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# This .cfg file is used to generate the GL interface.
JavaOutputDir gensrc/classes
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
Package javax.media.opengl
Style InterfaceOnly
JavaClass GLES3
#Extends GLES3 GLBase
#Extends GLES3 GL
#Extends GLES3 GL2ES2
#Extends GLES3 GL2ES3
#Extends GLES3 GL3ES3
Extends GLES3 GLES2
Extends GLES3 GL4ES3
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl2_es3-common.cfg
Include gl2_es2-CustomJavaCode.cfg
IncludeAs CustomJavaCode GLES3 gl2_es2-common-cpubufferJavaCode.java
IncludeAs CustomJavaCode GLES3 gl2-common-cpubufferJavaCode.java
ForceExtension GL_ARB_ES3_compatibility
# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
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