static void *common_getProcAddressCallback(const char *procName, void *param, int vendorIndex)
{
DummyVendorLib *dummyVendor = (DummyVendorLib *) param;
if (dummyVendor != &dummyVendors[vendorIndex]) {
printf("getProcAddress for vendor %d called with the wrong parameter\n", vendorIndex);
abort();
}
if (strcmp(procName, "glVertex3fv") == 0) {
return dummyVendor->vertexProc;
} else if (strcmp(procName, GENERATED_FUNCTION_NAME) == 0) {
return dummyVendor->testProc;
} else {
return NULL;
}
}
static void *dummy0_getProcAddressCallback(const char *procName, void *param)
{
return common_getProcAddressCallback(procName, param, 0);
}
static void *dummy1_getProcAddressCallback(const char *procName, void *param)
{
return common_getProcAddressCallback(procName, param, 1);
}
static void *dummy2_getProcAddressCallback(const char *procName, void *param)
{
return common_getProcAddressCallback(procName, param, 2);
}
static void dummy0_glVertex3fv(const GLfloat *v)
{
dummyVendors[0].callCounts[CALL_INDEX_STATIC]++;
}
static void dummy1_glVertex3fv(const GLfloat *v)
{
dummyVendors[1].callCounts[CALL_INDEX_STATIC]++;
}
static void dummy2_glVertex3fv(const GLfloat *v)
{
dummyVendors[2].callCounts[CALL_INDEX_STATIC]++;
}
static void dummy0_glDummyTestProc(const GLfloat *v)
{
dummyVendors[0].callCounts[CALL_INDEX_GENERATED]++;
}
static void dummy1_glDummyTestProc(const GLfloat *v)
{
dummyVendors[1].callCounts[CALL_INDEX_GENERATED]++;
}
static void dummy2_glDummyTestProc(const GLfloat *v)
{
dummyVendors[2].callCounts[CALL_INDEX_GENERATED]++;
}
static GLboolean common_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset, int vendorIndex)
{
if (!dummyPatchFunction(type, stubSize, lookupStubOffset, "Vertex3fv",
&dummyVendors[vendorIndex].callCounts[CALL_INDEX_STATIC_PATCH])) {
return GL_FALSE;
}
if (enableGeneratedTest) {
if (!dummyPatchFunction(type, stubSize, lookupStubOffset, GENERATED_FUNCTION_NAME,
&dummyVendors[vendorIndex].callCounts[CALL_INDEX_GENERATED_PATCH])) {
return GL_FALSE;
}
}
return GL_TRUE;
}
static GLboolean dummy0_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset)
{
return common_InitiatePatch(type, stubSize, lookupStubOffset, 0);
}
static GLboolean dummy1_InitiatePatch(int type, int stubSize,
DispatchPatchLookupStubOffset lookupStubOffset)
{
return common_InitiatePatch(type, stubSize, lookupStubOffset, 1);
}
|