File: events.cpp

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/*!
 * \file
 * \brief Implementation of an event-based simulation class
 * \author Anders Persson
 *
 * -------------------------------------------------------------------------
 *
 * Copyright (C) 1995-2010  (see AUTHORS file for a list of contributors)
 *
 * This file is part of IT++ - a C++ library of mathematical, signal
 * processing, speech processing, and communications classes and functions.
 *
 * IT++ is free software: you can redistribute it and/or modify it under the
 * terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any
 * later version.
 *
 * IT++ is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along
 * with IT++.  If not, see <http://www.gnu.org/licenses/>.
 *
 * -------------------------------------------------------------------------
 */

#include <itpp/protocol/events.h>


namespace itpp
{

Ttype Event_Queue::t = 0;

unsigned long long int Base_Event::global_id = 0;

std::priority_queue < Base_Event*,
std::deque<Base_Event*, std::allocator<Base_Event*> >,
Compare_Base_Event_Times > Event_Queue::event_queue;

bool Event_Queue::keep_running = false;

void Event_Queue::add(Base_Event *e)
{
  e->expire_t = t + e->delta_t;
  event_queue.push(e);
}

void Event_Queue::_run()
{
  while (!event_queue.empty() && keep_running) {
    Base_Event* e = event_queue.top(); // Next event to process.
    event_queue.pop(); // Remove event.

    if (e->active) { // Only process active events.
      t = e->expire_t; // Update current time.
      e->exec(); // Execute the event.
    }

    delete e; // This event is history!
  }

}

void Event_Queue::start()
{
  keep_running = true;
  _run();
}

void Event_Queue::stop()
{
  keep_running = false;
}

void Event_Queue::clear()
{
  stop();
  Base_Event* e;

  while (!event_queue.empty()) {
    e = event_queue.top();
    delete e;
    event_queue.pop();
  }

  t = 0;
}

// void Event_Queue::cancel_all(BaseSignal *s){

// }


} // namespace itpp