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/*
INDI Developers Manual
Tutorial #2
"Simple Telescope Simulator"
In this tutorial, we create a simple simulator. We will use a few handy utility functions provided by INDI
like timers, string <---> number conversion, and more.
Refer to README, which contains instruction on how to build this driver, and use it
with an INDI-compatible client.
*/
/** \file tutorial_two.c
\brief Implement a simple telescope simulator using more complex INDI concepts.
\author Jasem Mutlaq
*/
/* Standard headers */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <unistd.h>
#include <sys/time.h>
#include <sys/time.h>
#include <time.h>
void show_runtime(int state) {
static struct timeval tv;
struct timeval tv1;
double x, y;
if (state) {
gettimeofday(&tv, NULL);
} else {
gettimeofday(&tv1, NULL);
fprintf(stderr, "Ran for: %fmsec\n", (double)(tv1.tv_sec * 1000.0 + tv1.tv_usec / 1000.0) - (double)(tv.tv_sec * 1000.0 + tv.tv_usec / 1000.0));
}
}
/* INDI Core headers */
/* indidevapi.h contains API declerations */
#include "indidevapi.h"
/* INDI Eventloop mechanism */
#include "eventloop.h"
/* INDI Common Routines */
#include "indicom.h"
/* Definitions */
#define mydev "Telescope Simulator" /* Device name */
#define MAIN_GROUP "Main Control" /* Group name */
#define SLEWRATE 1 /* slew rate, degrees/s */
#define POLLMS 250 /* poll period, ms */
#define SIDRATE 0.004178 /* sidereal rate, degrees/s */
/* Function protptypes */
static void connectTelescope (void);
static void mountSim (void *);
/* operational info */
static double targetRA;
static double targetDEC;
/* main connection switch
Note that the switch will appear to the user as On and Off (versus Connect and Disconnect in tutorial one)
Nevertheless, the members _names_ are still CONNECT and DISCONNECT and therefore this is a perfectly legal standard property decleration
*/
static ISwitch connectS[] = {
{"CONNECT", "On", ISS_OFF, 0, 0}, {"DISCONNECT", "Off", ISS_ON, 0, 0}};
static ISwitchVectorProperty connectSP = { mydev, "CONNECTION", "Connection", MAIN_GROUP, IP_RW, ISR_1OFMANY, 0, IPS_IDLE, connectS, NARRAY(connectS), "", 0 };
/* Equatorial position. EQUATORIAL_EOD_COORD is one of INDI's reserved Standard Properties */
static INumber eqN[] = {
/* 1st member is Right ascension */
{"RA" /* 1st Number name */
,"RA H:M:S" /* Number label */
, "%10.6m" /* Format. Refer to the indiapi.h for details on number formats */
,0. /* Minimum value */
, 24. /* Maximum value */
, 0. /* Steps */
, 0. /* Initial value */
, 0 /* Pointer to parent, we don't use it, so set it to 0 */
, 0 /* Auxiluary member, set it to 0 */
, 0}, /* Autxiluar member, set it to 0 */
/* 2nd member is Declination */
{"DEC", "Dec D:M:S", "%10.6m", -90., 90., 0., 0., 0, 0, 0}
};
static INumberVectorProperty eqNP = { mydev, "EQUATORIAL_EOD_COORD", "Equatorial JNow", MAIN_GROUP , IP_RO, 0, IPS_IDLE, eqN, NARRAY(eqN), "", 0};
/* Equatorial EOD Coord Request. This property is for requesting changes to target equatorial coordinates. However, the CURRENT coordinates are reported in EQUATORIAL_EOD_COORDS above.*/
static INumber eqNR[] = {{"RA" ,"RA H:M:S" , "%10.6m" ,0. , 24., 0., 0., 0, 0, 0},
{"DEC", "Dec D:M:S", "%10.6m", -90., 90., 0., 0., 0, 0, 0}};
static INumberVectorProperty eqNPR = { mydev, "EQUATORIAL_EOD_COORD_REQUEST", "Equatorial Request", MAIN_GROUP , IP_WO, 0, IPS_IDLE, eqNR, NARRAY(eqNR), "", 0};
/* Property naming convention. All property names are lower case with a postfix to indicate their type. connectS is a switch,
* connectSP is a switch vector. eqN is a number, eqNP is a number property, and so on. While this is not strictly required, it makes the code easier to read. */
#define currentRA eqN[0].value /* scope's current simulated RA, rads. Handy macro to right ascension from eqN[] */
#define currentDec eqN[1].value /* scope's current simulated Dec, rads. Handy macro to declination from eqN[] */
/********************************************
Property: Movement (Arrow keys on handset). North/South
*********************************************/
static ISwitch MovementNSS[] = {{"MOTION_NORTH", "North", ISS_OFF, 0, 0}, {"MOTION_SOUTH", "South", ISS_OFF, 0, 0}};
ISwitchVectorProperty MovementNSSP = { mydev, "TELESCOPE_MOTION_NS", "North/South", MAIN_GROUP, IP_RW, ISR_ATMOST1, 0, IPS_IDLE, MovementNSS, NARRAY(MovementNSS), "", 0};
/********************************************
Property: Movement (Arrow keys on handset). West/East
*********************************************/
static ISwitch MovementWES[] = {{"MOTION_WEST", "West", ISS_OFF, 0, 0}, {"MOTION_EAST", "East", ISS_OFF, 0, 0}};
ISwitchVectorProperty MovementWESP = { mydev, "TELESCOPE_MOTION_WE", "West/East", MAIN_GROUP, IP_RW, ISR_ATMOST1, 0, IPS_IDLE, MovementWES, NARRAY(MovementWES), "", 0};
static ISwitch OnCoordSetS[] = {{"TRACK", "Track", ISS_ON, 0, 0}};
static ISwitchVectorProperty OnCoordSetSP = {mydev, "ON_COORD_SET", "On Set", MAIN_GROUP, IP_RW, ISR_1OFMANY, 0, IPS_OK, OnCoordSetS, NARRAY(OnCoordSetS), "", 0};
/* Initlization routine */
static void mountInit()
{
static int inited; /* set once mountInit is called */
if (inited)
return;
/* start timer to simulate mount motion
The timer will call function mountSim after POLLMS milliseconds */
IEAddTimer (POLLMS, mountSim, NULL);
inited = 1;
}
/* send client definitions of all properties */
void ISGetProperties (const char *dev)
{
if (dev && strcmp (mydev, dev))
return;
IDDefSwitch (&connectSP, NULL);
IDDefNumber (&eqNP, NULL);
IDDefNumber (&eqNPR, NULL);
IDDefSwitch (&MovementNSSP, NULL);
IDDefSwitch (&MovementWESP, NULL);
IDDefSwitch(&OnCoordSetSP, NULL);
}
void ISNewText (const char *dev, const char *name, char *texts[], char *names[], int n)
{
return;
}
/* client is sending us a new value for a Numeric vector property */
void ISNewNumber (const char *dev, const char *name, double values[], char *names[], int n)
{
/* Make sure to initalize */
mountInit();
/* ignore if not ours */
if (strcmp (dev, mydev))
return;
if (!strcmp (name, eqNPR.name)) {
/* new equatorial target coords */
double newra = 0, newdec = 0;
int i, nset;
/* Check connectSP, if it is idle, then return */
if (connectSP.s == IPS_IDLE)
{
eqNPR.s = IPS_IDLE;
IDSetNumber(&eqNP, "Telescope is offline.");
return;
}
for (nset = i = 0; i < n; i++)
{
/* Find numbers with the passed names in the eqNP property */
INumber *eqp = IUFindNumber (&eqNPR, names[i]);
/* If the number found is Right ascension (eqN[0]) then process it */
if (eqp == &eqNR[0])
{
newra = (values[i]);
nset += newra >= 0 && newra <= 24;
}
/* Otherwise, if the number found is Declination (eqN[1]) then process it */
else if (eqp == &eqNR[1]) {
newdec = (values[i]);
nset += newdec >= -90 && newdec <= 90;
}
} /* end for */
/* Did we process the two numbers? */
if (nset == 2)
{
char r[32], d[32];
/* Set the mount state to BUSY */
eqNP.s = IPS_BUSY;
eqNPR.s = IPS_BUSY;
/* Set the new target coordinates */
targetRA = newra;
targetDEC = newdec;
/* Convert the numeric coordinates to a sexagesmal string (H:M:S) */
fs_sexa (r, targetRA, 2, 3600);
fs_sexa (d, targetDEC, 3, 3600);
IDSetNumber(&eqNP, NULL);
IDSetNumber(&eqNPR, "Moving to RA Dec %s %s", r, d);
}
/* We didn't process the two number correctly, report an error */
else
{
/* Set property state to ALERT */
eqNPR.s = IPS_ALERT;
IDSetNumber(&eqNP, "RA or Dec absent or bogus.");
}
return;
}
}
/* client is sending us a new value for a Switch property */
void ISNewSwitch (const char *dev, const char *name, ISState *states, char *names[], int n)
{
ISwitch *sp;
mountInit();
/* ignore if not ours */
if (strcmp (dev, mydev))
return;
if (!strcmp(name, connectSP.name))
{
/* We update switches. This is different from the way we used to update switches in tutorial 1. This is
* to illustrate that there are several ways to update the switches. Here, we try to find the switch with names[0],
* and if found, we update its state to states[0] and call connectTelescope(). We must call IUResetSwitches to erase any previous history */
sp = IUFindSwitch (&connectSP, names[0]);
if (sp)
{
IUResetSwitch(&connectSP);
sp->s = states[0];
connectTelescope();
}
}
else if (! strcmp(name, MovementNSSP.name)) {
sp = IUFindSwitch (&MovementNSSP, names[0]);
if (sp) {
IUResetSwitch(&MovementNSSP);
sp->s = states[0];
show_runtime(sp->s);
IDSetSwitch (&MovementNSSP, "Toggle North/South.");
}
}
else if (! strcmp(name, MovementWESP.name)) {
sp = IUFindSwitch (&MovementWESP, names[0]);
if (sp) {
IUResetSwitch(&MovementWESP);
sp->s = states[0];
show_runtime(sp->s);
IDSetSwitch (&MovementWESP, "Toggle West/East.");
}
}
else if (! strcmp(name, OnCoordSetSP.name))
{
OnCoordSetSP.s = IPS_OK;
IDSetSwitch(&OnCoordSetSP, NULL);
}
}
/* update the "mount" over time */
void mountSim (void *p)
{
static struct timeval ltv;
struct timeval tv;
double dt, da, dx;
int nlocked;
/* If telescope is not on, do not simulate */
if (connectSP.s == IPS_IDLE)
{
IEAddTimer (POLLMS, mountSim, NULL);
return;
}
/* update elapsed time since last poll, don't presume exactly POLLMS */
gettimeofday (&tv, NULL);
if (ltv.tv_sec == 0 && ltv.tv_usec == 0)
ltv = tv;
dt = tv.tv_sec - ltv.tv_sec + (tv.tv_usec - ltv.tv_usec)/1e6;
ltv = tv;
da = SLEWRATE*dt;
/* Process per current state. We check the state of EQUATORIAL_EOD_COORDS_REQUEST and act acoordingly */
switch (eqNPR.s)
{
/* #1 State is idle, update telesocpe at sidereal rate */
case IPS_IDLE:
/* RA moves at sidereal, Dec stands still */
currentRA += (SIDRATE*dt/15.);
IDSetNumber(&eqNP, NULL);
break;
case IPS_BUSY:
/* slewing - nail it when both within one pulse @ SLEWRATE */
nlocked = 0;
dx = targetRA - currentRA;
if (fabs(dx) <= da)
{
currentRA = targetRA;
nlocked++;
}
else if (dx > 0)
currentRA += da/15.;
else
currentRA -= da/15.;
dx = targetDEC - currentDec;
if (fabs(dx) <= da)
{
currentDec = targetDEC;
nlocked++;
}
else if (dx > 0)
currentDec += da;
else
currentDec -= da;
if (nlocked == 2)
{
eqNP.s = IPS_OK;
eqNPR.s = IPS_OK;
IDSetNumber(&eqNP, NULL);
IDSetNumber(&eqNPR, "Now tracking");
} else
IDSetNumber(&eqNP, NULL);
break;
case IPS_OK:
/* tracking */
IDSetNumber(&eqNP, NULL);
break;
case IPS_ALERT:
break;
}
/* again */
IEAddTimer (POLLMS, mountSim, NULL);
}
/* Note that we must define ISNewBLOB and ISSnoopDevice even if we don't use them, otherwise, the driver will NOT compile */
void ISNewBLOB (const char *dev, const char *name, int sizes[], int blobsizes[], char *blobs[], char *formats[], char *names[], int n) {}
void ISSnoopDevice (XMLEle *root) {}
static void connectTelescope ()
{
if (connectS[0].s == ISS_ON)
{
connectSP.s = IPS_OK;
IDSetSwitch (&connectSP, "Telescope is connected.");
}
else
{
connectSP.s = IPS_IDLE;
IDSetSwitch (&connectSP, "Telescope is disconnected.");
}
}
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