1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356
|
/*
Copyright 2006 Jerry Huxtable
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package com.jhlabs.image;
import java.awt.*;
import java.awt.image.*;
/**
* A warp grid.
* From "A simplified approach to Image Processing" by Randy Crane
*/
public class WarpGrid implements java.io.Serializable {
static final long serialVersionUID = 4312410199770201968L;
public float[] xGrid = null;
public float[] yGrid = null;
public int rows, cols;
public WarpGrid(int rows, int cols, int w, int h) {
this.rows = rows;
this.cols = cols;
xGrid = new float[rows*cols];
yGrid = new float[rows*cols];
int index = 0;
for (int row = 0; row < rows; row++) {
for (int col = 0; col < cols; col++) {
xGrid[index] = (float)col*(w-1)/(cols-1);
yGrid[index] = (float)row*(h-1)/(rows-1);
index++;
}
}
}
/**
* Add a new row to the grid. "before" must be in the range 1..rows-1. i.e. you can only add rows inside the grid.
*/
public void addRow( int before ) {
int size = (rows+1) * cols;
float[] x = new float[size];
float[] y = new float[size];
rows++;
int i = 0;
int j = 0;
for (int row = 0; row < rows; row++) {
for (int col = 0; col < cols; col++) {
int k = j+col;
int l = i+col;
if ( row == before ) {
x[k] = (xGrid[l]+xGrid[k])/2;
y[k] = (yGrid[l]+yGrid[k])/2;
} else {
x[k] = xGrid[l];
y[k] = yGrid[l];
}
}
if ( row != before-1 )
i += cols;
j += cols;
}
xGrid = x;
yGrid = y;
}
/**
* Add a new column to the grid. "before" must be in the range 1..cols-1. i.e. you can only add columns inside the grid.
*/
public void addCol( int before ) {
int size = rows * (cols+1);
float[] x = new float[size];
float[] y = new float[size];
cols++;
int i = 0;
int j = 0;
for (int row = 0; row < rows; row++) {
// int i = row*(cols-1);
// int j = row*cols;
for (int col = 0; col < cols; col++) {
if ( col == before ) {
x[j] = (xGrid[i]+xGrid[i-1])/2;
y[j] = (yGrid[i]+yGrid[i-1])/2;
} else {
x[j] = xGrid[i];
y[j] = yGrid[i];
i++;
}
j++;
}
}
xGrid = x;
yGrid = y;
}
/**
* Remove a row from the grid.
*/
public void removeRow( int r ) {
int size = (rows-1) * cols;
float[] x = new float[size];
float[] y = new float[size];
rows--;
int i = 0;
int j = 0;
for (int row = 0; row < rows; row++) {
for (int col = 0; col < cols; col++) {
int k = j+col;
int l = i+col;
x[k] = xGrid[l];
y[k] = yGrid[l];
}
if ( row == r-1 )
i += cols;
i += cols;
j += cols;
}
xGrid = x;
yGrid = y;
}
/**
* Remove a column from the grid.
*/
public void removeCol( int r ) {
int size = rows * (cols+1);
float[] x = new float[size];
float[] y = new float[size];
cols--;
for (int row = 0; row < rows; row++) {
int i = row*(cols+1);
int j = row*cols;
for (int col = 0; col < cols; col++) {
x[j] = xGrid[i];
y[j] = yGrid[i];
if ( col == r-1 )
i++;
i++;
j++;
}
}
xGrid = x;
yGrid = y;
}
public void lerp(float t, WarpGrid destination, WarpGrid intermediate) {
if (rows != destination.rows || cols != destination.cols)
throw new IllegalArgumentException("source and destination are different sizes");
if (rows != intermediate.rows || cols != intermediate.cols)
throw new IllegalArgumentException("source and intermediate are different sizes");
int index = 0;
for (int row = 0; row < rows; row++) {
for (int col = 0; col < cols; col++) {
intermediate.xGrid[index] = (float)ImageMath.lerp(t, xGrid[index], destination.xGrid[index]);
intermediate.yGrid[index] = (float)ImageMath.lerp(t, yGrid[index], destination.yGrid[index]);
index++;
}
}
}
public void warp(int[] inPixels, int cols, int rows, WarpGrid sourceGrid, WarpGrid destGrid, int[] outPixels) {
try {
int x, y;
int u, v;
int[] intermediate;
WarpGrid splines;
if (sourceGrid.rows != destGrid.rows || sourceGrid.cols != destGrid.cols)
throw new IllegalArgumentException("source and destination grids are different sizes");
int size = Math.max(cols, rows);
float[] xrow = new float[size];
float[] yrow = new float[size];
float[] scale = new float[size + 1];
float[] interpolated = new float[size + 1];
int gridCols = sourceGrid.cols;
int gridRows = sourceGrid.rows;
splines = new WarpGrid(rows, gridCols, 1, 1);
for (u = 0; u < gridCols;u++) {
int i = u;
for (v = 0; v < gridRows;v++) {
xrow[v] = sourceGrid.xGrid[i];
yrow[v] = sourceGrid.yGrid[i];
i += gridCols;
}
interpolateSpline(yrow, xrow, 0, gridRows, interpolated, 0, rows);
i = u;
for (y = 0;y < rows;y++) {
splines.xGrid[i] = interpolated[y];
i += gridCols;
}
}
for (u = 0; u < gridCols;u++) {
int i = u;
for (v = 0; v < gridRows;v++) {
xrow[v] = destGrid.xGrid[i];
yrow[v] = destGrid.yGrid[i];
i += gridCols;
}
interpolateSpline(yrow, xrow, 0, gridRows, interpolated, 0, rows);
i = u;
for (y = 0;y < rows; y++) {
splines.yGrid[i] = interpolated[y];
i += gridCols;
}
}
/* first pass: warp x using splines */
intermediate = new int[rows*cols];
int offset = 0;
for (y = 0; y < rows; y++) {
/* fit spline to x-intercepts;resample over all cols */
interpolateSpline(splines.xGrid, splines.yGrid, offset, gridCols, scale, 0, cols);
scale[cols] = cols;
ImageMath.resample(inPixels, intermediate, cols, y*cols, 1, scale);
offset += gridCols;
}
/* create table of y-intercepts for intermediate mesh's hor splines */
splines = new WarpGrid(gridRows, cols, 1, 1);
offset = 0;
int offset2 = 0;
for (v = 0; v < gridRows; v++) {
interpolateSpline(sourceGrid.xGrid, sourceGrid.yGrid, offset, gridCols, splines.xGrid, offset2, cols);
offset += gridCols;
offset2 += cols;
}
offset = 0;
offset2 = 0;
for (v = 0; v < gridRows; v++) {
interpolateSpline(destGrid.xGrid, destGrid.yGrid, offset, gridCols, splines.yGrid, offset2, cols);
offset += gridCols;
offset2 += cols;
}
/* second pass: warp y */
for (x = 0; x < cols; x++) {
int i = x;
for (v = 0; v < gridRows; v++) {
xrow[v] = splines.xGrid[i];;
yrow[v] = splines.yGrid[i];;
i += cols;
}
interpolateSpline(xrow, yrow, 0, gridRows, scale, 0, rows);
scale[rows] = rows;
ImageMath.resample(intermediate, outPixels, rows, x, cols, scale);
}
}
catch (Exception e) {
e.printStackTrace();
}
}
private final static float m00 = -0.5f;
private final static float m01 = 1.5f;
private final static float m02 = -1.5f;
private final static float m03 = 0.5f;
private final static float m10 = 1.0f;
private final static float m11 = -2.5f;
private final static float m12 = 2.0f;
private final static float m13 = -0.5f;
private final static float m20 = -0.5f;
private final static float m22 = 0.5f;
private final static float m31 = 1.0f;
protected void interpolateSpline(float[] xKnots, float[] yKnots, int offset, int length, float[] splineY, int splineOffset, int splineLength) {
int index = offset;
int end = offset+length-1;
float x0, x1;
float k0, k1, k2, k3;
float c0, c1, c2, c3;
x0 = xKnots[index];
k0 = k1 = k2 = yKnots[index];
x1 = xKnots[index+1];
k3 = yKnots[index+1];
for (int i = 0;i < splineLength;i++) {
if (index <= end && i > xKnots[index]) {
k0 = k1;
k1 = k2;
k2 = k3;
x0 = xKnots[index];
index++;
if ( index <= end )
x1 = xKnots[index];
if ( index < end )
k3 = yKnots[index+1];
else
k3 = k2;
}
float t = (i - x0) / (x1 - x0);
c3 = m00*k0 + m01*k1 + m02*k2 + m03*k3;
c2 = m10*k0 + m11*k1 + m12*k2 + m13*k3;
c1 = m20*k0 + m22*k2;
c0 = m31*k1;
splineY[splineOffset+i] = ((c3*t + c2)*t + c1)*t + c0;
}
}
protected void interpolateSpline2(float[] xKnots, float[] yKnots, int offset, float[] splineY, int splineOffset, int splineLength) {
int index = offset;
float leftX, rightX;
float leftY, rightY;
leftX = xKnots[index];
leftY = yKnots[index];
rightX = xKnots[index+1];
rightY = yKnots[index+1];
for (int i = 0;i < splineLength;i++) {
if (i > xKnots[index]) {
leftX = xKnots[index];
leftY = yKnots[index];
index++;
rightX = xKnots[index];
rightY = yKnots[index];
}
float f = (i - leftX) / (rightX - leftX);
splineY[splineOffset+i] = leftY + f * (rightY - leftY);
}
}
}
|