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/*
* JBoss, Home of Professional Open Source
* Copyright 2005, JBoss Inc., and individual contributors as indicated
* by the @authors tag. See the copyright.txt in the distribution for a
* full listing of individual contributors.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
/*
* Created on Sep 9, 2005
*/
package org.jboss.remoting.samples.multiplex;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.net.Socket;
import org.jboss.remoting.transport.multiplex.MasterServerSocket;
import org.jboss.remoting.transport.multiplex.VirtualServerSocket;
import org.jboss.remoting.transport.multiplex.VirtualSocket;
/**
* A SymmetricScenarioServer.
* @author <a href="mailto:r.sigal@computer.org">Ron Sigal</a>
* @version $Revision: 590 $
* <p>
* Copyright (c) 2005
* </p>
*/
public class SymmetricScenarioServer
{
static int bindPort = 6666;
static String connectHost = "localhost";
static int connectPort = 5555;
public void runSymmetricScenario()
{
try
{
// Create ServerSocket and get synchronizing socket.
ServerSocket ss = new ServerSocket(bindPort);
Socket syncSocket = ss.accept();
ss.close();
InputStream is_sync = syncSocket.getInputStream();
OutputStream os_sync = syncSocket.getOutputStream();
// Create MasterServerSocket, accept connection request from remote
// VirtualServerSocket, and get the bind port of the local actual socket
// to which the VirtualServerSocket is connected.
MasterServerSocket mss = new MasterServerSocket(bindPort + 1);
os_sync.write(3);
mss.setSoTimeout(5000);
int port = mss.acceptServerSocketConnection();
mss.close();
// Wait until remote VirtualServerSocket is running, then create local
// VirtualServerSocket, bind it to the local port to which the remote
// VirtualServerSocket is connected, and connect it to the remote
// VirtualServerSocket.
is_sync.read();
VirtualServerSocket vss = new VirtualServerSocket(port);
InetSocketAddress address = new InetSocketAddress(connectHost, connectPort);
vss.setSoTimeout(5000);
vss.connect(address);
// Indicate that the local VirtualServerSocket is running.
os_sync.write(7);
// Create a virual socket by way of VirtualServerSocket.accept();
Socket virtualSocket1 = vss.accept();
InputStream is1 = virtualSocket1.getInputStream();
OutputStream os1 = virtualSocket1.getOutputStream();
// Create a virtual socket connected to the remote VirtualServerSocket.
Socket virtualSocket2 = new VirtualSocket(connectHost, connectPort);
InputStream is2 = virtualSocket2.getInputStream();
OutputStream os2 = virtualSocket2.getOutputStream();
// Do some i/o and close sockets.
os1.write(is1.read());
os2.write(is2.read());
virtualSocket1.close();
virtualSocket2.close();
syncSocket.close();
vss.close();
}
catch (Exception e)
{
e.printStackTrace();
}
}
public static void main(String[] args)
{
if (args.length == 3)
{
bindPort = Integer.parseInt(args[0]);
connectHost = args[1];
connectPort = Integer.parseInt(args[2]);
}
new SymmetricScenarioServer().runSymmetricScenario();
}
}
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