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/*!
* \file
* \brief Windowing functions test program
* \author Tony Ottosson, Tobias Ringstrom, Pal Frenger and Adam Piatyszek
*
* -------------------------------------------------------------------------
*
* IT++ - C++ library of mathematical, signal processing, speech processing,
* and communications classes and functions
*
* Copyright (C) 1995-2008 (see AUTHORS file for a list of contributors)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* -------------------------------------------------------------------------
*/
#include <itpp/itsignal.h>
#include <iomanip>
using namespace itpp;
using namespace std;
int main(void)
{
// This is a hack for improper rounding under MinGW
cout.precision(8);
cout << "================================" << endl;
cout << " Test of window functions " << endl;
cout << "================================" << endl;
cout << "hamming(32) = " << round_to_zero(hamming(32)) << endl;
cout << "hamming(128) = " << round_to_zero(hamming(128)) << endl;
cout << "hanning(32) = " << round_to_zero(hanning(32)) << endl;
cout << "hanning(128) = " << round_to_zero(hanning(128)) << endl;
cout << "hann(32) = " << round_to_zero(hann(32)) << endl;
cout << "hann(128) = " << round_to_zero(hann(128)) << endl;
cout << "blackman(32) = " << round_to_zero(blackman(32)) << endl;
cout << "blackman(128) = " << round_to_zero(blackman(128)) << endl;
cout << "triang(32) = " << round_to_zero(triang(32)) << endl;
cout << "triang(128) = " << round_to_zero(triang(128)) << endl;
return 0;
}
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