File: yield.h

package info (click to toggle)
libguestfs 1%3A1.44.0-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 118,932 kB
  • sloc: ansic: 458,017; ml: 51,424; sh: 13,191; java: 9,578; makefile: 7,931; cs: 6,328; haskell: 5,674; python: 3,871; perl: 3,528; erlang: 2,446; xml: 1,347; ruby: 350; pascal: 257; javascript: 157; lex: 135; yacc: 128; cpp: 10
file content (100 lines) | stat: -rw-r--r-- 2,273 bytes parent folder | download | duplicates (16)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
/* Yielding the processor to other threads and processes.
   Copyright (C) 2005-2021 Free Software Foundation, Inc.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, see <https://www.gnu.org/licenses/>.  */

/* This file contains a primitive for yielding the processor to other threads.
     extern void gl_thread_yield (void);
 */

#ifndef _GLTHREAD_YIELD_H
#define _GLTHREAD_YIELD_H

#include <errno.h>

/* ========================================================================= */

#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS

/* Use the ISO C threads library.  */

# include <threads.h>

# ifdef __cplusplus
extern "C" {
# endif

# define gl_thread_yield() \
    thrd_yield ()

# ifdef __cplusplus
}
# endif

#endif

/* ========================================================================= */

#if USE_POSIX_THREADS

/* Use the POSIX threads library.  */

# include <sched.h>

# ifdef __cplusplus
extern "C" {
# endif

# define gl_thread_yield() \
    sched_yield ()

# ifdef __cplusplus
}
# endif

#endif

/* ========================================================================= */

#if USE_WINDOWS_THREADS

# define WIN32_LEAN_AND_MEAN  /* avoid including junk */
# include <windows.h>

# ifdef __cplusplus
extern "C" {
# endif

# define gl_thread_yield() \
    Sleep (0)

# ifdef __cplusplus
}
# endif

#endif

/* ========================================================================= */

#if !(USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS)

/* Provide dummy implementation if threads are not supported.  */

# define gl_thread_yield() 0

#endif

/* ========================================================================= */

#endif /* _GLTHREAD_YIELD_H */