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/*
* Copyright (C) 2004-2009 Georgy Yunaev gyunaev@ulduzsoft.com
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*/
/*!
* \file libirc_doc_faq.h
* \author Georgy Yunaev
* \version 1.0
* \date 09.2004
* \brief This file contains libircclient FAQ.
*/
/*! \page pagefaq Frequently Asked Questions
\section faq FAQ
\subsection faq1 Why the IRC server generates all these event_numeric events, and what is their meaning?
The IRC protocol itself is asynchronous and server-driven.
For you, this means the following:
- For any IRC command, it is not possible to obtain an immediate response
whether the command succeed or not. Instead the server will send the
reply in a short (or long) period of time.
- For some IRC command there is no 'success' response at all. For example,
when you send a text message, IRC server will not send anything to confirm
that the message is already sent.
- You can send several commands to the IRC server, and then receive several
replies regarding every command. The order of the replies you receive
is generally undefined.
- A lot of IRC events sent to you is generated by other users, or the IRC
server itself, and are sent to you just when they are generated.
- Long lists (for example, channel lists) are also sent as events. Moreover,
these events could be separated by other events (message or notices). And
it is your responsibility to separate the data (using event codes), and
use some sort of data structure that will hold it until the data is
complete. It is not possible to simply query the list of channels, and
expect that its content will immediately arrive.
- IRC protocol is event-based, not request-based. This means that if you
send JOIN request asking to join a channel, you cannot assume that you
have joined it until the server tells you so with JOIN event. Also it is
possible for server to "JOIN" you to a specific channel implicitly,
without even sending a join request.
- You should be prepared to expect the unexpected from the IRC server.
For example, the server can change your nick (seen on most servers, which
use \a nickserv authentication. You can be "forced" to join the channel,
to say something, to leave a channel, to change your usermode and so on.
Listen what IRC server tells you, and do so.
\subsection faq2 Why the irc_cmd_... functions does not return an error if the IRC server reports it? For example, why irc_cmd_join() returns success when I attempt to join a password-protected channel, and then the IRC server sends an error?
The irc_cmd_... functions return success when the command is sent to the
IRC server. The asynchronous nature of IRC makes it impossible to obtain
the command result immediately. Please read \ref faq1.
\subsection faq3 How to register/auth with NICKSERV?
There is no 'standard' way. However, knowing that all NICKSERV messages are
sent via irc_callbacks_t::event_notice, you can use following algorithm:
\code
static void event_notice (irc_session_t * session, const char * event,
const char * origin, const char ** params, unsigned int count)
{
char buf[256];
if ( !origin )
return;
if ( strcasecmp (origin, "nickserv") )
return;
if ( strstr (params[1], "This nick is not registered") == params[1] )
{
sprintf (buf, "REGISTER %s NOMAIL", gCfg.irc_nickserv_password);
irc_cmd_msg (session, "nickserv", buf);
}
else if ( strstr (params[1], "This nickname is registered and protected")
== params[1] )
{
sprintf (buf, "IDENTIFY %s", gCfg.irc_nickserv_password);
irc_cmd_msg (session, "nickserv", buf);
}
else if ( strstr (params[1], "Password accepted - you are now recognized")
== params[1] )
printf ("Nickserv authentication succeed.");
}
\endcode
The idea is to parse the messages sent from NICKSERV, and if they're matched
the specific patterns, react on them appropriately.
\subsection faq4 What is CTCP, and why do I need my own handler?
CTCP abbreviature is deciphered as "Client-to-Client Protocol". It is used
between the IRC clients to query the remote client for some data, or to send
some information - for example, /me messages are sent via CTCP. There is no
standard list of possible CTCP requests, and different IRC clients often add
their own CTCP codes. The built-in handler reacts on TIME, VERSION, PING and
FINGER CTCP queries. If you need to react on other queries, you'll have to
write your own CTCP handler. See the source code of libirc_event_ctcp_internal
to get an idea how to write it.
\subsection faq5 Why don't I receive event_umode when I am made +o (a channel operator)?
Because this is a channel mode, not a user mode. The user mode \c +o means that
this user is an IRC network operator, not just a channel operator.
\subsection faq6 Why do I get a LIBIRC_ERR_SOCKET error while using static library under Win32?
Because if you use static library, you have to initialize Winsock manually:
\code
WORD wVersionRequested = MAKEWORD (1, 1);
WSADATA wsaData;
if ( WSAStartup (wVersionRequested, &wsaData) != 0 )
// report an error
// And now we can use libircclient
\endcode
*/
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