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#!perl -w
#
# this tests both the Inline interface and the API
use strict;
use Test::More;
eval "require Inline::C;";
plan skip_all => "Inline required for testing API" if $@;
eval "require Parse::RecDescent;";
plan skip_all => "Could not load Parse::RecDescent" if $@;
use Cwd 'getcwd';
plan skip_all => "Inline won't work in directories with spaces"
if getcwd() =~ / /;
plan skip_all => "perl 5.005_04, 5.005_05 too buggy"
if $] =~ /^5\.005_0[45]$/;
plan tests => 9;
require Inline;
Inline->import(with => 'Imager');
Inline->import("FORCE"); # force rebuild
Inline->bind(C => <<'EOS');
#include <math.h>
int pixel_count(Imager::ImgRaw im) {
return im->xsize * im->ysize;
}
int count_color(Imager::ImgRaw im, Imager::Color c) {
int count = 0, x, y, chan;
i_color read_c;
for (x = 0; x < im->xsize; ++x) {
for (y = 0; y < im->ysize; ++y) {
int match = 1;
i_gpix(im, x, y, &read_c);
for (chan = 0; chan < im->channels; ++chan) {
if (read_c.channel[chan] != c->channel[chan]) {
match = 0;
break;
}
}
if (match)
++count;
}
}
return count;
}
Imager make_10x10() {
i_img *im = i_img_8_new(10, 10, 3);
i_color c;
c.channel[0] = c.channel[1] = c.channel[2] = 255;
i_box_filled(im, 0, 0, im->xsize-1, im->ysize-1, &c);
return im;
}
/* tests that all of the APIs are visible - most of them anyway */
Imager do_lots(Imager src) {
i_img *im = i_img_8_new(100, 100, 3);
i_img *fill_im = i_img_8_new(5, 5, 3);
i_img *testim;
i_color red, blue, green, black, temp_color;
i_fcolor redf, bluef;
i_fill_t *hatch, *fhatch_fill;
i_fill_t *im_fill;
i_fill_t *solid_fill, *fsolid_fill;
i_fill_t *fount_fill;
void *block;
double matrix[9] = /* 30 degree rotation */
{
0.866025, -0.5, 0,
0.5, 0.866025, 0,
0, 0, 1,
};
i_fountain_seg fseg;
i_img_tags tags;
int entry;
double temp_double;
red.channel[0] = 255; red.channel[1] = 0; red.channel[2] = 0;
red.channel[3] = 255;
blue.channel[0] = 0; blue.channel[1] = 0; blue.channel[2] = 255;
blue.channel[3] = 255;
green.channel[0] = 0; green.channel[1] = 255; green.channel[2] = 0;
green.channel[3] = 255;
black.channel[0] = black.channel[1] = black.channel[2] = 0;
black.channel[3] = 255;
hatch = i_new_fill_hatch(&red, &blue, 0, 1, NULL, 0, 0);
i_box(im, 0, 0, 9, 9, &red);
i_box_filled(im, 10, 0, 19, 9, &blue);
i_box_cfill(im, 20, 0, 29, 9, hatch);
/* make an image fill, and try it */
i_box_cfill(fill_im, 0, 0, 4, 4, hatch);
im_fill = i_new_fill_image(fill_im, matrix, 2, 2, 0);
i_box_cfill(im, 30, 0, 39, 9, im_fill);
/* make a solid fill and try it */
solid_fill = i_new_fill_solid(&red, 0);
i_box_cfill(im, 40, 0, 49, 9, solid_fill);
/* floating fills */
redf.channel[0] = 1.0; redf.channel[1] = 0; redf.channel[2] = 0;
redf.channel[3] = 1.0;
bluef.channel[0] = 0; bluef.channel[1] = 0; bluef.channel[2] = 1.0;
bluef.channel[3] = 1.0;
fsolid_fill = i_new_fill_solidf(&redf, 0);
i_box_cfill(im, 50, 0, 59, 9, fsolid_fill);
fhatch_fill = i_new_fill_hatchf(&redf, &bluef, 0, 2, NULL, 0, 0);
i_box_cfill(im, 60, 0, 69, 9, fhatch_fill);
/* fountain fill */
fseg.start = 0;
fseg.middle = 0.5;
fseg.end = 1.0;
fseg.c[0] = redf;
fseg.c[1] = bluef;
fseg.type = i_fst_linear;
fseg.color = i_fc_hue_down;
fount_fill = i_new_fill_fount(70, 0, 80, 0, i_ft_linear, i_fr_triangle, 0, i_fts_none, 1, 1, &fseg);
i_box_cfill(im, 70, 0, 79, 9, fount_fill);
i_line(im, 0, 10, 10, 15, &blue, 1);
i_line_aa(im, 0, 19, 10, 15, &red, 1);
i_arc(im, 15, 15, 4, 45, 160, &blue);
i_arc_aa(im, 25, 15, 4, 75, 280, &red);
i_arc_cfill(im, 35, 15, 4, 0, 215, hatch);
i_arc_aa_cfill(im, 45, 15, 4, 30, 210, hatch);
i_circle_aa(im, 55, 15, 4, &red);
i_box(im, 61, 11, 68, 18, &red);
i_flood_fill(im, 65, 15, &blue);
i_box(im, 71, 11, 78, 18, &red);
i_flood_cfill(im, 75, 15, hatch);
i_box_filled(im, 1, 21, 9, 24, &red);
i_box_filled(im, 1, 25, 9, 29, &blue);
i_flood_fill_border(im, 5, 25, &green, &black);
i_box_filled(im, 11, 21, 19, 24, &red);
i_box_filled(im, 11, 25, 19, 29, &blue);
i_flood_cfill_border(im, 15, 25, hatch, &black);
i_fill_destroy(fount_fill);
i_fill_destroy(fhatch_fill);
i_fill_destroy(solid_fill);
i_fill_destroy(fsolid_fill);
i_fill_destroy(hatch);
i_fill_destroy(im_fill);
i_img_destroy(fill_im);
/* make sure we can make each image type */
testim = i_img_16_new(100, 100, 3);
i_img_destroy(testim);
testim = i_img_double_new(100, 100, 3);
i_img_destroy(testim);
testim = i_img_pal_new(100, 100, 3, 256);
i_img_destroy(testim);
testim = i_sametype(im, 50, 50);
i_img_destroy(testim);
testim = i_sametype_chans(im, 50, 50, 4);
i_img_destroy(testim);
i_clear_error();
i_push_error(0, "Hello");
i_push_errorf(0, "%s", "World");
/* make sure tags create/destroy work */
i_tags_new(&tags);
i_tags_destroy(&tags);
block = mymalloc(20);
block = myrealloc(block, 50);
myfree(block);
i_tags_set(&im->tags, "lots_string", "foo", -1);
i_tags_setn(&im->tags, "lots_number", 101);
if (!i_tags_find(&im->tags, "lots_number", 0, &entry)) {
i_push_error(0, "lots_number tag not found");
i_img_destroy(im);
return NULL;
}
i_tags_delete(&im->tags, entry);
/* these won't delete anything, but it makes sure the macros and function
pointers are correct */
i_tags_delbyname(&im->tags, "unknown");
i_tags_delbycode(&im->tags, 501);
i_tags_set_float(&im->tags, "lots_float", 0, 3.14);
if (!i_tags_get_float(&im->tags, "lots_float", 0, &temp_double)) {
i_push_error(0, "lots_float not found");
i_img_destroy(im);
return NULL;
}
if (fabs(temp_double - 3.14) > 0.001) {
i_push_errorf(0, "lots_float incorrect %g", temp_double);
i_img_destroy(im);
return NULL;
}
i_tags_set_float2(&im->tags, "lots_float2", 0, 100 * sqrt(2.0), 5);
if (!i_tags_get_int(&im->tags, "lots_float2", 0, &entry)) {
i_push_error(0, "lots_float2 not found as int");
i_img_destroy(im);
return NULL;
}
if (entry != 141) {
i_push_errorf(0, "lots_float2 unexpected value %d", entry);
i_img_destroy(im);
return NULL;
}
i_tags_set_color(&im->tags, "lots_color", 0, &red);
if (!i_tags_get_color(&im->tags, "lots_color", 0, &temp_color)) {
i_push_error(0, "lots_color not found as color");
i_img_destroy(im);
return NULL;
}
return im;
}
EOS
my $im = Imager->new(xsize=>50, ysize=>50);
is(pixel_count($im), 2500, "pixel_count");
my $black = Imager::Color->new(0,0,0);
is(count_color($im, $black), 2500, "count_color black on black image");
my $im2 = make_10x10();
my $white = Imager::Color->new(255, 255, 255);
is(count_color($im2, $white), 100, "check new image white count");
ok($im2->box(filled=>1, xmin=>1, ymin=>1, xmax => 8, ymax=>8, color=>$black),
"try new image");
is(count_color($im2, $black), 64, "check modified black count");
is(count_color($im2, $white), 36, "check modified white count");
my $im3 = do_lots($im2);
ok($im3, "do_lots()")
or print "# ", Imager->_error_as_msg, "\n";
ok($im3->write(file=>'testout/t82lots.ppm'), "write t82lots.ppm");
{ # RT #24992
# the T_IMAGER_FULL_IMAGE typemap entry was returning a blessed
# hash with an extra ref, causing memory leaks
my $im = make_10x10();
my $im2 = Imager->new(xsize => 10, ysize => 10);
require B;
my $imb = B::svref_2object($im);
my $im2b = B::svref_2object($im2);
is ($imb->REFCNT, $im2b->REFCNT,
"check refcnt of imager object hash between normal and typemap generated");
}
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