1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
|
package HTML::Display::Win32::OLE;
use strict;
use parent 'HTML::Display::Common';
use vars qw($VERSION);
$VERSION='0.40';
=head1 NAME
HTML::Display::Win32::OLE - use an OLE object to display HTML
=head1 SYNOPSIS
=for example begin
package HTML::Display::Win32::OleControl;
use parent 'HTML::Display::Win32::OLE';
sub new {
my $class = shift;
$class->SUPER::new( app_string => "FooBrowser.Application", @_ );
$self;
};
my $browser = HTML::Display->new(
class => 'HTML::Display::Win32::OleControl',
);
$browser->display("<html><body><h1>Hello world!</h1></body></html>");
=for example end
=cut
sub new {
my ($class) = shift;
my %args = @_;
my $self = $class->SUPER::new( %args );
$self;
};
=head2 setup
C<setup> is a method you can override to provide initial
setup of your OLE control. It is called after the control
is instantiated for the first time.
=cut
sub setup {};
=head2 control
This initializes the OLE control and returns it. Only one
control is initialized for each object instance. You don't need
to store it separately.
=cut
sub control {
my $self = shift;
unless ($self->{control}) {
eval "use Win32::OLE";
die $@ if $@;
my $control = Win32::OLE->CreateObject($self->{app_string});
$self->{control} = $control;
$self->setup($control);
};
$self->{control};
};
=head1 AUTHOR
Copyright (c) 2004-2007 Max Maischein C<< <corion@cpan.org> >>
=head1 LICENSE
This module is released under the same terms as Perl itself.
=cut
1;
|