File: DefaultRenderer.java

package info (click to toggle)
libgrinvin-core-java 1.2-1
  • links: PTS, VCS
  • area: contrib
  • in suites: squeeze
  • size: 3,904 kB
  • ctags: 5,009
  • sloc: java: 23,494; xml: 423; makefile: 15
file content (135 lines) | stat: -rw-r--r-- 4,922 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/* DefaultRenderer.java
 * =========================================================================
 * This file is part of the GrInvIn project - http://www.grinvin.org
 * 
 * Copyright (C) 2005-2008 Universiteit Gent
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * A copy of the GNU General Public License can be found in the file
 * LICENSE.txt provided with the source distribution of this program (see
 * the META-INF directory in the source jar). This license can also be
 * found on the GNU website at http://www.gnu.org/licenses/gpl.html.
 * 
 * If you did not receive a copy of the GNU General Public License along
 * with this program, contact the lead developer, or write to the Free
 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 * 02110-1301, USA.
 */

package org.grinvin.graphs.render;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Paint;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;

import org.grinvin.graphs.Edge;
import org.grinvin.graphs.Vertex;

/**
 * Default implementation of a renderer. Renders vertices as small circles
 * and edges as solid lines. Is a singleton class whose sole instance should
 * be retrieved by means of the method {@link #getInstance}.
 */
public class DefaultRenderer implements Renderer {
    
    // Radius of a circle that represents a vertex
    private double radius = 4.0;
    
    // Radius of the circle that represents the current 'roll over'-vertex
    private double rollOverRadius = 5.0;
    
    // Paint to use when filling the vertex circle
    private Paint fillPaint = Color.WHITE;
    
    // Stroke used to draw the vertex circle border
    private Stroke borderStroke = new BasicStroke(2.0f);
    
    // Stroke used to draw a normal edge
    private Stroke stroke = new BasicStroke(2.0f);
    
    // Stroke to use to draw a 'roll over'-edge
    private Stroke rollOverStroke = new BasicStroke(3.0f);
    
    //  Paint used for normal vertex circle borders and edges
    private Paint paint = Color.BLACK;
    
    //  Paint used for selected vertex circle borders and edges
    private Paint selectedPaint  = new Color(0, 127, 255);
    
    //
    protected DefaultRenderer () { }
    
    //
    private static final Renderer SINGLETON = new DefaultRenderer();
    
    /**
     * Get the singleton instance of this renderer.
     */
    public static Renderer getInstance () {
        return SINGLETON;
    }
    
    // implements Renderer
    /**
     * Render a Vertex
     * @param vertex Vertex to render
     * @param coordinates Coordinates of the Vertex
     * @param rollover Is this the current rollover?
     * @param selected Is this Vertex selected?
     * @param g2 Panel to paint on
     */
    public void paint(Vertex vertex, double[] coordinates, boolean rollover, boolean selected, Object annotation, Graphics2D g2) {
        double r = rollover ? rollOverRadius : radius;
        Ellipse2D ell = new Ellipse2D.Double(coordinates[0]-r,coordinates[1]-r,2*r,2*r);
        g2.setPaint(fillPaint);
        g2.fill(ell);
        g2.setPaint(selected ? selectedPaint : paint);
        g2.setStroke(borderStroke);
        g2.draw(ell);
    }
    
    // implements Renderer
    /**
     * Render an Edge
     * @param edge Edge to render
     * @param coordinates_first Coordinates of the first Vertex
     * @param coordinates_second Coordinates of the second Vertex
     * @param rollover Is this the current rollover?
     * @param selected Is this Edge selected?
     * @param g2 Panel to paint on
     */
    public void paint(Edge edge, double[] coordinates_first, double[] coordinates_second, boolean rollover, boolean selected, Object annotation, Graphics2D g2) {
        Shape shape;
        if (!edge.getFirstEndpoint().equals(edge.getSecondEndpoint())) {
            shape = new Line2D.Double(
                    coordinates_first[0],
                    coordinates_first[1],
                    coordinates_second[0],
                    coordinates_second[1]);
        } else {
            shape = new Ellipse2D.Double(
                    coordinates_first[0],
                    coordinates_first[1],
                    10,
                    10);
        }
        g2.setPaint(selected ? selectedPaint : paint);
        g2.setStroke(rollover ? rollOverStroke : stroke);
        g2.draw(shape);
    }
    
}