File: source.h

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/*!
 * \file
 * \brief Deterministic sources - header file
 * \author Tobias Ringstrom and Tony Ottosson
 *
 * -------------------------------------------------------------------------
 *
 * IT++ - C++ library of mathematical, signal processing, speech processing,
 *        and communications classes and functions
 *
 * Copyright (C) 1995-2008  (see AUTHORS file for a list of contributors)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
 *
 * -------------------------------------------------------------------------
 */

#ifndef SOURCE_H
#define SOURCE_H

#include <itpp/base/vec.h>


namespace itpp {

  //! \addtogroup detsource

  /*!
    \brief Sine-wave source
    \ingroup detsource
  */
  class Sine_Source {
  public:
    //! Constructor. Set frequency, mean, amplitude, and start phase
    Sine_Source(double freq, double mean=0.0, double ampl=1.0, double inphase=0.0);
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    double m, A, theta, dtheta;
  };

  /*!
    \brief Square-wave source
    \ingroup detsource
  */
  class Square_Source {
  public:
    //! Constructor. Set frequency, mean, amplitude, and start phase
    Square_Source(double freq, double mean=0.0, double ampl=1.0, double inphase=0.0);
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    double m, A, theta, dtheta;
  };

  /*!
    \brief Triangle-wave source
    \ingroup detsource
  */
  class Triangle_Source {
  public:
    //! Constructor. Set frequency, mean, amplitude and start phase
    Triangle_Source(double freq, double mean=0.0, double ampl=1.0, double inphase=0.0);
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    double m, A, theta, dtheta;
  };

  /*!
    \brief Sawtooth-wave source
    \ingroup detsource
  */
  class Sawtooth_Source {
  public:
    //! Constructor. Set frequency, mean, amplitude, and start phase
    Sawtooth_Source(double freq, double mean=0.0, double ampl=1.0, double inphase=0.0);
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    double m, A, theta, dtheta;
  };

  /*!
    \brief Impulse source
    \ingroup detsource
  */
  class Impulse_Source {
  public:
    //! Constructor. Set frequency, amplitude and start phase
    Impulse_Source(double freq, double ampl=1.0, double inphase=0.0);
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    double A, pos, dtheta;
  };

  /*!
    \brief Pattern source
    \ingroup detsource
  */
  class Pattern_Source {
  public:
    //! Constructor. Set pattern and start position
    Pattern_Source(const vec &pattern, int start_pos=0);
    //! Destructor
    virtual ~Pattern_Source() { }
    //! Return a single sample
    double operator()() { return sample(); }
    //! Get a sample vector.
    vec operator()(int n);
    //! Get a sample matrix.
    mat operator()(int h, int w);
  protected:
  private:
    double sample();
    int pos;
    vec pat;
    double mean, var;
  };

} //namespace itpp

#endif // #ifndef SOURCE_H