1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170
|
/*
Copyright 2006 Jerry Huxtable
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package com.jhlabs.image;
import java.awt.image.*;
import java.awt.geom.*;
/**
* A filter which produces motion blur the slow, but higher-quality way.
*/
public class MotionBlurFilter extends AbstractBufferedImageOp {
public final static int LINEAR = 0;
public final static int RADIAL = 1;
public final static int ZOOM = 2;
private float angle = 0.0f;
private float falloff = 1.0f;
private float distance = 1.0f;
private float zoom = 0.0f;
private float rotation = 0.0f;
private boolean wrapEdges = false;
public MotionBlurFilter() {
}
public void setAngle( float angle ) {
this.angle = angle;
}
public float getAngle() {
return angle;
}
public void setDistance( float distance ) {
this.distance = distance;
}
public float getDistance() {
return distance;
}
public void setRotation( float rotation ) {
this.rotation = rotation;
}
public float getRotation() {
return rotation;
}
public void setZoom( float zoom ) {
this.zoom = zoom;
}
public float getZoom() {
return zoom;
}
public void setWrapEdges(boolean wrapEdges) {
this.wrapEdges = wrapEdges;
}
public boolean getWrapEdges() {
return wrapEdges;
}
public BufferedImage filter( BufferedImage src, BufferedImage dst ) {
int width = src.getWidth();
int height = src.getHeight();
if ( dst == null )
dst = createCompatibleDestImage( src, null );
int[] inPixels = new int[width*height];
int[] outPixels = new int[width*height];
getRGB( src, 0, 0, width, height, inPixels );
float sinAngle = (float)Math.sin(angle);
float cosAngle = (float)Math.cos(angle);
float total;
int cx = width/2;
int cy = height/2;
int index = 0;
float imageRadius = (float)Math.sqrt( cx*cx + cy*cy );
float translateX = (float)(distance * Math.cos( angle ));
float translateY = (float)(distance * -Math.sin( angle ));
float maxDistance = distance + Math.abs(rotation*imageRadius) + zoom*imageRadius;
int repetitions = (int)maxDistance;
AffineTransform t = new AffineTransform();
Point2D.Float p = new Point2D.Float();
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
int a = 0, r = 0, g = 0, b = 0;
int count = 0;
for (int i = 0; i < repetitions; i++) {
int newX = x, newY = y;
float f = (float)i/repetitions;
p.x = x;
p.y = y;
t.setToIdentity();
t.translate( cx+f*translateX, cy+f*translateY );
float s = 1-zoom*f;
t.scale( s, s );
if ( rotation != 0 )
t.rotate( -rotation*f );
t.translate( -cx, -cy );
t.transform( p, p );
newX = (int)p.x;
newY = (int)p.y;
if (newX < 0 || newX >= width) {
if ( wrapEdges )
newX = ImageMath.mod( newX, width );
else
break;
}
if (newY < 0 || newY >= height) {
if ( wrapEdges )
newY = ImageMath.mod( newY, height );
else
break;
}
count++;
int rgb = inPixels[newY*width+newX];
a += (rgb >> 24) & 0xff;
r += (rgb >> 16) & 0xff;
g += (rgb >> 8) & 0xff;
b += rgb & 0xff;
}
if (count == 0) {
outPixels[index] = inPixels[index];
} else {
a = PixelUtils.clamp((int)(a/count));
r = PixelUtils.clamp((int)(r/count));
g = PixelUtils.clamp((int)(g/count));
b = PixelUtils.clamp((int)(b/count));
outPixels[index] = (a << 24) | (r << 16) | (g << 8) | b;
}
index++;
}
}
setRGB( dst, 0, 0, width, height, outPixels );
return dst;
}
public String toString() {
return "Blur/Motion Blur...";
}
}
|