File: OpenGL_Extensions.md

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## ARB and KHR Extensions by number {#arbextspecs}

1.  [GL_ARB_multitexture](extensions/ARB/ARB_multitexture.txt)
2.  [GLX_ARB_get_proc_address](extensions/ARB/GLX_ARB_get_proc_address.txt)
3.  [GL_ARB_transpose_matrix](extensions/ARB/ARB_transpose_matrix.txt)
4.  [WGL_ARB_buffer_region](extensions/ARB/WGL_ARB_buffer_region.txt)
5.  [GL_ARB_multisample](extensions/ARB/ARB_multisample.txt)\
    [GLX_ARB_multisample](extensions/ARB/ARB_multisample.txt)\
    [WGL_ARB_multisample](extensions/ARB/ARB_multisample.txt)
6.  [GL_ARB_texture_env_add](extensions/ARB/ARB_texture_env_add.txt)
7.  [GL_ARB_texture_cube_map](extensions/ARB/ARB_texture_cube_map.txt)
8.  [WGL_ARB_extensions_string](extensions/ARB/WGL_ARB_extensions_string.txt)
9.  [WGL_ARB_pixel_format](extensions/ARB/WGL_ARB_pixel_format.txt)
10. [WGL_ARB_make_current_read](extensions/ARB/WGL_ARB_make_current_read.txt)
11. [WGL_ARB_pbuffer](extensions/ARB/WGL_ARB_pbuffer.txt)
12. [GL_ARB_texture_compression](extensions/ARB/ARB_texture_compression.txt)
13. [GL_ARB_texture_border_clamp](extensions/ARB/ARB_texture_border_clamp.txt)
14. [GL_ARB_point_parameters](extensions/ARB/ARB_point_parameters.txt)
15. [GL_ARB_vertex_blend](extensions/ARB/ARB_vertex_blend.txt)
16. [GL_ARB_matrix_palette](extensions/ARB/ARB_matrix_palette.txt)
17. [GL_ARB_texture_env_combine](extensions/ARB/ARB_texture_env_combine.txt)
18. [GL_ARB_texture_env_crossbar](extensions/ARB/ARB_texture_env_crossbar.txt)
19. [GL_ARB_texture_env_dot3](extensions/ARB/ARB_texture_env_dot3.txt)
20. [WGL_ARB_render_texture](extensions/ARB/WGL_ARB_render_texture.txt)
21. [GL_ARB_texture_mirrored_repeat](extensions/ARB/ARB_texture_mirrored_repeat.txt)
22. [GL_ARB_depth_texture](extensions/ARB/ARB_depth_texture.txt)
23. [GL_ARB_shadow](extensions/ARB/ARB_shadow.txt)
24. [GL_ARB_shadow_ambient](extensions/ARB/ARB_shadow_ambient.txt)
25. [GL_ARB_window_pos](extensions/ARB/ARB_window_pos.txt)
26. [GL_ARB_vertex_program](extensions/ARB/ARB_vertex_program.txt)
27. [GL_ARB_fragment_program](extensions/ARB/ARB_fragment_program.txt)
28. [GL_ARB_vertex_buffer_object](extensions/ARB/ARB_vertex_buffer_object.txt)\
    [GLX_ARB_vertex_buffer_object](extensions/ARB/ARB_vertex_buffer_object.txt)
29. [GL_ARB_occlusion_query](extensions/ARB/ARB_occlusion_query.txt)
30. [GL_ARB_shader_objects](extensions/ARB/ARB_shader_objects.txt)
31. [GL_ARB_vertex_shader](extensions/ARB/ARB_vertex_shader.txt)
32. [GL_ARB_fragment_shader](extensions/ARB/ARB_fragment_shader.txt)
33. [GL_ARB_shading_language_100](extensions/ARB/ARB_shading_language_100.txt)
34. [GL_ARB_texture_non_power_of_two](extensions/ARB/ARB_texture_non_power_of_two.txt)
35. [GL_ARB_point_sprite](extensions/ARB/ARB_point_sprite.txt)
36. [GL_ARB_fragment_program_shadow](extensions/ARB/ARB_fragment_program_shadow.txt)
37. [GL_ARB_draw_buffers](extensions/ARB/ARB_draw_buffers.txt)
38. [GL_ARB_texture_rectangle](extensions/ARB/ARB_texture_rectangle.txt)
39. [GL_ARB_color_buffer_float](extensions/ARB/ARB_color_buffer_float.txt)\
    [GLX_ARB_fbconfig_float](extensions/ARB/ARB_color_buffer_float.txt)\
    [WGL_ARB_pixel_format_float](extensions/ARB/ARB_color_buffer_float.txt)
40. [GL_ARB_half_float_pixel](extensions/ARB/ARB_half_float_pixel.txt)
41. [GL_ARB_texture_float](extensions/ARB/ARB_texture_float.txt)
42. [GL_ARB_pixel_buffer_object](extensions/ARB/ARB_pixel_buffer_object.txt)
43. [GL_ARB_depth_buffer_float](extensions/ARB/ARB_depth_buffer_float.txt)
44. [GL_ARB_draw_instanced](extensions/ARB/ARB_draw_instanced.txt)
45. [GL_ARB_framebuffer_object](extensions/ARB/ARB_framebuffer_object.txt)
46. [GL_ARB_framebuffer_sRGB](extensions/ARB/ARB_framebuffer_sRGB.txt)\
    [GLX_ARB_framebuffer_sRGB](extensions/ARB/ARB_framebuffer_sRGB.txt)\
    [WGL_ARB_framebuffer_sRGB](extensions/ARB/ARB_framebuffer_sRGB.txt)
47. [GL_ARB_geometry_shader4](extensions/ARB/ARB_geometry_shader4.txt)
48. [GL_ARB_half_float_vertex](extensions/ARB/ARB_half_float_vertex.txt)
49. [GL_ARB_instanced_arrays](extensions/ARB/ARB_instanced_arrays.txt)
50. [GL_ARB_map_buffer_range](extensions/ARB/ARB_map_buffer_range.txt)
51. [GL_ARB_texture_buffer_object](extensions/ARB/ARB_texture_buffer_object.txt)
52. [GL_ARB_texture_compression_rgtc](extensions/ARB/ARB_texture_compression_rgtc.txt)
53. [GL_ARB_texture_rg](extensions/ARB/ARB_texture_rg.txt)
54. [GL_ARB_vertex_array_object](extensions/ARB/ARB_vertex_array_object.txt)
55. [WGL_ARB_create_context](extensions/ARB/WGL_ARB_create_context.txt)
56. [GLX_ARB_create_context](extensions/ARB/GLX_ARB_create_context.txt)
57. [GL_ARB_uniform_buffer_object](extensions/ARB/ARB_uniform_buffer_object.txt)
58. [GL_ARB_compatibility](extensions/ARB/ARB_compatibility.txt)
59. [GL_ARB_copy_buffer](extensions/ARB/ARB_copy_buffer.txt)
60. [GL_ARB_shader_texture_lod](extensions/ARB/ARB_shader_texture_lod.txt)
61. [GL_ARB_depth_clamp](extensions/ARB/ARB_depth_clamp.txt)
62. [GL_ARB_draw_elements_base_vertex](extensions/ARB/ARB_draw_elements_base_vertex.txt)
63. [GL_ARB_fragment_coord_conventions](extensions/ARB/ARB_fragment_coord_conventions.txt)
64. [GL_ARB_provoking_vertex](extensions/ARB/ARB_provoking_vertex.txt)
65. [GL_ARB_seamless_cube_map](extensions/ARB/ARB_seamless_cube_map.txt)
66. [GL_ARB_sync](extensions/ARB/ARB_sync.txt)
67. [GL_ARB_texture_multisample](extensions/ARB/ARB_texture_multisample.txt)
68. [GL_ARB_vertex_array_bgra](extensions/ARB/ARB_vertex_array_bgra.txt)
69. [GL_ARB_draw_buffers_blend](extensions/ARB/ARB_draw_buffers_blend.txt)
70. [GL_ARB_sample_shading](extensions/ARB/ARB_sample_shading.txt)
71. [GL_ARB_texture_cube_map_array](extensions/ARB/ARB_texture_cube_map_array.txt)
72. [GL_ARB_texture_gather](extensions/ARB/ARB_texture_gather.txt)
73. [GL_ARB_texture_query_lod](extensions/ARB/ARB_texture_query_lod.txt)
74. [WGL_ARB_create_context_profile](extensions/ARB/WGL_ARB_create_context.txt)
75. [GLX_ARB_create_context_profile](extensions/ARB/GLX_ARB_create_context.txt)
76. [GL_ARB_shading_language_include](extensions/ARB/ARB_shading_language_include.txt)
77. [GL_ARB_texture_compression_bptc](extensions/ARB/ARB_texture_compression_bptc.txt)
78. [GL_ARB_blend_func_extended](extensions/ARB/ARB_blend_func_extended.txt)
79. [GL_ARB_explicit_attrib_location](extensions/ARB/ARB_explicit_attrib_location.txt)
80. [GL_ARB_occlusion_query2](extensions/ARB/ARB_occlusion_query2.txt)
81. [GL_ARB_sampler_objects](extensions/ARB/ARB_sampler_objects.txt)
82. [GL_ARB_shader_bit_encoding](extensions/ARB/ARB_shader_bit_encoding.txt)
83. [GL_ARB_texture_rgb10_a2ui](extensions/ARB/ARB_texture_rgb10_a2ui.txt)
84. [GL_ARB_texture_swizzle](extensions/ARB/ARB_texture_swizzle.txt)
85. [GL_ARB_timer_query](extensions/ARB/ARB_timer_query.txt)
86. [GL_ARB_vertex_type_2\_10_10_10_rev](extensions/ARB/ARB_vertex_type_2_10_10_10_rev.txt)
87. [GL_ARB_draw_indirect](extensions/ARB/ARB_draw_indirect.txt)
88. [GL_ARB_gpu_shader5](extensions/ARB/ARB_gpu_shader5.txt)
89. [GL_ARB_gpu_shader_fp64](extensions/ARB/ARB_gpu_shader_fp64.txt)
90. [GL_ARB_shader_subroutine](extensions/ARB/ARB_shader_subroutine.txt)
91. [GL_ARB_tessellation_shader](extensions/ARB/ARB_tessellation_shader.txt)
92. [GL_ARB_texture_buffer_object_rgb32](extensions/ARB/ARB_texture_buffer_object_rgb32.txt)
93. [GL_ARB_transform_feedback2](extensions/ARB/ARB_transform_feedback2.txt)
94. [GL_ARB_transform_feedback3](extensions/ARB/ARB_transform_feedback3.txt)
95. [GL_ARB_ES2_compatibility](extensions/ARB/ARB_ES2_compatibility.txt)
96. [GL_ARB_get_program_binary](extensions/ARB/ARB_get_program_binary.txt)
97. [GL_ARB_separate_shader_objects](extensions/ARB/ARB_separate_shader_objects.txt)
98. [GL_ARB_shader_precision](extensions/ARB/ARB_shader_precision.txt)
99. [GL_ARB_vertex_attrib_64bit](extensions/ARB/ARB_vertex_attrib_64bit.txt)
100. [GL_ARB_viewport_array](extensions/ARB/ARB_viewport_array.txt)
101. [GLX_ARB_create_context_robustness](extensions/ARB/GLX_ARB_create_context_robustness.txt)
102. [WGL_ARB_create_context_robustness](extensions/ARB/WGL_ARB_create_context_robustness.txt)
103. [GL_ARB_cl_event](extensions/ARB/ARB_cl_event.txt)
104. [GL_ARB_debug_output](extensions/ARB/ARB_debug_output.txt)
105. [GL_ARB_robustness](extensions/ARB/ARB_robustness.txt)
106. [GL_ARB_shader_stencil_export](extensions/ARB/ARB_shader_stencil_export.txt)
107. [GL_ARB_base_instance](extensions/ARB/ARB_base_instance.txt)
108. [GL_ARB_shading_language_420pack](extensions/ARB/ARB_shading_language_420pack.txt)
109. [GL_ARB_transform_feedback_instanced](extensions/ARB/ARB_transform_feedback_instanced.txt)
110. [GL_ARB_compressed_texture_pixel_storage](extensions/ARB/ARB_compressed_texture_pixel_storage.txt)
111. [GL_ARB_conservative_depth](extensions/ARB/ARB_conservative_depth.txt)
112. [GL_ARB_internalformat_query](extensions/ARB/ARB_internalformat_query.txt)
113. [GL_ARB_map_buffer_alignment](extensions/ARB/ARB_map_buffer_alignment.txt)
114. [GL_ARB_shader_atomic_counters](extensions/ARB/ARB_shader_atomic_counters.txt)
115. [GL_ARB_shader_image_load_store](extensions/ARB/ARB_shader_image_load_store.txt)
116. [GL_ARB_shading_language_packing](extensions/ARB/ARB_shading_language_packing.txt)
117. [GL_ARB_texture_storage](extensions/ARB/ARB_texture_storage.txt)
118. [GL_KHR_texture_compression_astc_hdr](extensions/KHR/KHR_texture_compression_astc_hdr.txt)\
     [GL_KHR_texture_compression_astc_ldr](extensions/KHR/KHR_texture_compression_astc_hdr.txt)
119. [GL_KHR_debug](extensions/KHR/KHR_debug.txt)
120. [GL_ARB_arrays_of_arrays](extensions/ARB/ARB_arrays_of_arrays.txt)
121. [GL_ARB_clear_buffer_object](extensions/ARB/ARB_clear_buffer_object.txt)
122. [GL_ARB_compute_shader](extensions/ARB/ARB_compute_shader.txt)
123. [GL_ARB_copy_image](extensions/ARB/ARB_copy_image.txt)
124. [GL_ARB_texture_view](extensions/ARB/ARB_texture_view.txt)
125. [GL_ARB_vertex_attrib_binding](extensions/ARB/ARB_vertex_attrib_binding.txt)
126. [GL_ARB_robustness_isolation](extensions/ARB/ARB_robustness_application_isolation.txt)\
     [GL_ARB_robustness_share_group_isolation](extensions/ARB/ARB_robustness_application_isolation.txt)
127. [GL_ARB_ES3_compatibility](extensions/ARB/ARB_ES3_compatibility.txt)
128. [GL_ARB_explicit_uniform_location](extensions/ARB/ARB_explicit_uniform_location.txt)
129. [GL_ARB_fragment_layer_viewport](extensions/ARB/ARB_fragment_layer_viewport.txt)
130. [GL_ARB_framebuffer_no_attachments](extensions/ARB/ARB_framebuffer_no_attachments.txt)
131. [GL_ARB_internalformat_query2](extensions/ARB/ARB_internalformat_query2.txt)
132. [GL_ARB_invalidate_subdata](extensions/ARB/ARB_invalidate_subdata.txt)
133. [GL_ARB_multi_draw_indirect](extensions/ARB/ARB_multi_draw_indirect.txt)
134. [GL_ARB_program_interface_query](extensions/ARB/ARB_program_interface_query.txt)
135. [GL_ARB_robust_buffer_access_behavior](extensions/ARB/ARB_robust_buffer_access_behavior.txt)
136. [GL_ARB_shader_image_size](extensions/ARB/ARB_shader_image_size.txt)
137. [GL_ARB_shader_storage_buffer_object](extensions/ARB/ARB_shader_storage_buffer_object.txt)
138. [GL_ARB_stencil_texturing](extensions/ARB/ARB_stencil_texturing.txt)
139. [GL_ARB_texture_buffer_range](extensions/ARB/ARB_texture_buffer_range.txt)
140. [GL_ARB_texture_query_levels](extensions/ARB/ARB_texture_query_levels.txt)
141. [GL_ARB_texture_storage_multisample](extensions/ARB/ARB_texture_storage_multisample.txt)
142. [GLX_ARB_robustness_application_isolation](extensions/ARB/GLX_ARB_robustness_application_isolation.txt)\
     [GLX_ARB_robustness_share_group_isolation](extensions/ARB/GLX_ARB_robustness_application_isolation.txt)
143. [WGL_ARB_robustness_application_isolation](extensions/ARB/WGL_ARB_robustness_application_isolation.txt)\
     [WGL_ARB_robustness_share_group_isolation](extensions/ARB/WGL_ARB_robustness_application_isolation.txt)
144. [GL_ARB_buffer_storage](extensions/ARB/ARB_buffer_storage.txt)
145. [GL_ARB_clear_texture](extensions/ARB/ARB_clear_texture.txt)
146. [GL_ARB_enhanced_layouts](extensions/ARB/ARB_enhanced_layouts.txt)
147. [GL_ARB_multi_bind](extensions/ARB/ARB_multi_bind.txt)
148. [GL_ARB_query_buffer_object](extensions/ARB/ARB_query_buffer_object.txt)
149. [GL_ARB_texture_mirror_clamp_to_edge](extensions/ARB/ARB_texture_mirror_clamp_to_edge.txt)
150. [GL_ARB_texture_stencil8](extensions/ARB/ARB_texture_stencil8.txt)
151. [GL_ARB_vertex_type_10f_11f_11f_rev](extensions/ARB/ARB_vertex_type_10f_11f_11f_rev.txt)
152. [GL_ARB_bindless_texture](extensions/ARB/ARB_bindless_texture.txt)
153. [GL_ARB_compute_variable_group_size](extensions/ARB/ARB_compute_variable_group_size.txt)
154. [GL_ARB_indirect_parameters](extensions/ARB/ARB_indirect_parameters.txt)
155. [GL_ARB_seamless_cubemap_per_texture](extensions/ARB/ARB_seamless_cubemap_per_texture.txt)
156. [GL_ARB_shader_draw_parameters](extensions/ARB/ARB_shader_draw_parameters.txt)
157. [GL_ARB_shader_group_vote](extensions/ARB/ARB_shader_group_vote.txt)
158. [GL_ARB_sparse_texture](extensions/ARB/ARB_sparse_texture.txt)
159. [GL_ARB_ES3_1\_compatibility](extensions/ARB/ARB_ES3_1_compatibility.txt)
160. [GL_ARB_clip_control](extensions/ARB/ARB_clip_control.txt)
161. [GL_ARB_conditional_render_inverted](extensions/ARB/ARB_conditional_render_inverted.txt)
162. [GL_ARB_cull_distance](extensions/ARB/ARB_cull_distance.txt)
163. [GL_ARB_derivative_control](extensions/ARB/ARB_derivative_control.txt)
164. [GL_ARB_direct_state_access](extensions/ARB/ARB_direct_state_access.txt)
165. [GL_ARB_get_texture_sub_image](extensions/ARB/ARB_get_texture_sub_image.txt)
166. [GL_ARB_shader_texture_image_samples](extensions/ARB/ARB_shader_texture_image_samples.txt)
167. [GL_ARB_texture_barrier](extensions/ARB/ARB_texture_barrier.txt)
168. [GL_KHR_context_flush_control](extensions/KHR/KHR_context_flush_control.txt)\
     [GLX_ARB_context_flush_control](extensions/KHR/KHR_context_flush_control.txt)\
     [WGL_ARB_context_flush_control](extensions/KHR/KHR_context_flush_control.txt)
169. [GL_KHR_robust_buffer_access_behavior](extensions/KHR/KHR_robust_buffer_access_behavior.txt)
170. [GL_KHR_robustness](extensions/KHR/KHR_robustness.txt)
171. [GL_ARB_pipeline_statistics_query](extensions/ARB/ARB_pipeline_statistics_query.txt)
172. [GL_ARB_sparse_buffer](extensions/ARB/ARB_sparse_buffer.txt)
173. [GL_ARB_transform_feedback_overflow_query](extensions/ARB/ARB_transform_feedback_overflow_query.txt)
174. [GL_KHR_blend_equation_advanced](extensions/KHR/KHR_blend_equation_advanced.txt)\
     [GL_KHR_blend_equation_advanced_coherent](extensions/KHR/KHR_blend_equation_advanced.txt)
175. [GL_KHR_no_error](extensions/KHR/KHR_no_error.txt)
176. [GL_ARB_ES3_2\_compatibility](extensions/ARB/ARB_ES3_2_compatibility.txt)
177. [GL_ARB_fragment_shader_interlock](extensions/ARB/ARB_fragment_shader_interlock.txt)
178. [GL_ARB_gpu_shader_int64](extensions/ARB/ARB_gpu_shader_int64.txt)
179. [GL_ARB_parallel_shader_compile](extensions/ARB/ARB_parallel_shader_compile.txt)
180. [GL_ARB_post_depth_coverage](extensions/ARB/ARB_post_depth_coverage.txt)
181. [GL_ARB_sample_locations](extensions/ARB/ARB_sample_locations.txt)
182. [GL_ARB_shader_atomic_counter_ops](extensions/ARB/ARB_shader_atomic_counter_ops.txt)
183. [GL_ARB_shader_ballot](extensions/ARB/ARB_shader_ballot.txt)
184. [GL_ARB_shader_clock](extensions/ARB/ARB_shader_clock.txt)
185. [GL_ARB_shader_viewport_layer_array](extensions/ARB/ARB_shader_viewport_layer_array.txt)
186. [GL_ARB_sparse_texture2](extensions/ARB/ARB_sparse_texture2.txt)
187. [GL_ARB_sparse_texture_clamp](extensions/ARB/ARB_sparse_texture_clamp.txt)
188. [GL_ARB_texture_filter_minmax](extensions/ARB/ARB_texture_filter_minmax.txt)
189. [GL_KHR_texture_compression_astc_sliced_3d](extensions/KHR/KHR_texture_compression_astc_sliced_3d.txt)
190. [GL_ARB_gl_spirv](extensions/ARB/ARB_gl_spirv.txt)
191. [GLX_ARB_create_context_no_error](extensions/ARB/ARB_create_context_no_error.txt)\
     [WGL_ARB_create_context_no_error](extensions/ARB/ARB_create_context_no_error.txt)
192. [GL_KHR_parallel_shader_compile](extensions/KHR/KHR_parallel_shader_compile.txt)
193. [GL_ARB_polygon_offset_clamp](extensions/ARB/ARB_polygon_offset_clamp.txt)
194. [GL_ARB_spirv_extensions](extensions/ARB/ARB_spirv_extensions.txt)
195. [GL_ARB_texture_filter_anisotropic](extensions/ARB/ARB_texture_filter_anisotropic.txt)
196. [GL_KHR_shader_subgroup](extensions/KHR/KHR_shader_subgroup.txt)

## Vendor and EXT Extensions by number {#otherextspecs}

1.  [GL_EXT_abgr](extensions/EXT/EXT_abgr.txt)
2.  [GL_EXT_blend_color](extensions/EXT/EXT_blend_color.txt)
3.  [GL_EXT_polygon_offset](extensions/EXT/EXT_polygon_offset.txt)
4.  [GL_EXT_texture](extensions/EXT/EXT_texture.txt)
5.  [GL_EXT_texture3D](extensions/EXT/EXT_texture3D.txt)
6.  [GL_SGIS_texture_filter4](extensions/SGIS/SGIS_texture_filter4.txt)
7.  [GL_EXT_subtexture](extensions/EXT/EXT_subtexture.txt)
8.  [GL_EXT_copy_texture](extensions/EXT/EXT_copy_texture.txt)
9.  [GL_EXT_histogram](extensions/EXT/EXT_histogram.txt)
10. [GL_EXT_convolution](extensions/EXT/EXT_convolution.txt)
11. [GL_SGI_color_matrix](extensions/SGI/SGI_color_matrix.txt)
12. [GL_SGI_color_table](extensions/SGI/SGI_color_table.txt)
13. [GL_SGIS_pixel_texture](extensions/SGIS/SGIS_pixel_texture.txt)
14. [GL_SGIS_texture4D](extensions/SGIS/SGIS_texture4D.txt)
15. [GL_SGI_texture_color_table](extensions/SGI/SGI_texture_color_table.txt)
16. [GL_EXT_cmyka](extensions/EXT/EXT_cmyka.txt)
17. [GL_EXT_texture_object](extensions/EXT/EXT_texture_object.txt)
18. [GL_SGIS_detail_texture](extensions/SGIS/SGIS_detail_texture.txt)
19. [GL_SGIS_sharpen_texture](extensions/SGIS/SGIS_sharpen_texture.txt)
20. [GL_EXT_packed_pixels](extensions/EXT/EXT_packed_pixels.txt)
21. [GL_SGIS_texture_lod](extensions/SGIS/SGIS_texture_lod.txt)
22. [GL_SGIS_multisample](extensions/SGIS/SGIS_multisample.txt)\
    [GLX_SGIS_multisample](extensions/SGIS/SGIS_multisample.txt)
23. [GL_EXT_rescale_normal](extensions/EXT/EXT_rescale_normal.txt)
24. [GLX_EXT_visual_info](extensions/EXT/GLX_EXT_visual_info.txt)
25. [GL_EXT_vertex_array](extensions/EXT/EXT_vertex_array.txt)
26. [GL_EXT_misc_attribute](extensions/EXT/EXT_misc_attribute.txt)
27. [GL_SGIS_generate_mipmap](extensions/SGIS/SGIS_generate_mipmap.txt)
28. [GL_SGIX_clipmap](extensions/SGIX/SGIX_clipmap.txt)
29. [GL_SGIX_shadow](extensions/SGIX/SGIX_shadow.txt)
30. [GL_SGIS_texture_edge_clamp](extensions/SGIS/SGIS_texture_edge_clamp.txt)
31. [GL_SGIS_texture_border_clamp](extensions/SGIS/SGIS_texture_border_clamp.txt)
32. [GL_EXT_blend_minmax](extensions/EXT/EXT_blend_minmax.txt)
33. [GL_EXT_blend_subtract](extensions/EXT/EXT_blend_subtract.txt)
34. [GL_EXT_blend_logic_op](extensions/EXT/EXT_blend_logic_op.txt)
35. [GLX_SGI_swap_control](extensions/SGI/GLX_SGI_swap_control.txt)
36. [GLX_SGI_video_sync](extensions/SGI/GLX_SGI_video_sync.txt)
37. [GLX_SGI_make_current_read](extensions/SGI/GLX_SGI_make_current_read.txt)
38. [GLX_SGIX_video_source](extensions/SGIX/GLX_SGIX_video_source.txt)
39. [GLX_EXT_visual_rating](extensions/EXT/GLX_EXT_visual_rating.txt)
40. [GL_SGIX_interlace](extensions/SGIX/SGIX_interlace.txt)
41. [GLX_EXT_import_context](extensions/EXT/GLX_EXT_import_context.txt)
42. [GLX_SGIX_fbconfig](extensions/SGIX/GLX_SGIX_fbconfig.txt)
43. [GLX_SGIX_pbuffer](extensions/SGIX/GLX_SGIX_pbuffer.txt)
44. [GL_SGIS_texture_select](extensions/SGIS/SGIS_texture_select.txt)
45. [GL_SGIX_sprite](extensions/SGIX/SGIX_sprite.txt)
46. [GL_SGIX_texture_multi_buffer](extensions/SGIX/SGIX_texture_multi_buffer.txt)
47. [GL_EXT_point_parameters](extensions/EXT/EXT_point_parameters.txt)
48. [GL_SGIX_instruments](extensions/SGIX/SGIX_instruments.txt)
49. [GL_SGIX_texture_scale_bias](extensions/SGIX/SGIX_texture_scale_bias.txt)
50. [GL_SGIX_framezoom](extensions/SGIX/SGIX_framezoom.txt)
51. [GL_SGIX_tag_sample_buffer](extensions/SGIX/SGIX_tag_sample_buffer.txt)
52. [GL_SGIX_reference_plane](extensions/SGIX/SGIX_reference_plane.txt)
53. [GL_SGIX_flush_raster](extensions/SGIX/SGIX_flush_raster.txt)
54. [GLX_SGI_cushion](extensions/SGI/GLX_SGI_cushion.txt)
55. [GL_SGIX_depth_texture](extensions/SGIX/SGIX_depth_texture.txt)
56. [GL_SGIS_fog_function](extensions/SGIS/SGIS_fog_function.txt)
57. [GL_SGIX_fog_offset](extensions/SGIX/SGIX_fog_offset.txt)
58. [GL_HP_image_transform](extensions/HP/HP_image_transform.txt)
59. [GL_HP_convolution_border_modes](extensions/HP/HP_convolution_border_modes.txt)
60. [GL_SGIX_texture_add_env](extensions/SGIX/SGIX_texture_add_env.txt)
61. [GL_EXT_color_subtable](extensions/EXT/EXT_color_subtable.txt)
62. [GLU_EXT_object_space_tess](extensions/EXT/GLU_EXT_object_space_tess.txt)
63. [GL_PGI_vertex_hints](extensions/PGI/PGI_vertex_hints.txt)
64. [GL_PGI_misc_hints](extensions/PGI/PGI_misc_hints.txt)
65. [GL_EXT_paletted_texture](extensions/EXT/EXT_paletted_texture.txt)
66. [GL_EXT_clip_volume_hint](extensions/EXT/EXT_clip_volume_hint.txt)
67. [GL_SGIX_list_priority](extensions/SGIX/SGIX_list_priority.txt)
68. [GL_SGIX_ir_instrument1](extensions/SGIX/SGIX_ir_instrument1.txt)
69. [GLX_SGIX_video_resize](extensions/SGIX/GLX_SGIX_video_resize.txt)
70. [GL_SGIX_texture_lod_bias](extensions/SGIX/SGIX_texture_lod_bias.txt)
71. [GLU_SGI_filter4_parameters](extensions/SGI/GLU_SGI_filter4_parameters.txt)
72. [GLX_SGIX_dm_buffer](extensions/SGIX/GLX_SGIX_dm_buffer.txt)
73. [GL_SGIX_shadow_ambient](extensions/SGIX/SGIX_shadow_ambient.txt)
74. [GLX_SGIX_swap_group](extensions/SGIX/GLX_SGIX_swap_group.txt)
75. [GLX_SGIX_swap_barrier](extensions/SGIX/GLX_SGIX_swap_barrier.txt)
76. [GL_EXT_index_texture](extensions/EXT/EXT_index_texture.txt)
77. [GL_EXT_index_material](extensions/EXT/EXT_index_material.txt)
78. [GL_EXT_index_func](extensions/EXT/EXT_index_func.txt)
79. [GL_EXT_index_array_formats](extensions/EXT/EXT_index_array_formats.txt)
80. [GL_EXT_compiled_vertex_array](extensions/EXT/EXT_compiled_vertex_array.txt)
81. [GL_EXT_cull_vertex](extensions/EXT/EXT_cull_vertex.txt)
82. [GLU_EXT_nurbs_tessellator](extensions/EXT/GLU_EXT_nurbs_tessellator.txt)
83. [GL_SGIX_ycrcb](extensions/SGIX/SGIX_ycrcb.txt)
84. [GL_EXT_fragment_lighting](extensions/EXT/EXT_fragment_lighting.txt)
85. [GL_IBM_rasterpos_clip](extensions/IBM/IBM_rasterpos_clip.txt)
86. [GL_HP_texture_lighting](extensions/HP/HP_texture_lighting.txt)
87. [GL_EXT_draw_range_elements](extensions/EXT/EXT_draw_range_elements.txt)
88. [GL_WIN_phong_shading](extensions/WIN/WIN_phong_shading.txt)
89. [GL_WIN_specular_fog](extensions/WIN/WIN_specular_fog.txt)
90. [GLX_SGIS_color_range](extensions/SGIS/GLX_SGIS_color_range.txt)\
    [GL_SGIS_color_range](extensions/SGIS/GLX_SGIS_color_range.txt)
91. [GL_EXT_light_texture](extensions/EXT/EXT_light_texture.txt)
92. [GL_SGIX_blend_alpha_minmax](extensions/SGIX/SGIX_blend_alpha_minmax.txt)
93. [GL_EXT_scene_marker](extensions/EXT/EXT_scene_marker.txt)\
    [GLX_EXT_scene_marker](extensions/EXT/EXT_scene_marker.txt)
94. [GL_SGIX_pixel_texture_bits](extensions/SGIX/SGIX_pixel_texture_bits.txt)
95. [GL_EXT_bgra](extensions/EXT/EXT_bgra.txt)
96. [GL_SGIX_async](extensions/SGIX/SGIX_async.txt)
97. [GL_SGIX_async_pixel](extensions/SGIX/SGIX_async_pixel.txt)
98. [GL_SGIX_async_histogram](extensions/SGIX/SGIX_async_histogram.txt)
99. [GL_INTEL_texture_scissor](extensions/INTEL/INTEL_texture_scissor.txt)
100. [GL_INTEL_parallel_arrays](extensions/INTEL/INTEL_parallel_arrays.txt)
101. [GL_HP_occlusion_test](extensions/HP/HP_occlusion_test.txt)
102. [GL_EXT_pixel_transform](extensions/EXT/EXT_pixel_transform.txt)
103. [GL_EXT_pixel_transform_color_table](extensions/EXT/EXT_pixel_transform_color_table.txt)
104. [GL_EXT_shared_texture_palette](extensions/EXT/EXT_shared_texture_palette.txt)
105. [GLX_SGIS_blended_overlay](extensions/SGIS/GLX_SGIS_blended_overlay.txt)
106. [GL_EXT_separate_specular_color](extensions/EXT/EXT_separate_specular_color.txt)
107. [GL_EXT_secondary_color](extensions/EXT/EXT_secondary_color.txt)
108. [GL_EXT_texture_env](extensions/EXT/EXT_texture_env.txt)
109. [GL_EXT_texture_perturb_normal](extensions/EXT/EXT_texture_perturb_normal.txt)
110. [GL_EXT_multi_draw_arrays](extensions/EXT/EXT_multi_draw_arrays.txt)\
     [GL_SUN_multi_draw_arrays](extensions/EXT/EXT_multi_draw_arrays.txt)
111. [GL_EXT_fog_coord](extensions/EXT/EXT_fog_coord.txt)
112. [GL_REND_screen_coordinates](extensions/REND/REND_screen_coordinates.txt)
113. [GL_EXT_coordinate_frame](extensions/EXT/EXT_coordinate_frame.txt)
114. [GL_EXT_texture_env_combine](extensions/EXT/EXT_texture_env_combine.txt)
115. [GL_APPLE_specular_vector](extensions/APPLE/APPLE_specular_vector.txt)
116. [GL_APPLE_transform_hint](extensions/APPLE/APPLE_transform_hint.txt)
117. [GL_SUNX_constant_data](extensions/SUNX/SUNX_constant_data.txt)
118. [GL_SUN_global_alpha](extensions/SUN/SUN_global_alpha.txt)
119. [GL_SUN_triangle_list](extensions/SUN/SUN_triangle_list.txt)
120. [GL_SUN_vertex](extensions/SUN/SUN_vertex.txt)
121. [WGL_EXT_display_color_table](extensions/EXT/WGL_EXT_display_color_table.txt)
122. [WGL_EXT_extensions_string](extensions/EXT/WGL_EXT_extensions_string.txt)
123. [WGL_EXT_make_current_read](extensions/EXT/WGL_EXT_make_current_read.txt)
124. [WGL_EXT_pixel_format](extensions/EXT/WGL_EXT_pixel_format.txt)
125. [WGL_EXT_pbuffer](extensions/EXT/WGL_EXT_pbuffer.txt)
126. [WGL_EXT_swap_control](extensions/EXT/WGL_EXT_swap_control.txt)
127. [GL_EXT_blend_func_separate](extensions/EXT/EXT_blend_func_separate.txt)
128. [GL_INGR_color_clamp](extensions/INGR/INGR_color_clamp.txt)
129. [GL_INGR_interlace_read](extensions/INGR/INGR_interlace_read.txt)
130. [GL_EXT_stencil_wrap](extensions/EXT/EXT_stencil_wrap.txt)
131. [WGL_EXT_depth_float](extensions/EXT/WGL_EXT_depth_float.txt)
132. [GL_EXT_422_pixels](extensions/EXT/EXT_422_pixels.txt)
133. [GL_NV_texgen_reflection](extensions/NV/NV_texgen_reflection.txt)
134. [GL_SGIX_texture_range](extensions/SGIX/SGIX_texture_range.txt)
135. [GL_SUN_convolution_border_modes](extensions/SUN/SUN_convolution_border_modes.txt)
136. [GLX_SUN_get_transparent_index](extensions/SUN/GLX_SUN_get_transparent_index.txt)
137. [GLX_SGIX_video_resize_float](extensions/SGIX/GLX_SGIX_video_resize_float.txt)
138. [GL_EXT_texture_env_add](extensions/EXT/EXT_texture_env_add.txt)
139. [GL_EXT_texture_lod_bias](extensions/EXT/EXT_texture_lod_bias.txt)
140. [GL_EXT_texture_filter_anisotropic](extensions/EXT/EXT_texture_filter_anisotropic.txt)
141. [GL_EXT_vertex_weighting](extensions/EXT/EXT_vertex_weighting.txt)
142. [GL_NV_light_max_exponent](extensions/NV/NV_light_max_exponent.txt)
143. [GL_NV_vertex_array_range](extensions/NV/NV_vertex_array_range.txt)
144. [GL_NV_register_combiners](extensions/NV/NV_register_combiners.txt)
145. [GL_NV_fog_distance](extensions/NV/NV_fog_distance.txt)
146. [GL_NV_texgen_emboss](extensions/NV/NV_texgen_emboss.txt)
147. [GL_NV_blend_square](extensions/NV/NV_blend_square.txt)
148. [GL_NV_texture_env_combine4](extensions/NV/NV_texture_env_combine4.txt)
149. [GL_MESA_resize_buffers](extensions/MESA/MESA_resize_buffers.txt)
150. [GL_MESA_window_pos](extensions/MESA/MESA_window_pos.txt)
151. [GL_EXT_texture_compression_s3tc](extensions/EXT/EXT_texture_compression_s3tc.txt)
152. [GL_IBM_cull_vertex](extensions/IBM/IBM_cull_vertex.txt)
153. [GL_IBM_multimode_draw_arrays](extensions/IBM/IBM_multimode_draw_arrays.txt)
154. [GL_IBM_vertex_array_lists](extensions/IBM/IBM_vertex_array_lists.txt)
155. [GL_3DFX_texture_compression_FXT1](extensions/3DFX/3DFX_texture_compression_FXT1.txt)
156. [GL_3DFX_multisample](extensions/3DFX/3DFX_multisample.txt)
157. [GL_3DFX_tbuffer](extensions/3DFX/3DFX_tbuffer.txt)
158. [WGL_EXT_multisample](extensions/EXT/WGL_EXT_multisample.txt)\
     [GL_EXT_multisample](extensions/EXT/WGL_EXT_multisample.txt)
159. [GL_SGIX_vertex_preclip](extensions/SGIX/SGIX_vertex_preclip.txt)\
     [GL_SGIX_vertex_preclip_hint](extensions/SGIX/SGIX_vertex_preclip.txt)
160. [GL_SGIX_convolution_accuracy](extensions/SGIX/SGIX_convolution_accuracy.txt)
161. [GL_SGIX_resample](extensions/SGIX/SGIX_resample.txt)
162. [GL_SGIS_point_line_texgen](extensions/SGIS/SGIS_point_line_texgen.txt)
163. [GL_SGIS_texture_color_mask](extensions/SGIS/SGIS_texture_color_mask.txt)
164. [GLX_MESA_copy_sub_buffer](extensions/MESA/GLX_MESA_copy_sub_buffer.txt)
165. [GLX_MESA_pixmap_colormap](extensions/MESA/GLX_MESA_pixmap_colormap.txt)
166. [GLX_MESA_release_buffers](extensions/MESA/GLX_MESA_release_buffers.txt)
167. [GLX_MESA_set_3dfx_mode](extensions/MESA/GLX_MESA_set_3dfx_mode.txt)
168. [GL_EXT_texture_env_dot3](extensions/EXT/EXT_texture_env_dot3.txt)
169. [GL_ATI_texture_mirror_once](extensions/ATI/ATI_texture_mirror_once.txt)
170. [GL_NV_fence](extensions/NV/NV_fence.txt)
171. [GL_IBM_static_data](extensions/IBM/IBM_static_data.txt)
172. [GL_IBM_texture_mirrored_repeat](extensions/IBM/IBM_texture_mirrored_repeat.txt)
173. [GL_NV_evaluators](extensions/NV/NV_evaluators.txt)
174. [GL_NV_packed_depth_stencil](extensions/NV/NV_packed_depth_stencil.txt)
175. [GL_NV_register_combiners2](extensions/NV/NV_register_combiners2.txt)
176. [GL_NV_texture_compression_vtc](extensions/NV/NV_texture_compression_vtc.txt)
177. [GL_NV_texture_rectangle](extensions/NV/NV_texture_rectangle.txt)
178. [GL_NV_texture_shader](extensions/NV/NV_texture_shader.txt)
179. [GL_NV_texture_shader2](extensions/NV/NV_texture_shader2.txt)
180. [GL_NV_vertex_array_range2](extensions/NV/NV_vertex_array_range2.txt)
181. [GL_NV_vertex_program](extensions/NV/NV_vertex_program.txt)
182. [GLX_SGIX_visual_select_group](extensions/SGIX/GLX_SGIX_visual_select_group.txt)
183. [GL_SGIX_texture_coordinate_clamp](extensions/SGIX/SGIX_texture_coordinate_clamp.txt)
184. [GLX_OML_swap_method](extensions/OML/GLX_OML_swap_method.txt)
185. [GLX_OML_sync_control](extensions/OML/GLX_OML_sync_control.txt)
186. [GL_OML_interlace](extensions/OML/OML_interlace.txt)
187. [GL_OML_subsample](extensions/OML/OML_subsample.txt)
188. [GL_OML_resample](extensions/OML/OML_resample.txt)
189. [WGL_OML_sync_control](extensions/OML/WGL_OML_sync_control.txt)
190. [GL_NV_copy_depth_to_color](extensions/NV/NV_copy_depth_to_color.txt)
191. [GL_ATI_envmap_bumpmap](extensions/ATI/ATI_envmap_bumpmap.txt)
192. [GL_ATI_fragment_shader](extensions/ATI/ATI_fragment_shader.txt)
193. [GL_ATI_pn_triangles](extensions/ATI/ATI_pn_triangles.txt)
194. [GL_ATI_vertex_array_object](extensions/ATI/ATI_vertex_array_object.txt)
195. [GL_EXT_vertex_shader](extensions/EXT/EXT_vertex_shader.txt)
196. [GL_ATI_vertex_streams](extensions/ATI/ATI_vertex_streams.txt)
197. [WGL_I3D_digital_video_control](extensions/I3D/WGL_I3D_digital_video_control.txt)
198. [WGL_I3D_gamma](extensions/I3D/WGL_I3D_gamma.txt)
199. [WGL_I3D_genlock](extensions/I3D/WGL_I3D_genlock.txt)
200. [WGL_I3D_image_buffer](extensions/I3D/WGL_I3D_image_buffer.txt)
201. [WGL_I3D_swap_frame_lock](extensions/I3D/WGL_I3D_swap_frame_lock.txt)
202. [WGL_I3D_swap_frame_usage](extensions/I3D/WGL_I3D_swap_frame_usage.txt)
203. [GL_ATI_element_array](extensions/ATI/ATI_element_array.txt)
204. [GL_SUN_mesh_array](extensions/SUN/SUN_mesh_array.txt)
205. [GL_SUN_slice_accum](extensions/SUN/SUN_slice_accum.txt)
206. [GL_NV_multisample_filter_hint](extensions/NV/NV_multisample_filter_hint.txt)
207. [GL_NV_depth_clamp](extensions/NV/NV_depth_clamp.txt)
208. [GL_NV_occlusion_query](extensions/NV/NV_occlusion_query.txt)
209. [GL_NV_point_sprite](extensions/NV/NV_point_sprite.txt)
210. [WGL_NV_render_depth_texture](extensions/NV/WGL_NV_render_depth_texture.txt)
211. [WGL_NV_render_texture_rectangle](extensions/NV/WGL_NV_render_texture_rectangle.txt)
212. [GL_NV_texture_shader3](extensions/NV/NV_texture_shader3.txt)
213. [GL_NV_vertex_program1_1](extensions/NV/NV_vertex_program1_1.txt)
214. [GL_EXT_shadow_funcs](extensions/EXT/EXT_shadow_funcs.txt)
215. [GL_EXT_stencil_two_side](extensions/EXT/EXT_stencil_two_side.txt)
216. [GL_ATI_text_fragment_shader](extensions/ATI/ATI_text_fragment_shader.txt)
217. [GL_APPLE_client_storage](extensions/APPLE/APPLE_client_storage.txt)
218. [GL_APPLE_element_array](extensions/APPLE/APPLE_element_array.txt)
219. [GL_APPLE_fence](extensions/APPLE/APPLE_fence.txt)
220. [GL_APPLE_vertex_array_object](extensions/APPLE/APPLE_vertex_array_object.txt)
221. [GL_APPLE_vertex_array_range](extensions/APPLE/APPLE_vertex_array_range.txt)
222. [GL_APPLE_ycbcr_422](extensions/APPLE/APPLE_ycbcr_422.txt)
223. [GL_S3_s3tc](extensions/S3/S3_s3tc.txt)
224. [GL_ATI_draw_buffers](extensions/ATI/ATI_draw_buffers.txt)
225. [WGL_ATI_pixel_format_float](extensions/ATI/WGL_ATI_pixel_format_float.txt)
226. [GL_ATI_texture_env_combine3](extensions/ATI/ATI_texture_env_combine3.txt)
227. [GL_ATI_texture_float](extensions/ATI/ATI_texture_float.txt)
228. [GL_NV_float_buffer](extensions/NV/NV_float_buffer.txt)\
     [WGL_NV_float_buffer](extensions/NV/NV_float_buffer.txt)
229. [GL_NV_fragment_program](extensions/NV/NV_fragment_program.txt)
230. [GL_NV_half_float](extensions/NV/NV_half_float.txt)
231. [GL_NV_pixel_data_range](extensions/NV/NV_pixel_data_range.txt)
232. [GL_NV_primitive_restart](extensions/NV/NV_primitive_restart.txt)
233. [GL_NV_texture_expand_normal](extensions/NV/NV_texture_expand_normal.txt)
234. [GL_NV_vertex_program2](extensions/NV/NV_vertex_program2.txt)
235. [GL_ATI_map_object_buffer](extensions/ATI/ATI_map_object_buffer.txt)
236. [GL_ATI_separate_stencil](extensions/ATI/ATI_separate_stencil.txt)
237. [GL_ATI_vertex_attrib_array_object](extensions/ATI/ATI_vertex_attrib_array_object.txt)
238. [GL_OES_byte_coordinates](extensions/OES/OES_byte_coordinates.txt)
239. [GL_OES_fixed_point](extensions/OES/OES_fixed_point.txt)
240. [GL_OES_single_precision](extensions/OES/OES_single_precision.txt)
241. [GL_OES_compressed_paletted_texture](extensions/OES/OES_compressed_paletted_texture.txt)
242. [GL_OES_read_format](extensions/OES/OES_read_format.txt)
243. [GL_OES_query_matrix](extensions/OES/OES_query_matrix.txt)
244. [GL_EXT_depth_bounds_test](extensions/EXT/EXT_depth_bounds_test.txt)
245. [GL_EXT_texture_mirror_clamp](extensions/EXT/EXT_texture_mirror_clamp.txt)
246. [GL_EXT_blend_equation_separate](extensions/EXT/EXT_blend_equation_separate.txt)
247. [GL_MESA_pack_invert](extensions/MESA/MESA_pack_invert.txt)
248. [GL_MESA_ycbcr_texture](extensions/MESA/MESA_ycbcr_texture.txt)
249. [GL_EXT_pixel_buffer_object](extensions/EXT/EXT_pixel_buffer_object.txt)
250. [GL_NV_fragment_program_option](extensions/NV/NV_fragment_program_option.txt)
251. [GL_NV_fragment_program2](extensions/NV/NV_fragment_program2.txt)
252. [GL_NV_vertex_program2_option](extensions/NV/NV_vertex_program2_option.txt)
253. [GL_NV_vertex_program3](extensions/NV/NV_vertex_program3.txt)
254. [GLX_SGIX_hyperpipe](extensions/SGIX/GLX_SGIX_hyperpipe.txt)
255. [GLX_MESA_agp_offset](extensions/MESA/GLX_MESA_agp_offset.txt)
256. [GL_EXT_texture_compression_dxt1](extensions/EXT/EXT_texture_compression_dxt1.txt)
257. [GL_EXT_framebuffer_object](extensions/EXT/EXT_framebuffer_object.txt)
258. [GL_GREMEDY_string_marker](extensions/GREMEDY/GREMEDY_string_marker.txt)
259. [GL_EXT_packed_depth_stencil](extensions/EXT/EXT_packed_depth_stencil.txt)
260. [WGL_3DL_stereo_control](extensions/3DL/WGL_3DL_stereo_control.txt)
261. [GL_EXT_stencil_clear_tag](extensions/EXT/EXT_stencil_clear_tag.txt)
262. [GL_EXT_texture_sRGB](extensions/EXT/EXT_texture_sRGB.txt)
263. [GL_EXT_framebuffer_blit](extensions/EXT/EXT_framebuffer_blit.txt)
264. [GL_EXT_framebuffer_multisample](extensions/EXT/EXT_framebuffer_multisample.txt)
265. [GL_MESAX_texture_stack](extensions/MESAX/MESAX_texture_stack.txt)
266. [GL_EXT_timer_query](extensions/EXT/EXT_timer_query.txt)
267. [GL_EXT_gpu_program_parameters](extensions/EXT/EXT_gpu_program_parameters.txt)
268. [GL_APPLE_flush_buffer_range](extensions/APPLE/APPLE_flush_buffer_range.txt)
269. [GL_NV_gpu_program4](extensions/NV/NV_gpu_program4.txt)
270. [GL_NV_geometry_program4](extensions/NV/NV_geometry_program4.txt)
271. [GL_EXT_geometry_shader4](extensions/EXT/EXT_geometry_shader4.txt)
272. [GL_NV_vertex_program4](extensions/NV/NV_vertex_program4.txt)
273. [GL_EXT_gpu_shader4](extensions/EXT/EXT_gpu_shader4.txt)
274. [GL_EXT_draw_instanced](extensions/EXT/EXT_draw_instanced.txt)
275. [GL_EXT_packed_float](extensions/EXT/EXT_packed_float.txt)\
     [GLX_EXT_fbconfig_packed_float](extensions/EXT/EXT_packed_float.txt)\
     [WGL_EXT_pixel_format_packed_float](extensions/EXT/EXT_packed_float.txt)
276. [GL_EXT_texture_array](extensions/EXT/EXT_texture_array.txt)
277. [GL_EXT_texture_buffer_object](extensions/EXT/EXT_texture_buffer_object.txt)
278. [GL_EXT_texture_compression_latc](extensions/EXT/EXT_texture_compression_latc.txt)
279. [GL_EXT_texture_compression_rgtc](extensions/EXT/EXT_texture_compression_rgtc.txt)
280. [GL_EXT_texture_shared_exponent](extensions/EXT/EXT_texture_shared_exponent.txt)
281. [GL_NV_depth_buffer_float](extensions/NV/NV_depth_buffer_float.txt)
282. [GL_NV_fragment_program4](extensions/NV/NV_fragment_program4.txt)
283. [GL_NV_framebuffer_multisample_coverage](extensions/NV/NV_framebuffer_multisample_coverage.txt)
284. [GL_EXT_framebuffer_sRGB](extensions/EXT/EXT_framebuffer_sRGB.txt)\
     [GLX_EXT_framebuffer_sRGB](extensions/EXT/EXT_framebuffer_sRGB.txt)\
     [WGL_EXT_framebuffer_sRGB](extensions/EXT/EXT_framebuffer_sRGB.txt)
285. [GL_NV_geometry_shader4](extensions/NV/NV_geometry_shader4.txt)
286. [GL_NV_parameter_buffer_object](extensions/NV/NV_parameter_buffer_object.txt)
287. [GL_EXT_draw_buffers2](extensions/EXT/EXT_draw_buffers2.txt)
288. [GL_NV_transform_feedback](extensions/NV/NV_transform_feedback.txt)
289. [GL_EXT_bindable_uniform](extensions/EXT/EXT_bindable_uniform.txt)
290. [GL_EXT_texture_integer](extensions/EXT/EXT_texture_integer.txt)
291. [GLX_EXT_texture_from_pixmap](extensions/EXT/GLX_EXT_texture_from_pixmap.txt)
292. [GL_GREMEDY_frame_terminator](extensions/GREMEDY/GREMEDY_frame_terminator.txt)
293. [GL_NV_conditional_render](extensions/NV/NV_conditional_render.txt)
294. [GL_NV_present_video](extensions/NV/NV_present_video.txt)\
     [GLX_NV_present_video](extensions/NV/NV_present_video.txt)\
     [WGL_NV_present_video](extensions/NV/NV_present_video.txt)
295. [GLX_NV_video_out](extensions/NV/GLX_NV_video_out.txt)
296. [WGL_NV_video_output](extensions/NV/WGL_NV_video_output.txt)
297. [GLX_NV_swap_group](extensions/NV/GLX_NV_swap_group.txt)
298. [WGL_NV_swap_group](extensions/NV/WGL_NV_swap_group.txt)
299. [GL_EXT_transform_feedback](extensions/EXT/EXT_transform_feedback.txt)
300. [GL_EXT_direct_state_access](extensions/EXT/EXT_direct_state_access.txt)
301. [GL_EXT_vertex_array_bgra](extensions/EXT/EXT_vertex_array_bgra.txt)
302. [WGL_NV_gpu_affinity](extensions/NV/WGL_NV_gpu_affinity.txt)
303. [GL_EXT_texture_swizzle](extensions/EXT/EXT_texture_swizzle.txt)
304. [GL_NV_explicit_multisample](extensions/NV/NV_explicit_multisample.txt)
305. [GL_NV_transform_feedback2](extensions/NV/NV_transform_feedback2.txt)
306. [GL_ATI_meminfo](extensions/ATI/ATI_meminfo.txt)
307. [GL_AMD_performance_monitor](extensions/AMD/AMD_performance_monitor.txt)
308. [WGL_AMD_gpu_association](extensions/AMD/WGL_AMD_gpu_association.txt)
309. [GL_AMD_texture_texture4](extensions/AMD/AMD_texture_texture4.txt)
310. [GL_AMD_vertex_shader_tessellator](extensions/AMD/AMD_vertex_shader_tessellator.txt)
311. [GL_EXT_provoking_vertex](extensions/EXT/EXT_provoking_vertex.txt)
312. [GL_EXT_texture_snorm](extensions/EXT/EXT_texture_snorm.txt)
313. [GL_AMD_draw_buffers_blend](extensions/AMD/AMD_draw_buffers_blend.txt)
314. [GL_APPLE_texture_range](extensions/APPLE/APPLE_texture_range.txt)
315. [GL_APPLE_float_pixels](extensions/APPLE/APPLE_float_pixels.txt)
316. [GL_APPLE_vertex_program_evaluators](extensions/APPLE/APPLE_vertex_program_evaluators.txt)
317. [GL_APPLE_aux_depth_stencil](extensions/APPLE/APPLE_aux_depth_stencil.txt)
318. [GL_APPLE_object_purgeable](extensions/APPLE/APPLE_object_purgeable.txt)
319. [GL_APPLE_row_bytes](extensions/APPLE/APPLE_row_bytes.txt)
320. [GL_APPLE_rgb_422](extensions/APPLE/APPLE_rgb_422.txt)
321. [GL_NV_video_capture](extensions/NV/NV_video_capture.txt)\
     [GLX_NV_video_capture](extensions/NV/NV_video_capture.txt)\
     [WGL_NV_video_capture](extensions/NV/NV_video_capture.txt)
322. [GL_EXT_swap_control](extensions/EXT/EXT_swap_control.txt)
323. [GL_NV_copy_image](extensions/NV/NV_copy_image.txt)\
     [GLX_NV_copy_image](extensions/NV/NV_copy_image.txt)\
     [WGL_NV_copy_image](extensions/NV/NV_copy_image.txt)
324. [GL_EXT_separate_shader_objects](extensions/EXT/EXT_separate_shader_objects.gl.txt)
325. [GL_NV_parameter_buffer_object2](extensions/NV/NV_parameter_buffer_object2.txt)
326. [GL_NV_shader_buffer_load](extensions/NV/NV_shader_buffer_load.txt)
327. [GL_NV_vertex_buffer_unified_memory](extensions/NV/NV_vertex_buffer_unified_memory.txt)
328. [GL_NV_texture_barrier](extensions/NV/NV_texture_barrier.txt)
329. [GL_AMD_shader_stencil_export](extensions/AMD/AMD_shader_stencil_export.txt)
330. [GL_AMD_seamless_cubemap_per_texture](extensions/AMD/AMD_seamless_cubemap_per_texture.txt)
331. [GLX_INTEL_swap_event](extensions/INTEL/GLX_INTEL_swap_event.txt)
332. [GL_AMD_conservative_depth](extensions/AMD/AMD_conservative_depth.txt)
333. [GL_EXT_shader_image_load_store](extensions/EXT/EXT_shader_image_load_store.txt)
334. [GL_EXT_vertex_attrib_64bit](extensions/EXT/EXT_vertex_attrib_64bit.txt)
335. [GL_NV_gpu_program5](extensions/NV/NV_gpu_program5.txt)
336. [GL_NV_gpu_shader5](extensions/NV/NV_gpu_shader5.txt)
337. [GL_NV_shader_buffer_store](extensions/NV/NV_shader_buffer_store.txt)
338. [GL_NV_tessellation_program5](extensions/NV/NV_tessellation_program5.txt)
339. [GL_NV_vertex_attrib_integer_64bit](extensions/NV/NV_vertex_attrib_integer_64bit.txt)
340. [GL_NV_multisample_coverage](extensions/NV/NV_multisample_coverage.txt)
341. [GL_AMD_name_gen_delete](extensions/AMD/AMD_name_gen_delete.txt)
342. [GL_AMD_debug_output](extensions/AMD/AMD_debug_output.txt)
343. [GL_NV_vdpau_interop](extensions/NV/NV_vdpau_interop.txt)
344. [GL_AMD_transform_feedback3_lines_triangles](extensions/AMD/AMD_transform_feedback3_lines_triangles.txt)
345. [GLX_AMD_gpu_association](extensions/AMD/GLX_AMD_gpu_association.txt)
346. [GLX_EXT_create_context_es2_profile](extensions/EXT/GLX_EXT_create_context_es2_profile.txt)\
     [GLX_EXT_create_context_es_profile](extensions/EXT/GLX_EXT_create_context_es2_profile.txt)
347. [WGL_EXT_create_context_es2_profile](extensions/EXT/WGL_EXT_create_context_es2_profile.txt)\
     [WGL_EXT_create_context_es_profile](extensions/EXT/WGL_EXT_create_context_es2_profile.txt)
348. [GL_AMD_depth_clamp_separate](extensions/AMD/AMD_depth_clamp_separate.txt)
349. [GL_EXT_texture_sRGB_decode](extensions/EXT/EXT_texture_sRGB_decode.txt)
350. [GL_NV_texture_multisample](extensions/NV/NV_texture_multisample.txt)
351. [GL_AMD_blend_minmax_factor](extensions/AMD/AMD_blend_minmax_factor.txt)
352. [GL_AMD_sample_positions](extensions/AMD/AMD_sample_positions.txt)
353. [GL_EXT_x11_sync_object](extensions/EXT/EXT_x11_sync_object.txt)
354. [WGL_NV_DX_interop](extensions/NV/WGL_NV_DX_interop.txt)
355. [GL_AMD_multi_draw_indirect](extensions/AMD/AMD_multi_draw_indirect.txt)
356. [GL_EXT_framebuffer_multisample_blit_scaled](extensions/EXT/EXT_framebuffer_multisample_blit_scaled.txt)
357. [GL_NV_path_rendering](extensions/NV/NV_path_rendering.txt)
358. [GL_AMD_pinned_memory](extensions/AMD/AMD_pinned_memory.txt)
359. [WGL_NV_DX_interop2](extensions/NV/WGL_NV_DX_interop2.txt)
360. [GL_AMD_stencil_operation_extended](extensions/AMD/AMD_stencil_operation_extended.txt)
361. [GLX_EXT_swap_control_tear](extensions/EXT/GLX_EXT_swap_control_tear.txt)
362. [WGL_EXT_swap_control_tear](extensions/EXT/WGL_EXT_swap_control_tear.txt)
363. [GL_AMD_vertex_shader_viewport_index](extensions/AMD/AMD_vertex_shader_viewport_index.txt)
364. [GL_AMD_vertex_shader_layer](extensions/AMD/AMD_vertex_shader_layer.txt)
365. [GL_NV_bindless_texture](extensions/NV/NV_bindless_texture.txt)
366. [GL_NV_shader_atomic_float](extensions/NV/NV_shader_atomic_float.txt)
367. [GL_AMD_query_buffer_object](extensions/AMD/AMD_query_buffer_object.txt)
368. [GL_NV_compute_program5](extensions/NV/NV_compute_program5.txt)
369. [GL_NV_shader_storage_buffer_object](extensions/NV/NV_shader_storage_buffer_object.txt)
370. [GL_NV_shader_atomic_counters](extensions/NV/NV_shader_atomic_counters.txt)
371. [GL_NV_deep_texture3D](extensions/NV/NV_deep_texture3D.txt)
372. [GL_NVX_conditional_render](extensions/NVX/NVX_conditional_render.txt)
373. [GL_AMD_sparse_texture](extensions/AMD/AMD_sparse_texture.txt)
374. [GLX_EXT_buffer_age](extensions/EXT/GLX_EXT_buffer_age.txt)
375. [GL_AMD_shader_trinary_minmax](extensions/AMD/AMD_shader_trinary_minmax.txt)
376. [GL_INTEL_map_texture](extensions/INTEL/INTEL_map_texture.txt)
377. [GL_NV_draw_texture](extensions/NV/NV_draw_texture.txt)
378. [GL_AMD_interleaved_elements](extensions/AMD/AMD_interleaved_elements.txt)
379. [GL_NV_bindless_multi_draw_indirect](extensions/NV/NV_bindless_multi_draw_indirect.txt)
380. [GL_NV_blend_equation_advanced](extensions/NV/NV_blend_equation_advanced.txt)\
     [GL_NV_blend_equation_advanced_coherent](extensions/NV/NV_blend_equation_advanced.txt)
381. [GL_NV_gpu_program5_mem_extended](extensions/NV/NV_gpu_program5_mem_extended.txt)
382. [GL_AMD_shader_atomic_counter_ops](extensions/AMD/AMD_shader_atomic_counter_ops.txt)
383. [WGL_NV_delay_before_swap](extensions/NV/WGL_NV_delay_before_swap.txt)
384. [GL_EXT_shader_integer_mix](extensions/EXT/EXT_shader_integer_mix.txt)
385. [GL_NVX_gpu_memory_info](extensions/NVX/NVX_gpu_memory_info.txt)
386. [GL_EXT_debug_label](extensions/EXT/EXT_debug_label.txt)
387. [GL_EXT_debug_marker](extensions/EXT/EXT_debug_marker.txt)
388. [GL_INTEL_fragment_shader_ordering](extensions/INTEL/INTEL_fragment_shader_ordering.txt)
389. [GL_AMD_occlusion_query_event](extensions/AMD/AMD_occlusion_query_event.txt)
390. [GL_INTEL_performance_query](extensions/INTEL/INTEL_performance_query.txt)
391. [GL_AMD_shader_stencil_value_export](extensions/AMD/AMD_shader_stencil_value_export.txt)
392. [GLX_NV_delay_before_swap](extensions/NV/GLX_NV_delay_before_swap.txt)
393. [GLX_MESA_query_renderer](extensions/MESA/GLX_MESA_query_renderer.txt)
394. [GL_NV_shader_thread_group](extensions/NV/NV_shader_thread_group.txt)
395. [GL_NV_shader_thread_shuffle](extensions/NV/NV_shader_thread_shuffle.txt)
396. [GL_EXT_shader_image_load_formatted](extensions/EXT/EXT_shader_image_load_formatted.txt)
397. [GL_AMD_transform_feedback4](extensions/AMD/AMD_transform_feedback4.txt)
398. [GL_AMD_gpu_shader_int64](extensions/AMD/AMD_gpu_shader_int64.txt)
399. [GLX_EXT_stereo_tree](extensions/EXT/GLX_EXT_stereo_tree.txt)
400. [GL_AMD_gcn_shader](extensions/AMD/AMD_gcn_shader.txt)
401. [GL_AMD_framebuffer_sample_positions](extensions/AMD/AMD_framebuffer_sample_positions.txt)
402. [GL_NV_shader_atomic_int64](extensions/NV/NV_shader_atomic_int64.txt)
403. [GL_NV_bindless_multi_draw_indirect_count](extensions/NV/NV_bindless_multi_draw_indirect_count.txt)
404. [GLX_NV_copy_buffer](extensions/NV/GLX_NV_copy_buffer.txt)
405. [GL_NV_uniform_buffer_unified_memory](extensions/NV/NV_uniform_buffer_unified_memory.txt)
406. [GL_EXT_polygon_offset_clamp](extensions/EXT/EXT_polygon_offset_clamp.txt)
407. [GL_EXT_post_depth_coverage](extensions/EXT/EXT_post_depth_coverage.txt)
408. [GL_EXT_raster_multisample](extensions/EXT/EXT_raster_multisample.txt)
409. [GL_EXT_sparse_texture2](extensions/EXT/EXT_sparse_texture2.txt)
410. [GL_EXT_texture_filter_minmax](extensions/EXT/EXT_texture_filter_minmax.txt)
411. [GL_NV_conservative_raster](extensions/NV/NV_conservative_raster.txt)
412. [GL_NV_fill_rectangle](extensions/NV/NV_fill_rectangle.txt)
413. [GL_NV_fragment_coverage_to_color](extensions/NV/NV_fragment_coverage_to_color.txt)
414. [GL_NV_fragment_shader_interlock](extensions/NV/NV_fragment_shader_interlock.txt)
415. [GL_NV_framebuffer_mixed_samples](extensions/NV/NV_framebuffer_mixed_samples.txt)
416. [GL_NV_geometry_shader_passthrough](extensions/NV/NV_geometry_shader_passthrough.txt)
417. [GL_NV_path_rendering_shared_edge](extensions/NV/NV_path_rendering_shared_edge.txt)
418. [GL_NV_sample_locations](extensions/NV/NV_sample_locations.txt)
419. [GL_NV_sample_mask_override_coverage](extensions/NV/NV_sample_mask_override_coverage.txt)
420. [GL_NV_shader_atomic_fp16_vector](extensions/NV/NV_shader_atomic_fp16_vector.txt)
421. [GL_NV_internalformat_sample_query](extensions/NV/NV_internalformat_sample_query.txt)
422. [GL_NV_viewport_array2](extensions/NV/NV_viewport_array2.txt)
423. [GL_NV_command_list](extensions/NV/NV_command_list.txt)
424. [GL_OVR_multiview](extensions/OVR/OVR_multiview.txt)
425. [GL_OVR_multiview2](extensions/OVR/OVR_multiview2.txt)
426. [GL_NV_conservative_raster_dilate](extensions/NV/NV_conservative_raster_dilate.txt)
427. [GL_INTEL_framebuffer_CMAA](extensions/INTEL/INTEL_framebuffer_CMAA.txt)
428. [GLX_EXT_libglvnd](extensions/EXT/GLX_EXT_libglvnd.txt)
429. [GL_NV_viewport_swizzle](extensions/NV/NV_viewport_swizzle.txt)
430. [GL_NV_robustness_video_memory_purge](extensions/NV/NV_robustness_video_memory_purge.txt)
431. [GL_AMD_shader_explicit_vertex_parameter](extensions/AMD/AMD_shader_explicit_vertex_parameter.txt)
432. [GL_NV_clip_space_w\_scaling](extensions/NV/NV_clip_space_w_scaling.txt)
433. [GL_NV_conservative_raster_pre_snap_triangles](extensions/NV/NV_conservative_raster_pre_snap_triangles.txt)
434. [GL_NV_shader_atomic_float64](extensions/NV/NV_shader_atomic_float64.txt)
435. [GL_NV_stereo_view_rendering](extensions/NV/NV_stereo_view_rendering.txt)
436. [GL_EXT_window_rectangles](extensions/EXT/EXT_window_rectangles.txt)
437. [GL_INTEL_conservative_rasterization](extensions/INTEL/INTEL_conservative_rasterization.txt)
438. [GL_NVX_blend_equation_advanced_multi_draw_buffers](extensions/NVX/NVX_blend_equation_advanced_multi_draw_buffers.txt)
439. [GL_NVX_linked_gpu_multicast](extensions/NVX/NVX_linked_gpu_multicast.txt)
440. [GL_NV_gpu_multicast](extensions/NV/NV_gpu_multicast.txt)
441. [GL_MESA_shader_integer_functions](extensions/MESA/MESA_shader_integer_functions.txt)
442. [GL_AMD_gpu_shader_half_float](extensions/AMD/AMD_gpu_shader_half_float.txt)
443. [GL_AMD_shader_ballot](extensions/AMD/AMD_shader_ballot.txt)
444. [WGL_EXT_colorspace](extensions/EXT/WGL_EXT_colorspace.txt)
445. [GL_SGIX_pixel_texture](extensions/SGIX/SGIX_pixel_texture.txt)
446. [GL_NV_alpha_to_coverage_dither_control](extensions/NV/NV_alpha_to_coverage_dither_control.txt)
447. [GL_NV_draw_vulkan_image](extensions/NV/NV_draw_vulkan_image.txt)
448. [GL_AMD_texture_gather_bias_lod](extensions/AMD/AMD_texture_gather_bias_lod.txt)
449. [GL_EXT_memory_object](extensions/EXT/EXT_external_objects.txt)\
     [GL_EXT_semaphore](extensions/EXT/EXT_external_objects.txt)
450. [GL_EXT_memory_object_fd](extensions/EXT/EXT_external_objects_fd.txt)\
     [GL_EXT_semaphore_fd](extensions/EXT/EXT_external_objects_fd.txt)
451. [GL_EXT_memory_object_win32](extensions/EXT/EXT_external_objects_win32.txt)\
     [GL_EXT_semaphore_win32](extensions/EXT/EXT_external_objects_win32.txt)
452. [GL_EXT_win32_keyed_mutex](extensions/EXT/EXT_win32_keyed_mutex.txt)
453. [GL_AMD_gpu_shader_int16](extensions/AMD/AMD_gpu_shader_int16.txt)
454. [GL_EXT_external_buffer](extensions/EXT/EXT_external_buffer.txt)
455. [GL_NV_texture_rectangle_compressed](extensions/NV/NV_texture_rectangle_compressed.txt)
456. [GL_NV_blend_minmax_factor](extensions/NV/NV_blend_minmax_factor.txt)
457. [GL_NV_query_resource](extensions/NV/NV_query_resource.txt)
458. [GL_NV_query_resource_tag](extensions/NV/NV_query_resource_tag.txt)
459. [GL_AMD_shader_image_load_store_lod](extensions/AMD/AMD_shader_image_load_store_lod.txt)
460. [GLX_MESA_swap_control](extensions/MESA/GLX_MESA_swap_control.txt)
461. [GL_MESA_tile_raster_order](extensions/MESA/MESA_tile_raster_order.txt)
462. [GL_MESA_program_binary_formats](extensions/MESA/MESA_program_binary_formats.txt)
463. [GL_NV_conservative_raster_pre_snap](extensions/NV/NV_conservative_raster_pre_snap.txt)
464. [GL_NV_conservative_raster_underestimation](extensions/NV/NV_conservative_raster_underestimation.txt)
465. [GL_AMD_gpu_shader_half_float_fetch](extensions/AMD/AMD_gpu_shader_half_float_fetch.txt)
466. [GL_EXT_shader_framebuffer_fetch](extensions/EXT/EXT_shader_framebuffer_fetch.txt)\
     [GL_EXT_shader_framebuffer_fetch_non_coherent](extensions/EXT/EXT_shader_framebuffer_fetch.txt)
467. [GL_INTEL_blackhole_render](extensions/INTEL/INTEL_blackhole_render.txt)
468. [GL_EXT_EGL_image_storage](extensions/EXT/EXT_EGL_image_storage.txt)
469. [GL_AMD_framebuffer_multisample_advanced](extensions/AMD/AMD_framebuffer_multisample_advanced.txt)
470. [GL_NV_memory_attachment](extensions/NV/NV_memory_attachment.txt)
471. [GL_NV_compute_shader_derivatives](extensions/NV/NV_compute_shader_derivatives.txt)
472. [GL_NV_fragment_shader_barycentric](extensions/NV/NV_fragment_shader_barycentric.txt)
473. [GL_NV_mesh_shader](extensions/NV/NV_mesh_shader.txt)
474. [GL_NV_representative_fragment_test](extensions/NV/NV_representative_fragment_test.txt)
475. [GL_NV_scissor_exclusive](extensions/NV/NV_scissor_exclusive.txt)
476. [GL_NV_shader_texture_footprint](extensions/NV/NV_shader_texture_footprint.txt)
477. [GL_NV_shading_rate_image](extensions/NV/NV_shading_rate_image.txt)
478. [WGL_ATI_render_texture_rectangle](extensions/ATI/WGL_ATI_render_texture_rectangle.txt)
479. [GL_NV_vdpau_interop2](extensions/NV/NV_vdpau_interop2.txt)
480. [GL_EXT_texture_sRGB_R8](extensions/EXT/EXT_texture_sRGB_R8.txt)
481. [GLX_EXT_context_priority](extensions/EXT/GLX_EXT_context_priority.txt)
482. [GL_EXT_multiview_timer_query](extensions/EXT/EXT_multiview_timer_query.txt)
483. [GL_EXT_multiview_texture_multisample](extensions/EXT/EXT_multiview_texture_multisample.txt)
484. [GL_EXT_multiview_tessellation_geometry_shader](extensions/EXT/EXT_multiview_tessellation_geometry_shader.txt)
485. [GL_EXT_texture_shadow_lod](extensions/EXT/EXT_texture_shadow_lod.txt)
486. [GL_MESA_framebuffer_flip_y](extensions/MESA/MESA_framebuffer_flip_y.txt)
487. [GL_NVX_progress_fence](extensions/NVX/NVX_progress_fence.txt)
488. [WGL_NV_multigpu_context](extensions/NV/WGL_NV_multigpu_context.txt)
489. [GL_NVX_gpu_multicast2](extensions/NVX/NVX_gpu_multicast2.txt)
490. [GL_NV_shader_subgroup_partitioned](extensions/NV/NV_shader_subgroup_partitioned.txt)
491. [GLX_NV_multigpu_context](extensions/NV/GLX_NV_multigpu_context.txt)
492. [GL_EXT_EGL_sync](extensions/EXT/EXT_EGL_sync.txt)
493. [GL_INTEL_shader_integer_functions2](extensions/INTEL/INTEL_shader_integer_functions2.txt)
494. [GL_MESA_framebuffer_flip_x](extensions/MESA/MESA_framebuffer_flip_x.txt)
495. [GL_MESA_framebuffer_swap_xy](extensions/MESA/MESA_framebuffer_swap_xy.txt)
496. [GL_NV_memory_object_sparse](extensions/NV/NV_memory_object_sparse.txt)
497. [GL_NV_timeline_semaphore](extensions/NV/NV_timeline_semaphore.txt)
498. [GLX_EXT_get_drawable_type](extensions/EXT/GLX_EXT_get_drawable_type.txt)
499. [GLX_EXT_no_config_context](extensions/EXT/GLX_EXT_no_config_context.txt)
500. [GL_NV_primitive_shading_rate](extensions/NV/NV_primitive_shading_rate.txt)
501. [GL_EXT_texture_sRGB_RG8](extensions/EXT/EXT_texture_sRGB_RG8.txt)
502. [GL_EXT_texture_storage](extensions/EXT/EXT_texture_storage.txt)
503. [GL_EXT_shader_samples_identical](extensions/EXT/EXT_shader_samples_identical.txt)
504. [GL_EXT_framebuffer_blit_layers](extensions/EXT/EXT_framebuffer_blit_layers.txt)
505. [GL_NV_uniform_buffer_std430_layout](extensions/NV/NV_uniform_buffer_std430_layout.txt)
506. [GL_MESA_texture_const_bandwidth](extensions/MESA/MESA_texture_const_bandwidth.txt)